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use serde::{Deserialize, Serialize};
use abstutil::{MapName, Timer};
use geom::{GPSBounds, LonLat, Polygon, Ring};
use crate::{AreaType, Map};
#[derive(Serialize, Deserialize)]
pub struct City {
pub name: String,
pub boundary: Polygon,
pub areas: Vec<(AreaType, Polygon)>,
pub regions: Vec<(MapName, Polygon)>,
}
impl City {
pub fn from_huge_map(huge_map: &Map) -> City {
let city_name = huge_map.get_city_name().clone();
let mut regions = abstutil::list_dir(format!("importer/config/{}", city_name))
.into_iter()
.filter(|path| path.ends_with(".poly"))
.map(|path| {
let pts = LonLat::read_osmosis_polygon(&path).unwrap();
(
MapName::new(&city_name, &abstutil::basename(path)),
Ring::must_new(huge_map.get_gps_bounds().convert(&pts)).to_polygon(),
)
})
.collect::<Vec<_>>();
regions.sort_by_key(|(_, poly)| poly.get_bounds().width() as usize);
City {
name: city_name,
boundary: huge_map.get_boundary_polygon().clone(),
areas: huge_map
.all_areas()
.iter()
.map(|a| (a.area_type, a.polygon.clone()))
.collect(),
regions,
}
}
pub fn from_individual_maps(city_name: &str, timer: &mut Timer) -> City {
let boundary_per_region: Vec<(MapName, Vec<LonLat>)> =
abstutil::list_dir(format!("importer/config/{}", city_name))
.into_iter()
.filter(|path| path.ends_with(".poly"))
.map(|path| {
(
MapName::new(&city_name, &abstutil::basename(&path)),
LonLat::read_osmosis_polygon(&path).unwrap(),
)
})
.collect();
let mut gps_bounds = GPSBounds::new();
for (_, pts) in &boundary_per_region {
for pt in pts {
gps_bounds.update(*pt);
}
}
let boundary = gps_bounds.to_bounds().get_rectangle();
let mut regions = Vec::new();
for (name, pts) in boundary_per_region {
regions.push((name, Ring::must_new(gps_bounds.convert(&pts)).to_polygon()));
}
let mut areas = Vec::new();
for path in abstutil::list_dir(abstutil::path(format!("system/{}/maps", city_name))) {
let map = Map::new(path, timer);
for area in map.all_areas() {
let pts = map.gps_bounds.convert_back(area.polygon.points());
if let Ok(ring) = Ring::new(gps_bounds.convert(&pts)) {
areas.push((area.area_type, ring.to_polygon()));
}
}
}
City {
name: city_name.to_string(),
boundary,
areas,
regions,
}
}
}