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6a5366292f
Transit stop IDs previously were tied to LaneIDs, but those can easily change with edits to the number of lanes on a road. We still may need to re-snap transit stops (if the driving position or sidewalk changes), but this prevents one more common type of problem. This requires regenerating everything, since it's a binary schema change...
18 lines
626 B
Bash
Executable File
18 lines
626 B
Bash
Executable File
#!/bin/bash
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# TODO It's probably more useful to now manually run commands from this file.
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set -e
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rm -fv data/input/us/seattle/raw_maps/huge_seattle.bin data/system/us/seattle/maps/huge_seattle.bin data/input/us/seattle/popdat.bin
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RUST_BACKTRACE=1 cargo run --release --bin cli --features importer/scenarios -- regenerate-everything
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# Or more efficiently:
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# ./target/release/cli regenerate-everything-externally
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# If a map changes that has external JSON scenarios, enable this!
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# importer/external_scenarios.sh
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RUST_BACKTRACE=1 cargo run --release --bin game -- --prebake
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RUST_BACKTRACE=1 cargo run --release --bin tests
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