1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
#[macro_use]
extern crate anyhow;
#[macro_use]
extern crate log;
use abstutil::Timer;
use geom::{Duration, Pt2D, Time};
use map_model::{AreaID, BuildingID, BusStopID, IntersectionID, LaneID, Map, ParkingLotID, RoadID};
use sim::{AgentID, CarID, PedestrianID, Sim};
use widgetry::{EventCtx, GfxCtx, State};
pub use self::simple_app::SimpleApp;
use crate::render::DrawOptions;
use colors::{ColorScheme, ColorSchemeChoice};
use options::Options;
use render::DrawMap;
pub mod colors;
pub mod load;
pub mod options;
pub mod render;
mod simple_app;
pub mod theme;
pub mod tools;
pub trait AppLike {
fn map(&self) -> ⤅
fn sim(&self) -> &Sim;
fn cs(&self) -> &ColorScheme;
fn mut_cs(&mut self) -> &mut ColorScheme;
fn draw_map(&self) -> &DrawMap;
fn mut_draw_map(&mut self) -> &mut DrawMap;
fn opts(&self) -> &Options;
fn mut_opts(&mut self) -> &mut Options;
fn map_switched(&mut self, ctx: &mut EventCtx, map: Map, timer: &mut Timer);
fn draw_with_opts(&self, g: &mut GfxCtx, opts: DrawOptions);
fn make_warper(
&mut self,
ctx: &EventCtx,
pt: Pt2D,
target_cam_zoom: Option<f64>,
id: Option<ID>,
) -> Box<dyn State<Self>>
where
Self: Sized;
fn sim_time(&self) -> Time {
self.sim().time()
}
fn current_stage_and_remaining_time(&self, id: IntersectionID) -> (usize, Duration) {
self.sim().current_stage_and_remaining_time(id)
}
fn change_color_scheme(&mut self, ctx: &mut EventCtx, cs: ColorSchemeChoice) -> bool {
if self.opts().color_scheme == cs {
return false;
}
self.mut_opts().color_scheme = cs;
*self.mut_cs() = ColorScheme::new(ctx, self.opts().color_scheme);
ctx.loading_screen("rerendering map colors", |ctx, timer| {
*self.mut_draw_map() = DrawMap::new(ctx, self.map(), self.opts(), self.cs(), timer);
});
true
}
}
#[derive(Clone, Hash, PartialEq, Eq, Debug, PartialOrd, Ord)]
pub enum ID {
Road(RoadID),
Lane(LaneID),
Intersection(IntersectionID),
Building(BuildingID),
ParkingLot(ParkingLotID),
Car(CarID),
Pedestrian(PedestrianID),
PedCrowd(Vec<PedestrianID>),
BusStop(BusStopID),
Area(AreaID),
}
impl ID {
pub fn from_agent(id: AgentID) -> ID {
match id {
AgentID::Car(id) => ID::Car(id),
AgentID::Pedestrian(id) => ID::Pedestrian(id),
AgentID::BusPassenger(_, bus) => ID::Car(bus),
}
}
pub fn agent_id(&self) -> Option<AgentID> {
match *self {
ID::Car(id) => Some(AgentID::Car(id)),
ID::Pedestrian(id) => Some(AgentID::Pedestrian(id)),
_ => None,
}
}
pub fn as_intersection(&self) -> IntersectionID {
match *self {
ID::Intersection(i) => i,
_ => panic!("Can't call as_intersection on {:?}", self),
}
}
pub fn as_building(&self) -> BuildingID {
match *self {
ID::Building(b) => b,
_ => panic!("Can't call as_building on {:?}", self),
}
}
}