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use std::collections::HashSet;
use geom::Distance;
use map_gui::tools::{CityPicker, DrawRoadLabels, Navigator, PopupMsg, URLManager};
use widgetry::mapspace::{ToggleZoomed, World, WorldOutcome};
use widgetry::{
lctrl, Choice, Color, EventCtx, GfxCtx, HorizontalAlignment, Key, Outcome, Panel, State,
TextExt, Toggle, VerticalAlignment, Widget,
};
use super::{Neighborhood, NeighborhoodID, Partitioning};
use crate::app::{App, Transition};
use crate::debug::DebugMode;
pub struct BrowseNeighborhoods {
panel: Panel,
world: World<NeighborhoodID>,
labels: DrawRoadLabels,
draw_all_filters: ToggleZoomed,
draw_boundary_roads: ToggleZoomed,
}
impl BrowseNeighborhoods {
pub fn new_state(ctx: &mut EventCtx, app: &mut App) -> Box<dyn State<App>> {
URLManager::update_url_map_name(app);
let style = Style::SimpleColoring;
let world = ctx.loading_screen("calculate neighborhoods", |ctx, timer| {
if app.session.partitioning.neighborhoods.is_empty() {
app.session.partitioning = Partitioning::seed_using_heuristics(app, timer);
}
make_world(ctx, app, style)
});
let draw_all_filters = app.session.modal_filters.draw(ctx, &app.primary.map, None);
let panel = Panel::new_builder(Widget::col(vec![
map_gui::tools::app_header(ctx, app, "Low traffic neighborhoods"),
Widget::row(vec![
"Click a neighborhood".text_widget(ctx).centered_vert(),
ctx.style()
.btn_plain
.icon("system/assets/tools/search.svg")
.hotkey(Key::K)
.build_widget(ctx, "search")
.align_right(),
]),
Toggle::checkbox(ctx, "highlight boundary roads", Key::H, true),
Widget::row(vec![
"Draw neighborhoods:".text_widget(ctx).centered_vert(),
Widget::dropdown(
ctx,
"style",
style,
vec![
Choice::new("simple", Style::SimpleColoring),
Choice::new("cells", Style::Cells),
],
),
]),
ctx.style()
.btn_outline
.text("Export to GeoJSON")
.build_def(ctx),
]))
.aligned(HorizontalAlignment::Left, VerticalAlignment::Top)
.build(ctx);
Box::new(BrowseNeighborhoods {
panel,
world,
labels: DrawRoadLabels::only_major_roads(),
draw_all_filters,
draw_boundary_roads: draw_boundary_roads(ctx, app),
})
}
}
impl State<App> for BrowseNeighborhoods {
fn event(&mut self, ctx: &mut EventCtx, app: &mut App) -> Transition {
match self.panel.event(ctx) {
Outcome::Clicked(x) => match x.as_ref() {
"Home" => {
return Transition::Clear(vec![crate::pregame::TitleScreen::new_state(
ctx, app,
)]);
}
"change map" => {
return Transition::Push(CityPicker::new_state(
ctx,
app,
Box::new(|ctx, app| {
app.session.partitioning = Partitioning::empty();
Transition::Replace(BrowseNeighborhoods::new_state(ctx, app))
}),
));
}
"search" => {
return Transition::Push(Navigator::new_state(ctx, app));
}
"Export to GeoJSON" => {
let result = ctx.loading_screen("export LTNs", |ctx, timer| {
super::export::write_geojson_file(ctx, app, timer)
});
return Transition::Push(match result {
Ok(path) => PopupMsg::new_state(
ctx,
"LTNs exported",
vec![format!("Data exported to {}", path)],
),
Err(err) => {
PopupMsg::new_state(ctx, "Export failed", vec![err.to_string()])
}
});
}
_ => unreachable!(),
},
Outcome::Changed(_) => {
self.world = ctx.loading_screen("change style", |ctx, _| {
make_world(ctx, app, self.panel.dropdown_value("style"))
});
}
_ => {}
}
if let WorldOutcome::ClickedObject(id) = self.world.event(ctx) {
return Transition::Push(super::connectivity::Viewer::new_state(ctx, app, id));
}
if ctx.input.pressed(lctrl(Key::D)) {
return Transition::Push(DebugMode::new_state(ctx, app));
}
Transition::Keep
}
fn draw(&self, g: &mut GfxCtx, app: &App) {
self.panel.draw(g);
self.world.draw(g);
self.draw_all_filters.draw(g);
if self.panel.is_checked("highlight boundary roads") {
self.draw_boundary_roads.draw(g);
}
if g.canvas.is_unzoomed() {
self.labels.draw(g, app);
}
}
}
fn make_world(ctx: &mut EventCtx, app: &App, style: Style) -> World<NeighborhoodID> {
let mut world = World::bounded(app.primary.map.get_bounds());
for (id, (block, color)) in &app.session.partitioning.neighborhoods {
match style {
Style::SimpleColoring => {
world
.add(*id)
.hitbox(block.polygon.clone())
.draw_color(color.alpha(0.5))
.hover_outline(Color::BLACK, Distance::meters(5.0))
.clickable()
.build(ctx);
}
Style::Cells => {
let map = &app.primary.map;
let neighborhood = Neighborhood::new(ctx, app, *id);
let render_cells = super::draw_cells::RenderCells::new(map, &neighborhood);
let hovered_batch = render_cells.draw_grid();
world
.add(*id)
.hitbox(block.polygon.clone())
.draw_color(color.alpha(0.5))
.draw_hovered(hovered_batch)
.clickable()
.build(ctx);
}
}
}
world
}
fn draw_boundary_roads(ctx: &EventCtx, app: &App) -> ToggleZoomed {
let mut seen_roads = HashSet::new();
let mut seen_borders = HashSet::new();
let mut batch = ToggleZoomed::builder();
for (block, _) in app.session.partitioning.neighborhoods.values() {
for id in &block.perimeter.roads {
let r = id.road;
if seen_roads.contains(&r) {
continue;
}
seen_roads.insert(r);
let road = app.primary.map.get_r(r);
batch
.unzoomed
.push(Color::RED.alpha(0.8), road.get_thick_polygon());
batch
.zoomed
.push(Color::RED.alpha(0.5), road.get_thick_polygon());
for i in [road.src_i, road.dst_i] {
if seen_borders.contains(&i) {
continue;
}
seen_borders.insert(i);
batch.unzoomed.push(
Color::RED.alpha(0.8),
app.primary.map.get_i(i).polygon.clone(),
);
batch.zoomed.push(
Color::RED.alpha(0.5),
app.primary.map.get_i(i).polygon.clone(),
);
}
}
}
batch.build(ctx)
}
#[derive(Clone, Copy, Debug, PartialEq)]
enum Style {
SimpleColoring,
Cells,
}