Struct ltn::BrowseNeighborhoods [−][src]
pub struct BrowseNeighborhoods {
panel: Panel,
world: World<NeighborhoodID>,
draw_over_roads: ToggleZoomed,
labels: DrawRoadLabels,
draw_boundary_roads: ToggleZoomed,
}
Fields
panel: Panel
world: World<NeighborhoodID>
draw_over_roads: ToggleZoomed
labels: DrawRoadLabels
draw_boundary_roads: ToggleZoomed
Implementations
Trait Implementations
Respond to a UI event, such as input or time passing.
Specifies what to draw before draw()
fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
fn on_destroy(&mut self, &mut EventCtx<'_>, &mut A)
Before this state is popped or replaced, call this.
Auto Trait Implementations
impl !RefUnwindSafe for BrowseNeighborhoods
impl !Send for BrowseNeighborhoods
impl !Sync for BrowseNeighborhoods
impl Unpin for BrowseNeighborhoods
impl !UnwindSafe for BrowseNeighborhoods
Blanket Implementations
Mutably borrows from an owned value. Read more
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T: Any,
impl<T> Downcast for T where
T: Any,
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
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where ConcreteType
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Convert &Trait
(where Trait: Downcast
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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type Output = T
type Output = T
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