[][src]Module sim::make::scenario

Structs

IndividTrip
OffMapLocation
PersonSpec
Scenario

A Scenario describes all the input to a simulation. Usually a scenario covers one day.

Enums

SpawnTrip
TripPurpose

Lifted from Seattle's Soundcast model, but seems general enough to use anyhere.

Functions

find_spot_near_building
seed_parked_cars