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use geom::Distance;
use map_gui::tools::CityPicker;
use map_model::{IntersectionID, PathConstraints, RoadID};
use widgetry::mapspace::{ObjectID, World, WorldOutcome};
use widgetry::{
lctrl, Color, EventCtx, HorizontalAlignment, Image, Key, Panel, PanelBuilder, TextExt,
VerticalAlignment, Widget, DEFAULT_CORNER_RADIUS,
};
use super::{BrowseNeighborhoods, DiagonalFilter, Neighborhood, NeighborhoodID, Partitioning};
use crate::app::{App, Transition};
#[derive(PartialEq)]
pub enum Tab {
Connectivity,
RatRuns,
Pathfinding,
}
impl Tab {
pub fn panel_builder(
self,
ctx: &mut EventCtx,
app: &App,
per_tab_contents: Widget,
) -> PanelBuilder {
Panel::new_builder(Widget::col(vec![
map_gui::tools::app_header(ctx, app, "Low traffic neighborhoods"),
Widget::row(vec![
ctx.style()
.btn_outline
.text("Browse neighborhoods")
.hotkey(Key::Escape)
.build_def(ctx),
ctx.style()
.btn_outline
.text("Adjust boundary")
.hotkey(Key::B)
.build_def(ctx),
]),
self.make_buttons(ctx),
Widget::col(vec![
Widget::row(vec![
Image::from_path("system/assets/tools/pencil.svg").into_widget(ctx),
"Click a road or intersection to add or remove a modal filter"
.text_widget(ctx)
.centered_vert(),
]),
Widget::row(vec![
format!(
"{} filters added",
app.session.modal_filters.roads.len()
+ app.session.modal_filters.intersections.len()
)
.text_widget(ctx)
.centered_vert(),
ctx.style()
.btn_plain
.icon("system/assets/tools/undo.svg")
.disabled(app.session.modal_filters.previous_version.is_none())
.hotkey(lctrl(Key::Z))
.build_widget(ctx, "undo"),
]),
])
.section(ctx),
per_tab_contents.section(ctx),
]))
.aligned(HorizontalAlignment::Left, VerticalAlignment::Top)
}
pub fn handle_action(
self,
ctx: &mut EventCtx,
app: &mut App,
action: &str,
id: NeighborhoodID,
) -> Option<Transition> {
Some(match action {
"Home" => Transition::Clear(vec![crate::pregame::TitleScreen::new_state(ctx, app)]),
"change map" => Transition::Push(CityPicker::new_state(
ctx,
app,
Box::new(|ctx, app| {
app.session.partitioning = Partitioning::empty();
Transition::Replace(BrowseNeighborhoods::new_state(ctx, app))
}),
)),
"Browse neighborhoods" => {
Transition::Replace(BrowseNeighborhoods::new_state(ctx, app))
}
"Adjust boundary" => Transition::Replace(
super::select_boundary::SelectBoundary::new_state(ctx, app, id),
),
"Connectivity" => Tab::Connectivity.switch_to_state(ctx, app, id),
"Rat runs" => Tab::RatRuns.switch_to_state(ctx, app, id),
"Pathfinding" => Tab::Pathfinding.switch_to_state(ctx, app, id),
"undo" => {
let prev = app.session.modal_filters.previous_version.take().unwrap();
app.session.modal_filters = prev;
self.switch_to_state(ctx, app, id)
}
_ => {
return None;
}
})
}
fn switch_to_state(self, ctx: &mut EventCtx, app: &App, id: NeighborhoodID) -> Transition {
Transition::Replace(match self {
Tab::Connectivity => super::connectivity::Viewer::new_state(ctx, app, id),
Tab::RatRuns => super::rat_run_viewer::BrowseRatRuns::new_state(ctx, app, id),
Tab::Pathfinding => super::pathfinding::RoutePlanner::new_state(ctx, app, id),
})
}
fn make_buttons(self, ctx: &mut EventCtx) -> Widget {
let mut row = Vec::new();
for (tab, label, key) in [
(Tab::Connectivity, "Connectivity", Key::Num1),
(Tab::RatRuns, "Rat runs", Key::Num2),
(Tab::Pathfinding, "Pathfinding", Key::Num3),
] {
row.push(
ctx.style()
.btn_tab
.text(label)
.corner_rounding(geom::CornerRadii {
top_left: DEFAULT_CORNER_RADIUS,
top_right: DEFAULT_CORNER_RADIUS,
bottom_left: 0.0,
bottom_right: 0.0,
})
.hotkey(key)
.disabled(self == tab)
.build_def(ctx),
);
}
Widget::row(row)
}
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub enum FilterableObj {
InteriorRoad(RoadID),
InteriorIntersection(IntersectionID),
}
impl ObjectID for FilterableObj {}
pub fn populate_world<T: ObjectID, F: Fn(FilterableObj) -> T>(
ctx: &mut EventCtx,
app: &App,
neighborhood: &Neighborhood,
world: &mut World<T>,
wrap_id: F,
zorder: usize,
) {
let map = &app.primary.map;
for r in &neighborhood.orig_perimeter.interior {
world
.add(wrap_id(FilterableObj::InteriorRoad(*r)))
.hitbox(map.get_r(*r).get_thick_polygon())
.zorder(zorder)
.drawn_in_master_batch()
.hover_outline(Color::BLACK, Distance::meters(5.0))
.clickable()
.build(ctx);
}
for i in &neighborhood.interior_intersections {
world
.add(wrap_id(FilterableObj::InteriorIntersection(*i)))
.hitbox(map.get_i(*i).polygon.clone())
.zorder(zorder)
.drawn_in_master_batch()
.hover_outline(Color::BLACK, Distance::meters(5.0))
.clickable()
.build(ctx);
}
}
pub fn handle_world_outcome(
ctx: &mut EventCtx,
app: &mut App,
outcome: WorldOutcome<FilterableObj>,
) -> bool {
let map = &app.primary.map;
match outcome {
WorldOutcome::ClickedObject(FilterableObj::InteriorRoad(r)) => {
let road = map.get_r(r);
if !PathConstraints::Car.can_use_road(road, map) {
return true;
}
app.session.modal_filters.before_edit();
if app.session.modal_filters.roads.remove(&r).is_none() {
let cursor_pt = ctx.canvas.get_cursor_in_map_space().unwrap();
let pt_on_line = road.center_pts.project_pt(cursor_pt);
let (distance, _) = road.center_pts.dist_along_of_point(pt_on_line).unwrap();
app.session.modal_filters.roads.insert(r, distance);
}
true
}
WorldOutcome::ClickedObject(FilterableObj::InteriorIntersection(i)) => {
if map.get_i(i).roads.len() != 4 {
return true;
}
app.session.modal_filters.before_edit();
let mut all = DiagonalFilter::filters_for(app, i);
if let Some(current) = app.session.modal_filters.intersections.get(&i) {
let idx = all.iter().position(|x| x == current).unwrap();
if idx == all.len() - 1 {
app.session.modal_filters.intersections.remove(&i);
} else {
app.session
.modal_filters
.intersections
.insert(i, all.remove(idx + 1));
}
} else if !all.is_empty() {
app.session
.modal_filters
.intersections
.insert(i, all.remove(0));
}
true
}
_ => false,
}
}