[][src]Struct sim::make::generator::SpawnOverTime

pub struct SpawnOverTime {
    pub num_agents: usize,
    pub start_time: Time,
    pub stop_time: Time,
    pub goal: Option<TripEndpoint>,
    pub percent_driving: f64,
    pub percent_biking: f64,
    pub percent_use_transit: f64,
}

Fields

num_agents: usizestart_time: Timestop_time: Timegoal: Option<TripEndpoint>percent_driving: f64percent_biking: f64percent_use_transit: f64

Implementations

impl SpawnOverTime[src]

fn spawn_agent(&self, rng: &mut XorShiftRng, scenario: &mut Scenario, map: &Map)[src]

Trait Implementations

impl Clone for SpawnOverTime[src]

impl Debug for SpawnOverTime[src]

impl<'de> Deserialize<'de> for SpawnOverTime[src]

impl Serialize for SpawnOverTime[src]

Auto Trait Implementations

impl RefUnwindSafe for SpawnOverTime[src]

impl Send for SpawnOverTime[src]

impl Sync for SpawnOverTime[src]

impl Unpin for SpawnOverTime[src]

impl UnwindSafe for SpawnOverTime[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,