abstreet/rustdoc/game/ungap/trait.TakeLayers.html
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `TakeLayers` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, TakeLayers"><title>TakeLayers in game::ungap - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><script defer src="../../main.js"></script>
<noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Trait TakeLayers</h2><div class="sidebar-elems"><div class="block items"><h3 class="sidebar-title"><a href="#required-methods">Required Methods</a></h3><div class="sidebar-links"><a href="#tymethod.take_layers">take_layers</a></div><h3 class="sidebar-title"><a href="#implementors">Implementors</a></h3></div><h2 class="location">Other items in<br><a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a></h2><div id="sidebar-vars" data-name="TakeLayers" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">ungap</a>::<wbr><a class="trait" href="#">TakeLayers</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/ungap/mod.rs.html#31-33" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust trait"><code>pub trait TakeLayers {
fn <a href="#tymethod.take_layers" class="fnname">take_layers</a>(self) -&gt; <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a>;
}</code></pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><div id="tymethod.take_layers" class="method has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ungap/mod.rs.html#32" title="goto source code">[src]</a></div><h4 class="code-header">fn <a href="#tymethod.take_layers" class="fnname">take_layers</a>(self) -&gt; <a class="struct" href="layers/struct.Layers.html" title="struct game::ungap::layers::Layers">Layers</a></h4></div></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><div id="impl-TakeLayers" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ungap/explore.rs.html#13-17" title="goto source code">[src]</a></div><a href="#impl-TakeLayers" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="explore/struct.ExploreMap.html" title="struct game::ungap::explore::ExploreMap">ExploreMap</a></h3></div><div id="impl-TakeLayers-1" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ungap/predict.rs.html#24-28" title="goto source code">[src]</a></div><a href="#impl-TakeLayers-1" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="predict/struct.ShowGaps.html" title="struct game::ungap::predict::ShowGaps">ShowGaps</a></h3></div><div id="impl-TakeLayers-2" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ungap/quick_sketch.rs.html#26-30" title="goto source code">[src]</a></div><a href="#impl-TakeLayers-2" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="quick_sketch/struct.QuickSketch.html" title="struct game::ungap::quick_sketch::QuickSketch">QuickSketch</a></h3></div><div id="impl-TakeLayers-3" class="impl has-srclink"><div class="rightside"><a class="srclink" href="../../src/game/ungap/trip/mod.rs.html#27-31" title="goto source code">[src]</a></div><a href="#impl-TakeLayers-3" class="anchor"></a><h3 class="code-header in-band">impl <a class="trait" href="trait.TakeLayers.html" title="trait game::ungap::TakeLayers">TakeLayers</a> for <a class="struct" href="trip/struct.TripPlanner.html" title="struct game::ungap::trip::TripPlanner">TripPlanner</a></h3></div></div><script type="text/javascript" src="../../implementors/game/ungap/trait.TakeLayers.js" async></script></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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