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1eb7ec7ddf
easily work with perimeters and only transform to blocks when we need to last minute. As a happy side effect, it vastly speeds up blockfinding -- the slowdown was attempting to mangle geometry for the huge broken perimeters near boundaries! Also improve the incremental merge debug UI |
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.. | ||
src | ||
build.rs | ||
Cargo.toml | ||
compare_screencaps.sh | ||
confirm_screencap.sh |