pub struct Scenario {
    pub scenario_name: String,
    pub map_name: MapName,
    pub people: Vec<PersonSpec>,
    pub only_seed_buses: Option<BTreeSet<String>>,
}
Expand description

A Scenario describes all the input to a simulation. Usually a scenario covers one day.

Fields

scenario_name: Stringmap_name: MapNamepeople: Vec<PersonSpec>only_seed_buses: Option<BTreeSet<String>>

None means seed all buses. Otherwise the route name must be present here.

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