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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `DebugMode` struct in crate `game`."><title>DebugMode in game::debug - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-46f98efaafac5295.ttf.woff2,FiraSans-Regular-018c141bf0843ffd.woff2,FiraSans-Medium-8f9a781e4970d388.woff2,SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2,SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../static.files/rustdoc-081576b923113409.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="game" data-themes="" data-resource-suffix="" data-rustdoc-version="1.79.0 (129f3b996 2024-06-10)" data-channel="1.79.0" data-search-js="search-bf21c90c8c1d92b1.js" data-settings-js="settings-4313503d2e1961c2.js" ><script src="../../static.files/storage-e32f0c247825364d.js"></script><script defer src="sidebar-items.js"></script><script defer src="../../static.files/main-20a3ad099b048cf2.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-09095024cf37855e.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-422f7d1d52889060.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-2c020d218678b618.svg"></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../game/index.html">game</a><span class="version">0.1.0</span></h2></div><h2 class="location"><a href="#">DebugMode</a></h2><div class="sidebar-elems"><section><h3><a href="#fields">Fields</a></h3><ul class="block structfield"><li><a href="#structfield.all_routes">all_routes</a></li><li><a href="#structfield.common">common</a></li><li><a href="#structfield.hidden">hidden</a></li><li><a href="#structfield.highlighted_agents">highlighted_agents</a></li><li><a href="#structfield.layers">layers</a></li><li><a href="#structfield.objects">objects</a></li><li><a href="#structfield.panel">panel</a></li><li><a href="#structfield.search_results">search_results</a></li><li><a href="#structfield.tool_panel">tool_panel</a></li></ul><h3><a href="#implementations">Methods</a></h3><ul class="block method"><li><a href="#method.new_state">new_state</a></li><li><a href="#method.reset_info">reset_info</a></li></ul><h3><a href="#trait-implementations">Trait Implementations</a></h3><ul class="block trait-implementation"><li><a href="#impl-ShowObject-for-DebugMode">ShowObject</a></li><li><a href="#impl-State%3CApp%3E-for-DebugMode">State<App></a></li></ul><h3><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><ul class="block synthetic-implementation"><li><a href="#impl-RefUnwindSafe-for-DebugMode">!RefUnwindSafe</a></li><li><a href="#impl-Send-for-DebugMode">!Send</a></li><li><a href="#impl-Sync-for-DebugMode">!Sync</a></li><li><a href="#impl-UnwindSafe-for-DebugMode">!UnwindSafe</a></li><li><a href="#impl-Freeze-for-DebugMode">Freeze</a></li><li><a href="#impl-Unpin-for-DebugMode">Unpin</a></li></ul><h3><a href="#blanket-implementations">Blanket Implementations</a></h3><ul class="block blanket-implementation"><li><a href="#impl-Any-for-T">Any</a></li><li><a href="#impl-Borrow%3CT%3E-for-T">Borrow<T></a></li><li><a href="#impl-BorrowMut%3CT%3E-for-T">BorrowMut<T></a></li><li><a href="#impl-Downcast-for-T">Downcast</a></li><li><a href="#impl-From%3CT%3E-for-T">From<T></a></li><li><a href="#impl-Instrument-for-T">Instrument</a></li><li><a href="#impl-Into%3CU%3E-for-T">Into<U></a></li><li><a href="#impl-Pointable-for-T">Pointable</a></li><li><a href="#impl-TryFrom%3CU%3E-for-T">TryFrom<U></a></li><li><a href="#impl-TryInto%3CU%3E-for-T">TryInto<U></a></li><li><a href="#impl-VZip%3CV%3E-for-T">VZip<V></a></li><li><a href="#impl-WithSubscriber-for-T">WithSubscriber</a></li><li><a href="#impl-Within%3CG2%3E-for-G1">Within<G2></a></li></ul></section><h2><a href="index.html">In game::debug</a></h2></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><div id="sidebar-button" tabindex="-1"><a href="../../game/all.html" title="show sidebar"></a></div><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Type ‘S’ or ‘/’ to search, ‘?’ for more options…" type="search"><div id="help-button" tabindex="-1"><a href="../../help.html" title="help">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings">Settings</a></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1>Struct <a href="../index.html">game</a>::<wbr><a href="index.html">debug</a>::<wbr><a class="struct" href="#">DebugMode</a><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><span class="out-of-band"><a class="src" href="../../src/game/debug/mod.rs.html#42-53">source</a> · <button id="toggle-all-docs" title="collapse all docs">[<span>−</span>]</button></span></div><pre class="rust item-decl"><code>pub struct DebugMode {
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panel: Panel,
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common: <a class="struct" href="../common/struct.CommonState.html" title="struct game::common::CommonState">CommonState</a>,
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tool_panel: Panel,
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objects: <a class="struct" href="objects/struct.ObjectDebugger.html" title="struct game::debug::objects::ObjectDebugger">ObjectDebugger</a>,
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hidden: <a class="struct" href="https://doc.rust-lang.org/1.79.0/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="enum" href="../id/enum.ID.html" title="enum game::id::ID">ID</a>>,
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layers: <a class="struct" href="../app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a>,
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search_results: <a class="enum" href="https://doc.rust-lang.org/1.79.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="struct.SearchResults.html" title="struct game::debug::SearchResults">SearchResults</a>>,
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all_routes: <a class="enum" href="https://doc.rust-lang.org/1.79.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><(<a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.usize.html">usize</a>, Drawable)>,
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highlighted_agents: Cached<IntersectionID, Drawable>,
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}</code></pre><h2 id="fields" class="fields section-header">Fields<a href="#fields" class="anchor">§</a></h2><span id="structfield.panel" class="structfield section-header"><a href="#structfield.panel" class="anchor field">§</a><code>panel: Panel</code></span><span id="structfield.common" class="structfield section-header"><a href="#structfield.common" class="anchor field">§</a><code>common: <a class="struct" href="../common/struct.CommonState.html" title="struct game::common::CommonState">CommonState</a></code></span><span id="structfield.tool_panel" class="structfield section-header"><a href="#structfield.tool_panel" class="anchor field">§</a><code>tool_panel: Panel</code></span><span id="structfield.objects" class="structfield section-header"><a href="#structfield.objects" class="anchor field">§</a><code>objects: <a class="struct" href="objects/struct.ObjectDebugger.html" title="struct game::debug::objects::ObjectDebugger">ObjectDebugger</a></code></span><span id="structfield.hidden" class="structfield section-header"><a href="#structfield.hidden" class="anchor field">§</a><code>hidden: <a class="struct" href="https://doc.rust-lang.org/1.79.0/std/collections/hash/set/struct.HashSet.html" title="struct std::collections::hash::set::HashSet">HashSet</a><<a class="enum" href="../id/enum.ID.html" title="enum game::id::ID">ID</a>></code></span><span id="structfield.layers" class="structfield section-header"><a href="#structfield.layers" class="anchor field">§</a><code>layers: <a class="struct" href="../app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></code></span><span id="structfield.search_results" class="structfield section-header"><a href="#structfield.search_results" class="anchor field">§</a><code>search_results: <a class="enum" href="https://doc.rust-lang.org/1.79.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="struct.SearchResults.html" title="struct game::debug::SearchResults">SearchResults</a>></code></span><span id="structfield.all_routes" class="structfield section-header"><a href="#structfield.all_routes" class="anchor field">§</a><code>all_routes: <a class="enum" href="https://doc.rust-lang.org/1.79.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><(<a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.usize.html">usize</a>, Drawable)></code></span><span id="structfield.highlighted_agents" class="structfield section-header"><a href="#structfield.highlighted_agents" class="anchor field">§</a><code>highlighted_agents: Cached<IntersectionID, Drawable></code></span><h2 id="implementations" class="section-header">Implementations<a href="#implementations" class="anchor">§</a></h2><div id="implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-DebugMode" class="impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#55-206">source</a><a href="#impl-DebugMode" class="anchor">§</a><h3 class="code-header">impl <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section></summary><div class="impl-items"><section id="method.new_state" class="method"><a class="src rightside" href="../../src/game/debug/mod.rs.html#56-187">source</a><h4 class="code-header">pub fn <a href="#method.new_state" class="fn">new_state</a>(ctx: &mut EventCtx<'_>, app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="struct" href="https://doc.rust-lang.org/1.79.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>>></h4></section><section id="method.reset_info" class="method"><a class="src rightside" href="../../src/game/debug/mod.rs.html#189-205">source</a><h4 class="code-header">fn <a href="#method.reset_info" class="fn">reset_info</a>(&mut self, ctx: &mut EventCtx<'_>)</h4></section></div></details></div><h2 id="trait-implementations" class="section-header">Trait Implementations<a href="#trait-implementations" class="anchor">§</a></h2><div id="trait-implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-ShowObject-for-DebugMode" class="impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#496-514">source</a><a href="#impl-ShowObject-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="../app/trait.ShowObject.html" title="trait game::app::ShowObject">ShowObject</a> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section></summary><div class="impl-items"><section id="method.show" class="method trait-impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#497-509">source</a><a href="#method.show" class="anchor">§</a><h4 class="code-header">fn <a href="../app/trait.ShowObject.html#tymethod.show" class="fn">show</a>(&self, obj: &<a class="enum" href="../id/enum.ID.html" title="enum game::id::ID">ID</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.bool.html">bool</a></h4></section><section id="method.layers" class="method trait-impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#511-513">source</a><a href="#method.layers" class="anchor">§</a><h4 class="code-header">fn <a href="../app/trait.ShowObject.html#tymethod.layers" class="fn">layers</a>(&self) -> &<a class="struct" href="../app/struct.ShowLayers.html" title="struct game::app::ShowLayers">ShowLayers</a></h4></section></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-State%3CApp%3E-for-DebugMode" class="impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#208-494">source</a><a href="#impl-State%3CApp%3E-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl State<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.event" class="method trait-impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#209-465">source</a><a href="#method.event" class="anchor">§</a><h4 class="code-header">fn <a class="fn">event</a>(&mut self, ctx: &mut EventCtx<'_>, app: &mut <a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>) -> Transition<<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>></h4></section></summary><div class='docblock'>Respond to a UI event, such as input or time passing.</div></details><details class="toggle method-toggle" open><summary><section id="method.draw_baselayer" class="method trait-impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#467-469">source</a><a href="#method.draw_baselayer" class="anchor">§</a><h4 class="code-header">fn <a class="fn">draw_baselayer</a>(&self) -> DrawBaselayer</h4></section></summary><div class='docblock'>Specifies what to draw before draw()</div></details><details class="toggle method-toggle" open><summary><section id="method.draw" class="method trait-impl"><a class="src rightside" href="../../src/game/debug/mod.rs.html#471-493">source</a><a href="#method.draw" class="anchor">§</a><h4 class="code-header">fn <a class="fn">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../app/struct.App.html" title="struct game::app::App">App</a>)</h4></section></summary><div class='docblock'>Draw</div></details><details class="toggle method-toggle" open><summary><section id="method.on_destroy" class="method trait-impl"><a href="#method.on_destroy" class="anchor">§</a><h4 class="code-header">fn <a class="fn">on_destroy</a>(&mut self, _: &mut EventCtx<'_>, _: <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.reference.html">&mut A</a>)</h4></section></summary><div class='docblock'>Before this state is popped or replaced, call this.</div></details><details class="toggle method-toggle" open><summary><section id="method.recreate" class="method trait-impl"><a href="#method.recreate" class="anchor">§</a><h4 class="code-header">fn <a class="fn">recreate</a>(&mut self, _: &mut EventCtx<'_>, _: <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.reference.html">&mut A</a>) -> <a class="struct" href="https://doc.rust-lang.org/1.79.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn State<A>></h4></section></summary><div class='docblock'>Respond to <code>Transition::Recreate</code> by assuming state in the app has changed, but preserving
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the <code>State</code>-specific state appropriately.</div></details></div></details></div><h2 id="synthetic-implementations" class="section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor">§</a></h2><div id="synthetic-implementations-list"><section id="impl-Freeze-for-DebugMode" class="impl"><a href="#impl-Freeze-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/marker/trait.Freeze.html" title="trait core::marker::Freeze">Freeze</a> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section><section id="impl-RefUnwindSafe-for-DebugMode" class="impl"><a href="#impl-RefUnwindSafe-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.79.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section><section id="impl-Send-for-DebugMode" class="impl"><a href="#impl-Send-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.79.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section><section id="impl-Sync-for-DebugMode" class="impl"><a href="#impl-Sync-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.79.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section><section id="impl-Unpin-for-DebugMode" class="impl"><a href="#impl-Unpin-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section><section id="impl-UnwindSafe-for-DebugMode" class="impl"><a href="#impl-UnwindSafe-for-DebugMode" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.79.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.DebugMode.html" title="struct game::debug::DebugMode">DebugMode</a></h3></section></div><h2 id="blanket-implementations" class="section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor">§</a></h2><div id="blanket-implementations-list"><details class="toggle implementors-toggle"><summary><section id="impl-Any-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/any.rs.html#140">source</a><a href="#impl-Any-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T<div class="where">where
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T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.79.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.type_id" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/any.rs.html#141">source</a><a href="#method.type_id" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html#tymethod.type_id" class="fn">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.79.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></section></summary><div class='docblock'>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Borrow%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/borrow.rs.html#208">source</a><a href="#impl-Borrow%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T<div class="where">where
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T: ?<a class="trait" href="https://doc.rust-lang.org/1.79.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/borrow.rs.html#210">source</a><a href="#method.borrow" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.79.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fn">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.reference.html">&T</a></h4></section></summary><div class='docblock'>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.79.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-BorrowMut%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/borrow.rs.html#216">source</a><a href="#impl-BorrowMut%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T<div class="where">where
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T: ?<a class="trait" href="https://doc.rust-lang.org/1.79.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow_mut" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/borrow.rs.html#217">source</a><a href="#method.borrow_mut" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.79.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fn">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.reference.html">&mut T</a></h4></section></summary><div class='docblock'>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.79.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Downcast-for-T" class="impl"><a href="#impl-Downcast-for-T" class="anchor">§</a><h3 class="code-header">impl<T> Downcast for T<div class="where">where
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T: <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_any" class="method trait-impl"><a href="#method.into_any" class="anchor">§</a><h4 class="code-header">fn <a class="fn">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.79.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.79.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>></h4></section></summary><div class='docblock'>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
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then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.into_any_rc" class="method trait-impl"><a href="#method.into_any_rc" class="anchor">§</a><h4 class="code-header">fn <a class="fn">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.79.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.79.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>></h4></section></summary><div class='docblock'>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be
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further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any" class="method trait-impl"><a href="#method.as_any" class="anchor">§</a><h4 class="code-header">fn <a class="fn">as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
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generate <code>&Any</code>’s vtable from <code>&Trait</code>’s.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any_mut" class="method trait-impl"><a href="#method.as_any_mut" class="anchor">§</a><h4 class="code-header">fn <a class="fn">as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
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generate <code>&mut Any</code>’s vtable from <code>&mut Trait</code>’s.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-From%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#765">source</a><a href="#impl-From%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#768">source</a><a href="#method.from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.79.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(t: T) -> T</h4></section></summary><div class="docblock"><p>Returns the argument unchanged.</p>
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</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Instrument-for-T" class="impl"><a href="#impl-Instrument-for-T" class="anchor">§</a><h3 class="code-header">impl<T> Instrument for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.instrument" class="method trait-impl"><a href="#method.instrument" class="anchor">§</a><h4 class="code-header">fn <a class="fn">instrument</a>(self, span: Span) -> Instrumented<Self></h4></section></summary><div class='docblock'>Instruments this type with the provided [<code>Span</code>], returning an
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<code>Instrumented</code> wrapper. <a>Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.in_current_span" class="method trait-impl"><a href="#method.in_current_span" class="anchor">§</a><h4 class="code-header">fn <a class="fn">in_current_span</a>(self) -> Instrumented<Self></h4></section></summary><div class='docblock'>Instruments this type with the <a href="super::Span::current()">current</a> <a href="crate::Span"><code>Span</code></a>, returning an
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<code>Instrumented</code> wrapper. <a>Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Into%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#748-750">source</a><a href="#impl-Into%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T<div class="where">where
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U: <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#758">source</a><a href="#method.into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.79.0/core/convert/trait.Into.html#tymethod.into" class="fn">into</a>(self) -> U</h4></section></summary><div class="docblock"><p>Calls <code>U::from(self)</code>.</p>
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<p>That is, this conversion is whatever the implementation of
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<code><a href="https://doc.rust-lang.org/1.79.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for U</code> chooses to do.</p>
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</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Pointable-for-T" class="impl"><a href="#impl-Pointable-for-T" class="anchor">§</a><h3 class="code-header">impl<T> Pointable for T</h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedconstant.ALIGN" class="associatedconstant trait-impl"><a href="#associatedconstant.ALIGN" class="anchor">§</a><h4 class="code-header">const <a class="constant">ALIGN</a>: <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.usize.html">usize</a> = _</h4></section></summary><div class='docblock'>The alignment of pointer.</div></details><details class="toggle" open><summary><section id="associatedtype.Init" class="associatedtype trait-impl"><a href="#associatedtype.Init" class="anchor">§</a><h4 class="code-header">type <a class="associatedtype">Init</a> = T</h4></section></summary><div class='docblock'>The type for initializers.</div></details><details class="toggle method-toggle" open><summary><section id="method.init" class="method trait-impl"><a href="#method.init" class="anchor">§</a><h4 class="code-header">unsafe fn <a class="fn">init</a>(init: <T as Pointable>::Init) -> <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.usize.html">usize</a></h4></section></summary><div class='docblock'>Initializes a with the given initializer. <a>Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.deref" class="method trait-impl"><a href="#method.deref" class="anchor">§</a><h4 class="code-header">unsafe fn <a class="fn">deref</a><'a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.usize.html">usize</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.reference.html">&'a T</a></h4></section></summary><div class='docblock'>Dereferences the given pointer. <a>Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.deref_mut" class="method trait-impl"><a href="#method.deref_mut" class="anchor">§</a><h4 class="code-header">unsafe fn <a class="fn">deref_mut</a><'a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.usize.html">usize</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.reference.html">&'a mut T</a></h4></section></summary><div class='docblock'>Mutably dereferences the given pointer. <a>Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.drop" class="method trait-impl"><a href="#method.drop" class="anchor">§</a><h4 class="code-header">unsafe fn <a class="fn">drop</a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.usize.html">usize</a>)</h4></section></summary><div class='docblock'>Drops the object pointed to by the given pointer. <a>Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryFrom%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#805-807">source</a><a href="#impl-TryFrom%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T<div class="where">where
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U: <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error-1" class="associatedtype trait-impl"><a href="#associatedtype.Error-1" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.79.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_from" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#812">source</a><a href="#method.try_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fn">try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/1.79.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryInto%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#790-792">source</a><a href="#impl-TryInto%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T<div class="where">where
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U: <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error" class="associatedtype trait-impl"><a href="#associatedtype.Error" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.79.0/src/core/convert/mod.rs.html#797">source</a><a href="#method.try_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fn">try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/1.79.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-VZip%3CV%3E-for-T" class="impl"><a href="#impl-VZip%3CV%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<V, T> VZip<V> for T<div class="where">where
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V: MultiLane<T>,</div></h3></section></summary><div class="impl-items"><section id="method.vzip" class="method trait-impl"><a href="#method.vzip" class="anchor">§</a><h4 class="code-header">fn <a class="fn">vzip</a>(self) -> V</h4></section></div></details><details class="toggle implementors-toggle"><summary><section id="impl-WithSubscriber-for-T" class="impl"><a href="#impl-WithSubscriber-for-T" class="anchor">§</a><h3 class="code-header">impl<T> WithSubscriber for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.with_subscriber" class="method trait-impl"><a href="#method.with_subscriber" class="anchor">§</a><h4 class="code-header">fn <a class="fn">with_subscriber</a><S>(self, subscriber: S) -> WithDispatch<Self><div class="where">where
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S: <a class="trait" href="https://doc.rust-lang.org/1.79.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><Dispatch>,</div></h4></section></summary><div class='docblock'>Attaches the provided <a href="super::Subscriber"><code>Subscriber</code></a> to this type, returning a
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[<code>WithDispatch</code>] wrapper. <a>Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.with_current_subscriber" class="method trait-impl"><a href="#method.with_current_subscriber" class="anchor">§</a><h4 class="code-header">fn <a class="fn">with_current_subscriber</a>(self) -> WithDispatch<Self></h4></section></summary><div class='docblock'>Attaches the current <a href="crate::dispatcher#setting-the-default-subscriber">default</a> <a href="super::Subscriber"><code>Subscriber</code></a> to this type, returning a
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[<code>WithDispatch</code>] wrapper. <a>Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Within%3CG2%3E-for-G1" class="impl"><a href="#impl-Within%3CG2%3E-for-G1" class="anchor">§</a><h3 class="code-header">impl<G1, G2> Within<G2> for G1<div class="where">where
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G2: Contains<G1>,</div></h3></section></summary><div class="impl-items"><section id="method.is_within" class="method trait-impl"><a href="#method.is_within" class="anchor">§</a><h4 class="code-header">fn <a class="fn">is_within</a>(&self, b: <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.reference.html">&G2</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.79.0/std/primitive.bool.html">bool</a></h4></section></div></details></div></section></div></main></body></html> |