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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Render static and dynamic map elements."><meta name="keywords" content="rust, rustlang, rust-lang, render"><title>map_gui::render - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
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</a><h2 class="location"><a href="#">Module render</a></h2><div class="sidebar-elems"><section><div class="block"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div></section><div id="sidebar-vars" data-name="render" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../map_gui/index.html"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></a><nav class="sub"><div class="theme-picker hidden"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="22" height="22" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><div class="main-heading">
<h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_gui</a>::<wbr><a class="mod" href="#">render</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span></h1><span class="out-of-band"><a class="srclink" href="../../src/map_gui/render/mod.rs.html#1-113">source</a> · <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Render static and dynamic map elements.</p>
</div></details><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="agents/index.html" title="map_gui::render::agents mod">agents</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="area/index.html" title="map_gui::render::area mod">area</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="bike/index.html" title="map_gui::render::bike mod">bike</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="building/index.html" title="map_gui::render::building mod">building</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="car/index.html" title="map_gui::render::car mod">car</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="intersection/index.html" title="map_gui::render::intersection mod">intersection</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="lane/index.html" title="map_gui::render::lane mod">lane</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="map/index.html" title="map_gui::render::map mod">map</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="parking_lot/index.html" title="map_gui::render::parking_lot mod">parking_lot</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="pedestrian/index.html" title="map_gui::render::pedestrian mod">pedestrian</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="road/index.html" title="map_gui::render::road mod">road</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="traffic_signal/index.html" title="map_gui::render::traffic_signal mod">traffic_signal</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="transit_stop/index.html" title="map_gui::render::transit_stop mod">transit_stop</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="turn/index.html" title="map_gui::render::turn mod">turn</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.AgentCache.html" title="map_gui::render::AgentCache struct">AgentCache</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawArea.html" title="map_gui::render::DrawArea struct">DrawArea</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawBuilding.html" title="map_gui::render::DrawBuilding struct">DrawBuilding</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawIntersection.html" title="map_gui::render::DrawIntersection struct">DrawIntersection</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawMap.html" title="map_gui::render::DrawMap struct">DrawMap</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawMovement.html" title="map_gui::render::DrawMovement struct">DrawMovement</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawOptions.html" title="map_gui::render::DrawOptions struct">DrawOptions</a></div><div class="item-right docblock-short"><p>Control how the map is drawn.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawPedCrowd.html" title="map_gui::render::DrawPedCrowd struct">DrawPedCrowd</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.DrawPedestrian.html" title="map_gui::render::DrawPedestrian struct">DrawPedestrian</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.UnzoomedAgents.html" title="map_gui::render::UnzoomedAgents struct">UnzoomedAgents</a></div><div class="item-right docblock-short"></div></div></div><h2 id="constants" class="small-section-header"><a href="#constants">Constants</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="constant" href="constant.BIG_ARROW_THICKNESS.html" title="map_gui::render::BIG_ARROW_THICKNESS constant">BIG_ARROW_THICKNESS</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="constant" href="constant.OUTLINE_THICKNESS.html" title="map_gui::render::OUTLINE_THICKNESS constant">OUTLINE_THICKNESS</a></div><div class="item-right docblock-short"></div></div></div><h2 id="traits" class="small-section-header"><a href="#traits">Traits</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="trait" href="trait.Renderable.html" title="map_gui::render::Renderable trait">Renderable</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2>
<div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.calculate_corners.html" title="map_gui::render::calculate_corners fn">calculate_corners</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.draw_vehicle.html" title="map_gui::render::draw_vehicle fn">draw_vehicle</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.grey_out_unhighlighted_people.html" title="map_gui::render::grey_out_unhighlighted_people fn">grey_out_unhighlighted_people</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"><p>If the sim has highlighted people, then fade all others out.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.unzoomed_agent_radius.html" title="map_gui::render::unzoomed_agent_radius fn">unzoomed_agent_radius</a></div><div class="item-right docblock-short"></div></div></div></section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.62.1 (e092d0b6b 2022-07-16)" ></div>
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