use crate::layout::Widget; use crate::{ Button, Color, DrawBoth, Drawable, EventCtx, GeomBatch, GfxCtx, HorizontalAlignment, JustDraw, Plot, ScreenDims, ScreenPt, ScreenRectangle, Slider, Text, VerticalAlignment, }; use geom::{Distance, Duration, Polygon}; use std::collections::{HashMap, HashSet}; use stretch::geometry::{Rect, Size}; use stretch::node::{Node, Stretch}; use stretch::style::{AlignItems, Dimension, FlexDirection, FlexWrap, JustifyContent, Style}; pub struct ManagedWidget { widget: WidgetType, style: LayoutStyle, rect: ScreenRectangle, bg: Option, } enum WidgetType { Draw(JustDraw), Btn(Button), Slider(String), // TODO Sadness. Can't have some kind of wildcard generic here? DurationPlot(Plot), UsizePlot(Plot), Row(Vec), Column(Vec), } struct LayoutStyle { bg_color: Option, align_items: Option, justify_content: Option, flex_wrap: Option, padding: Option>, margin: Option>, } impl LayoutStyle { fn apply(&self, style: &mut Style) { if let Some(x) = self.align_items { style.align_items = x; } if let Some(x) = self.justify_content { style.justify_content = x; } if let Some(x) = self.flex_wrap { style.flex_wrap = x; } if let Some(x) = self.padding { style.padding = x; } if let Some(x) = self.margin { style.margin = x; } } } // Layouting // TODO Maybe I just want margin, not padding. And maybe more granular controls per side. And to // apply margin to everything in a row or column. // TODO Row and columns feel backwards when using them. impl ManagedWidget { pub fn centered(mut self) -> ManagedWidget { self.style.align_items = Some(AlignItems::Center); self.style.justify_content = Some(JustifyContent::SpaceAround); self } pub fn centered_cross(mut self) -> ManagedWidget { self.style.align_items = Some(AlignItems::Center); self } pub fn evenly_spaced(mut self) -> ManagedWidget { self.style.justify_content = Some(JustifyContent::SpaceBetween); self } pub fn flex_wrap(mut self) -> ManagedWidget { self.style.flex_wrap = Some(FlexWrap::Wrap); self.style.justify_content = Some(JustifyContent::SpaceAround); self } pub fn bg(mut self, color: Color) -> ManagedWidget { self.style.bg_color = Some(color); self } pub fn padding(mut self, pixels: usize) -> ManagedWidget { self.style.padding = Some(Rect { start: Dimension::Points(pixels as f32), end: Dimension::Points(pixels as f32), top: Dimension::Points(pixels as f32), bottom: Dimension::Points(pixels as f32), }); self } pub fn margin(mut self, pixels: usize) -> ManagedWidget { self.style.margin = Some(Rect { start: Dimension::Points(pixels as f32), end: Dimension::Points(pixels as f32), top: Dimension::Points(pixels as f32), bottom: Dimension::Points(pixels as f32), }); self } } // Convenient?? constructors impl ManagedWidget { fn new(widget: WidgetType) -> ManagedWidget { ManagedWidget { widget, style: LayoutStyle { bg_color: None, align_items: None, justify_content: None, flex_wrap: None, padding: None, margin: None, }, rect: ScreenRectangle::placeholder(), bg: None, } } pub fn draw_batch(ctx: &EventCtx, batch: GeomBatch) -> ManagedWidget { ManagedWidget::new(WidgetType::Draw(JustDraw::wrap(DrawBoth::new( ctx, batch, Vec::new(), )))) } pub fn just_draw(j: JustDraw) -> ManagedWidget { ManagedWidget::new(WidgetType::Draw(j)) } pub fn draw_text(ctx: &EventCtx, txt: Text) -> ManagedWidget { ManagedWidget::new(WidgetType::Draw(JustDraw::text(txt, ctx))) } pub fn draw_svg(ctx: &EventCtx, filename: &str) -> ManagedWidget { ManagedWidget::new(WidgetType::Draw(JustDraw::svg(filename, ctx))) } pub fn btn(btn: Button) -> ManagedWidget { ManagedWidget::new(WidgetType::Btn(btn)) } pub fn slider(label: &str) -> ManagedWidget { ManagedWidget::new(WidgetType::Slider(label.to_string())) } pub fn duration_plot(plot: Plot) -> ManagedWidget { ManagedWidget::new(WidgetType::DurationPlot(plot)) } pub fn usize_plot(plot: Plot) -> ManagedWidget { ManagedWidget::new(WidgetType::UsizePlot(plot)) } pub fn row(widgets: Vec) -> ManagedWidget { ManagedWidget::new(WidgetType::Row(widgets)) } pub fn col(widgets: Vec) -> ManagedWidget { ManagedWidget::new(WidgetType::Column(widgets)) } } // Internals impl ManagedWidget { fn event( &mut self, ctx: &mut EventCtx, sliders: &mut HashMap, ) -> Option { match self.widget { WidgetType::Draw(_) => {} WidgetType::Btn(ref mut btn) => { btn.event(ctx); if btn.clicked() { return Some(Outcome::Clicked(btn.action.clone())); } } WidgetType::Slider(ref name) => { sliders.get_mut(name).unwrap().event(ctx); } WidgetType::DurationPlot(_) | WidgetType::UsizePlot(_) => {} WidgetType::Row(ref mut widgets) | WidgetType::Column(ref mut widgets) => { for w in widgets { if let Some(o) = w.event(ctx, sliders) { return Some(o); } } } } None } fn draw(&self, g: &mut GfxCtx, sliders: &HashMap) { if let Some(ref bg) = self.bg { g.fork_screenspace(); g.redraw(bg); g.unfork(); } match self.widget { WidgetType::Draw(ref j) => j.draw(g), WidgetType::Btn(ref btn) => btn.draw(g), WidgetType::Slider(ref name) => sliders[name].draw(g), WidgetType::DurationPlot(ref plot) => plot.draw(g), WidgetType::UsizePlot(ref plot) => plot.draw(g), WidgetType::Row(ref widgets) | WidgetType::Column(ref widgets) => { for w in widgets { w.draw(g, sliders); } } } } // Populate a flattened list of Nodes, matching the traversal order fn get_flexbox( &self, parent: Node, sliders: &HashMap, stretch: &mut Stretch, nodes: &mut Vec, ) { // TODO Can I use | in the match and "cast" to Widget? let widget: &dyn Widget = match self.widget { WidgetType::Draw(ref widget) => widget, WidgetType::Btn(ref widget) => widget, WidgetType::Slider(ref name) => sliders[name], WidgetType::DurationPlot(ref widget) => widget, WidgetType::UsizePlot(ref widget) => widget, WidgetType::Row(ref widgets) => { let mut style = Style { flex_direction: FlexDirection::Row, ..Default::default() }; self.style.apply(&mut style); let row = stretch.new_node(style, Vec::new()).unwrap(); nodes.push(row); for widget in widgets { widget.get_flexbox(row, sliders, stretch, nodes); } stretch.add_child(parent, row).unwrap(); return; } WidgetType::Column(ref widgets) => { let mut style = Style { flex_direction: FlexDirection::Column, ..Default::default() }; self.style.apply(&mut style); let col = stretch.new_node(style, Vec::new()).unwrap(); nodes.push(col); for widget in widgets { widget.get_flexbox(col, sliders, stretch, nodes); } stretch.add_child(parent, col).unwrap(); return; } }; let dims = widget.get_dims(); let mut style = Style { size: Size { width: Dimension::Points(dims.width as f32), height: Dimension::Points(dims.height as f32), }, ..Default::default() }; self.style.apply(&mut style); let node = stretch.new_node(style, Vec::new()).unwrap(); stretch.add_child(parent, node).unwrap(); nodes.push(node); } fn apply_flexbox( &mut self, sliders: &mut HashMap, stretch: &Stretch, nodes: &mut Vec, dx: f64, dy: f64, ctx: &EventCtx, ) { let result = stretch.layout(nodes.pop().unwrap()).unwrap(); let x: f64 = result.location.x.into(); let y: f64 = result.location.y.into(); let width: f64 = result.size.width.into(); let height: f64 = result.size.height.into(); self.rect = ScreenRectangle::top_left( ScreenPt::new(x + dx, y + dy), ScreenDims::new(width, height), ); if let Some(color) = self.style.bg_color { let mut batch = GeomBatch::new(); batch.push( color, Polygon::rounded_rectangle( Distance::meters(width), Distance::meters(height), Distance::meters(5.0), ) .translate(x + dx, y + dy), ); self.bg = Some(batch.upload(ctx)); } match self.widget { WidgetType::Draw(ref mut widget) => { widget.set_pos(ScreenPt::new(x + dx, y + dy)); } WidgetType::Btn(ref mut widget) => { widget.set_pos(ScreenPt::new(x + dx, y + dy)); } WidgetType::Slider(ref name) => { sliders .get_mut(name) .unwrap() .set_pos(ScreenPt::new(x + dx, y + dy)); } WidgetType::DurationPlot(ref mut widget) => { widget.set_pos(ScreenPt::new(x + dx, y + dy)); } WidgetType::UsizePlot(ref mut widget) => { widget.set_pos(ScreenPt::new(x + dx, y + dy)); } WidgetType::Row(ref mut widgets) => { // layout() doesn't return absolute position; it's relative to the container. for widget in widgets { widget.apply_flexbox(sliders, stretch, nodes, x + dx, y + dy, ctx); } } WidgetType::Column(ref mut widgets) => { for widget in widgets { widget.apply_flexbox(sliders, stretch, nodes, x + dx, y + dy, ctx); } } } } fn get_all_click_actions(&self, actions: &mut HashSet) { match self.widget { WidgetType::Draw(_) | WidgetType::Slider(_) | WidgetType::DurationPlot(_) | WidgetType::UsizePlot(_) => {} WidgetType::Btn(ref btn) => { if actions.contains(&btn.action) { panic!( "Two buttons in one Composite both use action {}", btn.action ); } actions.insert(btn.action.clone()); } WidgetType::Row(ref widgets) | WidgetType::Column(ref widgets) => { for w in widgets { w.get_all_click_actions(actions); } } } } } pub struct Composite { top_level: ManagedWidget, pos: CompositePosition, scroll_y_offset: f64, } pub enum Outcome { Clicked(String), } enum CompositePosition { FillScreen, MinimalTopLeft(ScreenPt), Aligned(HorizontalAlignment, VerticalAlignment), } impl Composite { fn new( ctx: &EventCtx, top_level: ManagedWidget, pos: CompositePosition, mut sliders: HashMap, ) -> Composite { let mut c = Composite { top_level, pos, scroll_y_offset: 0.0, }; c.recompute_layout(ctx, &mut sliders); c } pub fn minimal_size(ctx: &EventCtx, top_level: ManagedWidget, top_left: ScreenPt) -> Composite { Composite::new( ctx, top_level, CompositePosition::MinimalTopLeft(top_left), HashMap::new(), ) } pub fn fill_screen(ctx: &EventCtx, top_level: ManagedWidget) -> Composite { Composite::new( ctx, top_level, CompositePosition::FillScreen, HashMap::new(), ) } pub fn aligned( ctx: &EventCtx, (horiz, vert): (HorizontalAlignment, VerticalAlignment), top_level: ManagedWidget, ) -> Composite { Composite::new( ctx, top_level, CompositePosition::Aligned(horiz, vert), HashMap::new(), ) } pub fn aligned_with_sliders( ctx: &EventCtx, sliders: HashMap, (horiz, vert): (HorizontalAlignment, VerticalAlignment), top_level: ManagedWidget, ) -> Composite { Composite::new( ctx, top_level, CompositePosition::Aligned(horiz, vert), sliders, ) } fn recompute_layout(&mut self, ctx: &EventCtx, sliders: &mut HashMap) { let mut stretch = Stretch::new(); let root = stretch .new_node( match self.pos { CompositePosition::FillScreen => Style { size: Size { width: Dimension::Points(ctx.canvas.window_width as f32), height: Dimension::Points(ctx.canvas.window_height as f32), }, ..Default::default() }, CompositePosition::MinimalTopLeft(_) | CompositePosition::Aligned(_, _) => { Style { // TODO There a way to encode the offset in stretch? ..Default::default() } } }, Vec::new(), ) .unwrap(); let mut nodes = vec![]; self.top_level .get_flexbox(root, sliders, &mut stretch, &mut nodes); nodes.reverse(); stretch.compute_layout(root, Size::undefined()).unwrap(); let top_left = match self.pos { CompositePosition::FillScreen => ScreenPt::new(0.0, 0.0), CompositePosition::MinimalTopLeft(pt) => pt, CompositePosition::Aligned(horiz, vert) => { let result = stretch.layout(root).unwrap(); ctx.canvas.align_window( ScreenDims::new(result.size.width.into(), result.size.height.into()), horiz, vert, ) } }; self.top_level.apply_flexbox( sliders, &stretch, &mut nodes, top_left.x, top_left.y - self.scroll_y_offset, ctx, ); assert!(nodes.is_empty()); } pub fn event(&mut self, ctx: &mut EventCtx) -> Option { self.event_with_sliders(ctx, HashMap::new()) } pub fn event_with_sliders( &mut self, ctx: &mut EventCtx, mut sliders: HashMap, ) -> Option { if ctx.input.is_window_resized() { self.recompute_layout(ctx, &mut sliders); } self.top_level.event(ctx, &mut sliders) } pub fn draw(&self, g: &mut GfxCtx) { self.draw_with_sliders(g, HashMap::new()); } pub fn draw_with_sliders(&self, g: &mut GfxCtx, sliders: HashMap) { g.canvas.mark_covered_area(self.top_level.rect.clone()); self.top_level.draw(g, &sliders); } pub fn get_all_click_actions(&self) -> HashSet { let mut actions = HashSet::new(); self.top_level.get_all_click_actions(&mut actions); actions } } const SCROLL_SPEED: f64 = 5.0; // TODO Build into Composite directly // TODO This doesn't clip. There's no way to express that the scrollable thing should occupy a // small part of the screen. // TODO Horizontal scrolling? pub struct Scroller { composite: Composite, } impl Scroller { pub fn new(composite: Composite) -> Scroller { Scroller { composite } } pub fn event(&mut self, ctx: &mut EventCtx) -> Option { if self .composite .top_level .rect .contains(ctx.canvas.get_cursor_in_screen_space()) { if let Some(scroll) = ctx.input.get_mouse_scroll() { self.composite.scroll_y_offset -= scroll * SCROLL_SPEED; let max = (self.composite.top_level.rect.height() - ctx.canvas.window_height).max(0.0); self.composite.scroll_y_offset = abstutil::clamp(self.composite.scroll_y_offset, 0.0, max); self.composite.recompute_layout(ctx, &mut HashMap::new()); } } self.composite.event(ctx) } pub fn draw(&self, g: &mut GfxCtx) { self.composite.draw(g); } pub fn preserve_scroll(&self) -> f64 { self.composite.scroll_y_offset } pub fn restore_scroll(&mut self, ctx: &EventCtx, offset: f64) { self.composite.scroll_y_offset = offset; self.composite.recompute_layout(ctx, &mut HashMap::new()); } }