abstreet/game
Dustin Carlino 1eb7ec7ddf Detect perimeters hitting map boundaries upfront. This lets us more
easily work with perimeters and only transform to blocks when we need to
last minute. As a happy side effect, it vastly speeds up blockfinding --
the slowdown was attempting to mangle geometry for the huge broken
perimeters near boundaries!

Also improve the incremental merge debug UI
2021-10-29 16:43:35 -07:00
..
src
build.rs
Cargo.toml
compare_screencaps.sh
confirm_screencap.sh