abstreet/game/src/debug/mod.rs

498 lines
18 KiB
Rust

mod bus_explorer;
mod chokepoints;
mod color_picker;
mod connected_roads;
mod floodfill;
mod neighborhood_summary;
mod objects;
mod polygons;
mod routes;
use crate::common::CommonState;
use crate::game::{State, Transition, WizardState};
use crate::helpers::ID;
use crate::render::MIN_ZOOM_FOR_DETAIL;
use crate::ui::{ShowLayers, ShowObject, UI};
use abstutil::wraparound_get;
use abstutil::Timer;
use ezgui::{
hotkey, Color, Drawable, EventCtx, EventLoopMode, GeomBatch, GfxCtx, Key, Line, ModalMenu,
Text, Wizard,
};
use geom::{Distance, Duration, PolyLine, Polygon};
use map_model::{IntersectionID, Map, RoadID};
use std::collections::HashSet;
pub struct DebugMode {
menu: ModalMenu,
common: CommonState,
chokepoints: Option<chokepoints::ChokepointsFinder>,
show_original_roads: HashSet<RoadID>,
intersection_geom: HashSet<IntersectionID>,
connected_roads: connected_roads::ShowConnectedRoads,
objects: objects::ObjectDebugger,
hidden: HashSet<ID>,
layers: ShowLayers,
search_results: Option<SearchResults>,
neighborhood_summary: neighborhood_summary::NeighborhoodSummary,
all_routes: routes::AllRoutesViewer,
}
impl DebugMode {
pub fn new(ctx: &mut EventCtx, ui: &UI) -> DebugMode {
DebugMode {
menu: ModalMenu::new(
"Debug Mode",
vec![
vec![
(hotkey(Key::C), "show/hide chokepoints"),
(hotkey(Key::Num1), "show/hide buildings"),
(hotkey(Key::Num2), "show/hide intersections"),
(hotkey(Key::Num3), "show/hide lanes"),
(hotkey(Key::Num4), "show/hide areas"),
(hotkey(Key::Num5), "show/hide extra shapes"),
(hotkey(Key::Num6), "show/hide geometry debug mode"),
(hotkey(Key::Num7), "show/hide labels"),
(hotkey(Key::N), "show/hide neighborhood summaries"),
(hotkey(Key::R), "show/hide route for all agents"),
(None, "show strongly-connected component roads"),
],
vec![
(hotkey(Key::O), "clear original roads shown"),
(hotkey(Key::G), "clear intersection geometry"),
(hotkey(Key::H), "unhide everything"),
(hotkey(Key::M), "clear OSM search results"),
],
vec![
(None, "screenshot everything"),
(hotkey(Key::Slash), "search OSM metadata"),
(hotkey(Key::S), "configure colors"),
(None, "explore a bus route"),
],
vec![
(hotkey(Key::Escape), "return to previous mode"),
(hotkey(Key::J), "warp"),
(hotkey(Key::K), "navigate"),
(hotkey(Key::SingleQuote), "shortcuts"),
(hotkey(Key::F1), "take a screenshot"),
],
],
ctx,
),
common: CommonState::new(),
chokepoints: None,
show_original_roads: HashSet::new(),
intersection_geom: HashSet::new(),
connected_roads: connected_roads::ShowConnectedRoads::new(),
objects: objects::ObjectDebugger::new(),
hidden: HashSet::new(),
layers: ShowLayers::new(),
search_results: None,
neighborhood_summary: neighborhood_summary::NeighborhoodSummary::new(
&ui.primary.map,
&ui.primary.draw_map,
ctx.prerender,
&mut Timer::new("set up DebugMode"),
),
all_routes: routes::AllRoutesViewer::Inactive,
}
}
}
impl State for DebugMode {
fn event(&mut self, ctx: &mut EventCtx, ui: &mut UI) -> Transition {
if ctx.redo_mouseover() {
ui.primary.current_selection =
ui.calculate_current_selection(ctx, &ui.primary.sim, self, true);
}
let mut txt = Text::prompt("Debug Mode");
if self.chokepoints.is_some() {
txt.add(Line("Showing chokepoints"));
}
if !self.show_original_roads.is_empty() {
txt.add(Line(format!(
"Showing {} original roads",
self.show_original_roads.len()
)));
}
if !self.intersection_geom.is_empty() {
txt.add(Line(format!(
"Showing {} attempts at intersection geometry",
self.intersection_geom.len()
)));
}
if !self.hidden.is_empty() {
txt.add(Line(format!("Hiding {} things", self.hidden.len())));
}
if let Some(ref results) = self.search_results {
txt.add(Line(format!(
"Search for {} has {} results",
results.query,
results.ids.len()
)));
}
if self.neighborhood_summary.active {
txt.add(Line("Showing neighborhood summaries"));
}
if let routes::AllRoutesViewer::Active(_, ref traces) = self.all_routes {
txt.add(Line(format!("Showing {} routes", traces.len())));
}
self.menu.handle_event(ctx, Some(txt));
ctx.canvas.handle_event(ctx.input);
if let Some(t) = self.common.event(ctx, ui, &mut self.menu) {
return t;
}
if self.menu.action("return to previous mode") {
return Transition::Pop;
}
if self.menu.action("show/hide chokepoints") {
if self.chokepoints.is_some() {
self.chokepoints = None;
} else {
// TODO Nothing will actually exist. ;)
self.chokepoints = Some(chokepoints::ChokepointsFinder::new(&ui.primary.sim));
}
}
self.all_routes.event(ui, &mut self.menu);
if !self.show_original_roads.is_empty() {
if self.menu.action("clear original roads shown") {
self.show_original_roads.clear();
}
}
if !self.intersection_geom.is_empty() && ui.primary.current_selection.is_none() {
if self.menu.action("clear intersection geometry") {
self.intersection_geom.clear();
}
}
match ui.primary.current_selection {
Some(ID::Lane(_)) | Some(ID::Intersection(_)) | Some(ID::ExtraShape(_)) => {
let id = ui.primary.current_selection.clone().unwrap();
if ctx
.input
.contextual_action(Key::H, format!("hide {:?}", id))
{
println!("Hiding {:?}", id);
ui.primary.current_selection = None;
self.hidden.insert(id);
}
}
None => {
if !self.hidden.is_empty() && self.menu.action("unhide everything") {
self.hidden.clear();
ui.primary.current_selection =
ui.calculate_current_selection(ctx, &ui.primary.sim, self, true);
}
}
_ => {}
}
if let Some(ID::Lane(l)) = ui.primary.current_selection {
let id = ui.primary.map.get_l(l).parent;
if !self.show_original_roads.contains(&id)
&& ctx
.input
.contextual_action(Key::V, format!("show original geometry of {}", id))
{
self.show_original_roads.insert(id);
}
}
if let Some(ID::Intersection(i)) = ui.primary.current_selection {
if !self.intersection_geom.contains(&i)
&& ctx.input.contextual_action(
Key::G,
format!("recalculate intersection geometry of {}", i),
)
{
self.intersection_geom.insert(i);
}
}
if let Some(ID::Car(id)) = ui.primary.current_selection {
if ctx
.input
.contextual_action(Key::Backspace, "forcibly kill this car")
{
ui.primary.sim.kill_stuck_car(id, &ui.primary.map);
ui.primary.sim.step(&ui.primary.map, Duration::seconds(0.1));
ui.primary.current_selection = None;
}
}
self.connected_roads.event(ctx, ui);
self.objects.event(ctx, ui);
self.neighborhood_summary.event(ui, &mut self.menu);
if let Some(debugger) = polygons::PolygonDebugger::new(ctx, ui) {
return Transition::Push(Box::new(debugger));
}
{
let mut changed = true;
if self.menu.action("show/hide buildings") {
self.layers.show_buildings = !self.layers.show_buildings;
} else if self.menu.action("show/hide intersections") {
self.layers.show_intersections = !self.layers.show_intersections;
} else if self.menu.action("show/hide lanes") {
self.layers.show_lanes = !self.layers.show_lanes;
} else if self.menu.action("show/hide areas") {
self.layers.show_areas = !self.layers.show_areas;
} else if self.menu.action("show/hide extra shapes") {
self.layers.show_extra_shapes = !self.layers.show_extra_shapes;
} else if self.menu.action("show/hide geometry debug mode") {
self.layers.geom_debug_mode = !self.layers.geom_debug_mode;
} else if self.menu.action("show/hide labels") {
self.layers.show_labels = !self.layers.show_labels;
} else {
changed = false;
}
if changed {
ui.primary.current_selection =
ui.calculate_current_selection(ctx, &ui.primary.sim, self, true);
}
}
if self.menu.action("screenshot everything") {
let bounds = ui.primary.map.get_bounds();
assert!(bounds.min_x == 0.0 && bounds.min_y == 0.0);
return Transition::KeepWithMode(EventLoopMode::ScreenCaptureEverything {
dir: abstutil::path_pending_screenshots(ui.primary.map.get_name()),
zoom: 3.0,
max_x: bounds.max_x,
max_y: bounds.max_y,
});
}
if self.search_results.is_some() {
if self.menu.action("clear OSM search results") {
self.search_results = None;
}
} else if self.menu.action("search OSM metadata") {
return Transition::Push(WizardState::new(Box::new(search_osm)));
} else if self.menu.action("configure colors") {
return Transition::Push(color_picker::ColorChooser::new());
}
if let Some(explorer) = bus_explorer::BusRouteExplorer::new(ctx, ui) {
return Transition::PushWithMode(explorer, EventLoopMode::Animation);
}
if let Some(picker) = bus_explorer::BusRoutePicker::new(ui, &mut self.menu) {
return Transition::Push(picker);
}
if let Some(floodfiller) = floodfill::Floodfiller::new(ctx, ui, &mut self.menu) {
return Transition::Push(floodfiller);
}
Transition::Keep
}
fn draw_default_ui(&self) -> bool {
false
}
fn draw(&self, g: &mut GfxCtx, ui: &UI) {
let mut opts = self.common.draw_options(ui);
opts.label_buildings = self.layers.show_labels;
opts.label_roads = self.layers.show_labels;
opts.geom_debug_mode = self.layers.geom_debug_mode;
if let Some(ref chokepoints) = self.chokepoints {
let color = ui.cs.get_def("chokepoint", Color::RED);
for l in &chokepoints.lanes {
opts.override_colors.insert(ID::Lane(*l), color);
}
for i in &chokepoints.intersections {
opts.override_colors.insert(ID::Intersection(*i), color);
}
}
for l in &self.connected_roads.lanes {
opts.override_colors.insert(
ID::Lane(*l),
ui.cs.get("something associated with something else"),
);
}
if g.canvas.cam_zoom >= MIN_ZOOM_FOR_DETAIL {
if let Some(ref results) = self.search_results {
for id in &results.ids {
opts.override_colors
.insert(id.clone(), ui.cs.get("search result"));
}
}
}
ui.draw(g, opts, &ui.primary.sim, self);
if g.canvas.cam_zoom < MIN_ZOOM_FOR_DETAIL {
if let Some(ref results) = self.search_results {
g.redraw(&results.unzoomed);
}
}
self.common.draw(g, ui);
for id in &self.show_original_roads {
let r = ui.primary.map.get_r(*id);
if let Some(pair) = r.get_center_for_side(true) {
let (pl, width) = pair.unwrap();
g.draw_polygon(
ui.cs
.get_def("original road forwards", Color::RED.alpha(0.5)),
&pl.make_polygons(width),
);
}
if let Some(pair) = r.get_center_for_side(false) {
let (pl, width) = pair.unwrap();
g.draw_polygon(
ui.cs
.get_def("original road backwards", Color::BLUE.alpha(0.5)),
&pl.make_polygons(width),
);
}
}
for id in &self.intersection_geom {
recalc_intersection_geom(*id, &ui.primary.map, g);
}
self.objects.draw(g, ui);
self.neighborhood_summary.draw(g);
self.all_routes.draw(g, ui);
if !g.is_screencap() {
self.menu.draw(g);
}
}
}
impl ShowObject for DebugMode {
fn show(&self, obj: &ID) -> bool {
if self.hidden.contains(obj) {
return false;
}
match obj {
ID::Road(_) | ID::Lane(_) => self.layers.show_lanes,
ID::Building(_) => self.layers.show_buildings,
ID::Intersection(_) => self.layers.show_intersections,
ID::ExtraShape(_) => self.layers.show_extra_shapes,
ID::Area(_) => self.layers.show_areas,
_ => true,
}
}
fn layers(&self) -> &ShowLayers {
&self.layers
}
}
fn recalc_intersection_geom(id: IntersectionID, map: &Map, g: &mut GfxCtx) {
if false {
// Get road center lines sorted by angle into the intersection, to find adjacent roads.
// TODO Maybe do this by directed roads instead. Otherwise the corner is too big? But not
// sure what the intersections will look like yet.
let mut road_centers: Vec<(PolyLine, Distance)> = map
.get_i(id)
.roads
.iter()
.map(|r| {
let road = map.get_r(*r);
let (pl, width) = road.get_thick_polyline(true).unwrap();
if road.dst_i == id {
(pl, width)
} else {
(pl.reversed(), width)
}
})
.collect();
// TODO This used to be the original OSM center-line node. No longer!
let common_pt = map.get_i(id).polygon.center();
// TODO Brittle because of f64->i64 and for short last lines
road_centers.sort_by_key(|(pl, _)| {
pl.last_line()
.pt1()
.angle_to(common_pt)
.normalized_degrees() as i64
});
for idx in 0..road_centers.len() as isize {
// pl1 to pl2 moves clockwise
let (pl1, width1) = wraparound_get(&road_centers, idx);
let (pl2, width2) = wraparound_get(&road_centers, idx + 1);
let glued = pl1.clone().extend(pl2.reversed());
let max_width = (*width1).max(*width2);
let poly = Polygon::new(&glued.to_thick_boundary_pts(max_width));
g.draw_polygon(Color::RED.alpha(0.4), &poly);
}
}
if true {
for r in &map.get_i(id).roads {
let road = map.get_r(*r);
let (orig_pl, width) = road.get_thick_polyline(true).unwrap();
let dir_pl = if road.dst_i == id {
orig_pl
} else {
orig_pl.reversed()
};
// Extend the last line by, say, the length of the original road.
let last_pt = dir_pl
.last_line()
.pt2()
.project_away(dir_pl.length(), dir_pl.last_line().angle());
let mut pts = dir_pl.points().clone();
pts.pop();
pts.push(last_pt);
// This is different than pl.make_polygons(width) because of the order of the points!!!
let poly = Polygon::new(&PolyLine::new(pts).to_thick_boundary_pts(width));
g.draw_polygon(Color::RED.alpha(0.4), &poly);
}
}
}
fn search_osm(wiz: &mut Wizard, ctx: &mut EventCtx, ui: &mut UI) -> Option<Transition> {
let filter = wiz.wrap(ctx).input_string("Search for what?")?;
let mut ids = HashSet::new();
let mut batch = GeomBatch::new();
let map = &ui.primary.map;
let color = ui.cs.get_def("search result", Color::RED);
for r in map.all_roads() {
if r.osm_tags
.iter()
.any(|(k, v)| format!("{} = {}", k, v).contains(&filter))
{
for l in r.all_lanes() {
ids.insert(ID::Lane(l));
}
batch.push(color, r.get_thick_polygon().unwrap());
}
}
for b in map.all_buildings() {
if b.osm_tags
.iter()
.any(|(k, v)| format!("{} = {}", k, v).contains(&filter))
{
ids.insert(ID::Building(b.id));
batch.push(color, b.polygon.clone());
}
}
let results = SearchResults {
query: filter,
ids,
unzoomed: ctx.prerender.upload(batch),
};
Some(Transition::PopWithData(Box::new(|state, _, _| {
state.downcast_mut::<DebugMode>().unwrap().search_results = Some(results);
})))
}
struct SearchResults {
query: String,
ids: HashSet<ID>,
unzoomed: Drawable,
}