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use std::collections::HashMap;
use geom::{Bounds, Duration, Histogram, Polygon, Pt2D, Statistic};
use map_model::{BuildingID, Map};
use widgetry::{
Choice, Color, EventCtx, GeomBatch, Panel, RoundedF64, Spinner, TextExt, Toggle, Widget,
};
use crate::tools::{ColorLegend, ColorScale};
const NEIGHBORS: [[isize; 2]; 9] = [
[0, 0],
[-1, 1],
[-1, 0],
[-1, -1],
[0, -1],
[1, -1],
[1, 0],
[1, 1],
[0, 1],
];
#[derive(Clone, PartialEq)]
pub struct HeatmapOptions {
resolution: f64,
radius: f64,
smoothing: bool,
contours: bool,
color_scheme: String,
}
impl HeatmapOptions {
pub fn new() -> HeatmapOptions {
HeatmapOptions {
resolution: 10.0,
radius: 3.0,
smoothing: true,
contours: true,
color_scheme: "Turbo".to_string(),
}
}
pub fn to_controls(&self, ctx: &mut EventCtx, legend: Widget) -> Vec<Widget> {
vec![
Widget::row(vec![
"Resolution (meters)".text_widget(ctx).centered_vert(),
Spinner::f64_widget(ctx, "resolution", (1.0, 100.0), self.resolution, 1.0)
.align_right(),
]),
Widget::row(vec![
"Radius (resolution multiplier)"
.text_widget(ctx)
.centered_vert(),
Spinner::f64_widget(ctx, "radius", (0.0, 10.0), self.radius, 1.0).align_right(),
]),
Toggle::switch(ctx, "smoothing", None, self.smoothing),
Toggle::switch(ctx, "contours", None, self.contours),
Widget::row(vec![
"Color scheme".text_widget(ctx).centered_vert(),
Widget::dropdown(
ctx,
"Color scheme",
self.color_scheme.clone(),
vec!["Turbo", "Inferno", "Warm", "Cool", "Oranges", "Spectral"]
.into_iter()
.map(|x| Choice::string(x))
.collect(),
),
]),
legend,
]
}
pub fn from_controls(c: &Panel) -> HeatmapOptions {
if c.has_widget("resolution") {
HeatmapOptions {
resolution: c.spinner::<RoundedF64>("resolution").0,
radius: c.spinner::<RoundedF64>("radius").0,
smoothing: c.is_checked("smoothing"),
contours: c.is_checked("contours"),
color_scheme: c.dropdown_value("Color scheme"),
}
} else {
HeatmapOptions::new()
}
}
}
pub fn make_heatmap(
ctx: &mut EventCtx,
batch: &mut GeomBatch,
bounds: &Bounds,
pts: Vec<Pt2D>,
opts: &HeatmapOptions,
) -> Widget {
let num_colors = 7;
let gradient = match opts.color_scheme.as_ref() {
"Turbo" => colorous::TURBO,
"Inferno" => colorous::INFERNO,
"Warm" => colorous::WARM,
"Cool" => colorous::COOL,
"Oranges" => colorous::ORANGES,
"Spectral" => colorous::SPECTRAL,
_ => unreachable!(),
};
let colors: Vec<Color> = (0..num_colors)
.map(|i| {
let c = gradient.eval_rational(i, num_colors);
Color::rgb(c.r as usize, c.g as usize, c.b as usize)
})
.collect();
if pts.is_empty() {
let labels = std::iter::repeat("0".to_string())
.take(num_colors + 1)
.collect();
return ColorLegend::gradient(ctx, &ColorScale(colors), labels);
}
let mut raw_grid: Grid<f64> = Grid::new(
(bounds.width() / opts.resolution).ceil() as usize,
(bounds.height() / opts.resolution).ceil() as usize,
0.0,
);
for pt in pts {
let base_x = ((pt.x() - bounds.min_x) / opts.resolution) as isize;
let base_y = ((pt.y() - bounds.min_y) / opts.resolution) as isize;
let denom = 2.0 * (opts.radius / 2.0).powi(2);
let r = opts.radius as isize;
for x in base_x - r..=base_x + r {
for y in base_y - r..=base_y + r {
let loc_r2 = (x - base_x).pow(2) + (y - base_y).pow(2);
if x > 0
&& y > 0
&& x < (raw_grid.width as isize)
&& y < (raw_grid.height as isize)
&& loc_r2 <= r * r
{
let value = (-(((x - base_x) as f64).powi(2) / denom
+ ((y - base_y) as f64).powi(2) / denom))
.exp();
let idx = raw_grid.idx(x as usize, y as usize);
raw_grid.data[idx] += value;
}
}
}
}
let mut grid: Grid<f64> = Grid::new(
(bounds.width() / opts.resolution).ceil() as usize,
(bounds.height() / opts.resolution).ceil() as usize,
0.0,
);
if opts.smoothing {
for y in 0..raw_grid.height {
for x in 0..raw_grid.width {
let mut div = 1;
let idx = grid.idx(x, y);
grid.data[idx] = raw_grid.data[idx];
for offset in &NEIGHBORS {
let next_x = x as isize + offset[0];
let next_y = y as isize + offset[1];
if next_x > 0
&& next_y > 0
&& next_x < (raw_grid.width as isize)
&& next_y < (raw_grid.height as isize)
{
div += 1;
let next_idx = grid.idx(next_x as usize, next_y as usize);
grid.data[idx] += raw_grid.data[next_idx];
}
}
grid.data[idx] /= div as f64;
}
}
} else {
grid = raw_grid;
}
let mut distrib = Histogram::new();
for count in &grid.data {
distrib.add(*count as usize);
}
if opts.contours {
let max = distrib.select(Statistic::Max).unwrap() as f64;
let mut thresholds: Vec<f64> = (0..=5).map(|i| (i as f64) / 5.0 * max).collect();
thresholds[0] = 0.1;
let c = contour::ContourBuilder::new(grid.width as u32, grid.height as u32, false);
for (feature, value) in c
.contours(&grid.data, &thresholds)
.unwrap()
.into_iter()
.zip(thresholds)
{
match feature.geometry.unwrap().value {
geojson::Value::MultiPolygon(polygons) => {
let c = gradient.eval_continuous(value / max);
let color = Color::rgb(c.r as usize, c.g as usize, c.b as usize).alpha(0.6);
for p in polygons {
if let Ok(poly) = Polygon::from_geojson(&p) {
batch.push(color, poly.scale(opts.resolution));
}
}
}
_ => unreachable!(),
}
}
} else {
let square = Polygon::rectangle(opts.resolution, opts.resolution);
for y in 0..grid.height {
for x in 0..grid.width {
let count = grid.data[grid.idx(x, y)];
if count > 0.0 {
let pct = (count as f64) / (distrib.select(Statistic::Max).unwrap() as f64);
let c = gradient.eval_continuous(pct);
let color = Color::rgb(c.r as usize, c.g as usize, c.b as usize).alpha(0.6);
batch.push(
color,
square
.translate((x as f64) * opts.resolution, (y as f64) * opts.resolution),
);
}
}
}
}
let mut labels = vec!["0".to_string()];
for i in 1..=num_colors {
let pct = (i as f64) / (num_colors as f64);
labels.push(
(pct * (distrib.select(Statistic::Max).unwrap() as f64))
.round()
.to_string(),
);
}
ColorLegend::gradient(ctx, &ColorScale(colors), labels)
}
pub struct Grid<T> {
pub data: Vec<T>,
pub width: usize,
pub height: usize,
}
impl<T: Copy> Grid<T> {
pub fn new(width: usize, height: usize, default: T) -> Grid<T> {
Grid {
data: std::iter::repeat(default).take(width * height).collect(),
width,
height,
}
}
pub fn idx(&self, x: usize, y: usize) -> usize {
y * self.width + x
}
}
pub fn draw_isochrone(
map: &Map,
time_to_reach_building: &HashMap<BuildingID, Duration>,
thresholds: &[f64],
colors: &[Color],
) -> GeomBatch {
let bounds = map.get_bounds();
let resolution_m = 100.0;
let mut grid: Grid<f64> = Grid::new(
(bounds.width() / resolution_m).ceil() as usize,
(bounds.height() / resolution_m).ceil() as usize,
0.0,
);
for (b, cost) in time_to_reach_building {
let pt = map.get_b(*b).polygon.center();
let idx = grid.idx(
((pt.x() - bounds.min_x) / resolution_m) as usize,
((pt.y() - bounds.min_y) / resolution_m) as usize,
);
grid.data[idx] = cost.inner_seconds();
}
let smooth = false;
let c = contour::ContourBuilder::new(grid.width as u32, grid.height as u32, smooth);
let mut batch = GeomBatch::new();
for (feature, color) in c
.contours(&grid.data, thresholds)
.unwrap()
.into_iter()
.zip(colors)
{
match feature.geometry.unwrap().value {
geojson::Value::MultiPolygon(polygons) => {
for p in polygons {
if let Ok(poly) = Polygon::from_geojson(&p) {
batch.push(*color, poly.scale(resolution_m));
}
}
}
_ => unreachable!(),
}
}
batch
}