Struct sim::Scenario [−][src]
pub struct Scenario { pub scenario_name: String, pub map_name: MapName, pub people: Vec<PersonSpec>, pub only_seed_buses: Option<BTreeSet<String>>, }
Expand description
A Scenario describes all the input to a simulation. Usually a scenario covers one day.
Fields
scenario_name: String
map_name: MapName
people: Vec<PersonSpec>
only_seed_buses: Option<BTreeSet<String>>
None means seed all buses. Otherwise the route name must be present here.
Implementations
pub fn instantiate(
&self,
sim: &mut Sim,
map: &Map,
rng: &mut XorShiftRng,
timer: &mut Timer<'_>
)
[src]pub fn instantiate_without_retries(
&self,
sim: &mut Sim,
map: &Map,
rng: &mut XorShiftRng,
retry_if_no_room: bool,
timer: &mut Timer<'_>
)
[src]
pub fn instantiate_without_retries(
&self,
sim: &mut Sim,
map: &Map,
rng: &mut XorShiftRng,
retry_if_no_room: bool,
timer: &mut Timer<'_>
)
[src]If retry_if_no_room is false, any vehicles that fail to spawn because of something else in the way will just wind up as cancelled trips.
Trait Implementations
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
[src]Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for Scenario
impl UnwindSafe for Scenario
Blanket Implementations
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
type Output = T
type Output = T
Should always be Self