abstreet/rustdoc/game/layer/trait.Layer.html
2021-03-27 16:37:03 +00:00

10 lines
44 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Layer` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Layer"><title>game::layer::Layer - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Trait Layer</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.name">name</a><a href="#tymethod.draw">draw</a><a href="#tymethod.event">event</a><a href="#tymethod.draw_minimap">draw_minimap</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.simple_event">simple_event</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">layer</a></p><div id="sidebar-vars" data-name="Layer" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">layer</a>::<wbr><a class="trait" href="">Layer</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/game/layer/mod.rs.html#23-30" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait Layer {
fn <a href="#tymethod.name" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;;
<div class="item-spacer"></div> fn <a href="#tymethod.event" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>&nbsp;&nbsp;&nbsp;&nbsp;) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;;
<div class="item-spacer"></div> fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>);
<div class="item-spacer"></div> fn <a href="#tymethod.draw_minimap" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;);
}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.name" class="method"><code>fn <a href="#tymethod.name" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/mod.rs.html#24" title="goto source code">[src]</a></h3><h3 id="tymethod.event" class="method"><code>fn <a href="#tymethod.event" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/mod.rs.html#25" title="goto source code">[src]</a></h3><h3 id="tymethod.draw" class="method"><code>fn <a href="#tymethod.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/mod.rs.html#27" title="goto source code">[src]</a></h3><h3 id="tymethod.draw_minimap" class="method"><code>fn <a href="#tymethod.draw_minimap" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/mod.rs.html#29" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl dyn <a class="trait" href="../../game/layer/trait.Layer.html" title="trait game::layer::Layer">Layer</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/layer/mod.rs.html#32-42" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.simple_event" class="method"><code>fn <a href="#method.simple_event" class="fnname">simple_event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;panel: &amp;mut Panel<br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/mod.rs.html#33-41" title="goto source code">[src]</a></h4></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><h3 id="impl-Layer" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/elevation/struct.ElevationContours.html" title="struct game::layer::elevation::ElevationContours">ElevationContours</a></code><a href="#impl-Layer" class="anchor"></a><a class="srclink" href="../../src/game/layer/elevation.rs.html#161-194" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name" class="method hidden"><code>fn <a href="#method.name" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#162-164" title="goto source code">[src]</a></h4><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#165-181" title="goto source code">[src]</a></h4><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#182-190" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap" class="method hidden"><code>fn <a href="#method.draw_minimap" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#191-193" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-1" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/elevation/struct.SteepStreets.html" title="struct game::layer::elevation::SteepStreets">SteepStreets</a></code><a href="#impl-Layer-1" class="anchor"></a><a class="srclink" href="../../src/game/layer/elevation.rs.html#17-48" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-1" class="method hidden"><code>fn <a href="#method.name-1" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#18-20" title="goto source code">[src]</a></h4><h4 id="method.event-1" class="method hidden"><code>fn <a href="#method.event-1" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#21-33" title="goto source code">[src]</a></h4><h4 id="method.draw-1" class="method hidden"><code>fn <a href="#method.draw-1" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#34-44" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-1" class="method hidden"><code>fn <a href="#method.draw_minimap-1" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#45-47" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-2" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/favorites/struct.ShowFavorites.html" title="struct game::layer::favorites::ShowFavorites">ShowFavorites</a></code><a href="#impl-Layer-2" class="anchor"></a><a class="srclink" href="../../src/game/layer/favorites.rs.html#59-73" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-2" class="method hidden"><code>fn <a href="#method.name-2" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/favorites.rs.html#60-62" title="goto source code">[src]</a></h4><h4 id="method.event-2" class="method hidden"><code>fn <a href="#method.event-2" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/favorites.rs.html#63-65" title="goto source code">[src]</a></h4><h4 id="method.draw-2" class="method hidden"><code>fn <a href="#method.draw-2" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, _: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/favorites.rs.html#66-69" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-2" class="method hidden"><code>fn <a href="#method.draw_minimap-2" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/favorites.rs.html#70-72" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-3" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/map/struct.BikeActivity.html" title="struct game::layer::map::BikeActivity">BikeActivity</a></code><a href="#impl-Layer-3" class="anchor"></a><a class="srclink" href="../../src/game/layer/map.rs.html#22-69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-3" class="method hidden"><code>fn <a href="#method.name-3" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/map.rs.html#23-25" title="goto source code">[src]</a></h4><h4 id="method.event-3" class="method hidden"><code>fn <a href="#method.event-3" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/map.rs.html#26-54" title="goto source code">[src]</a></h4><h4 id="method.draw-3" class="method hidden"><code>fn <a href="#method.draw-3" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#55-65" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-3" class="method hidden"><code>fn <a href="#method.draw_minimap-3" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/map.rs.html#66-68" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-4" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/map/struct.CongestionCaps.html" title="struct game::layer::map::CongestionCaps">CongestionCaps</a></code><a href="#impl-Layer-4" class="anchor"></a><a class="srclink" href="../../src/game/layer/map.rs.html#347-400" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-4" class="method hidden"><code>fn <a href="#method.name-4" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/map.rs.html#348-350" title="goto source code">[src]</a></h4><h4 id="method.event-4" class="method hidden"><code>fn <a href="#method.event-4" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/map.rs.html#351-385" title="goto source code">[src]</a></h4><h4 id="method.draw-4" class="method hidden"><code>fn <a href="#method.draw-4" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#386-396" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-4" class="method hidden"><code>fn <a href="#method.draw_minimap-4" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/map.rs.html#397-399" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-5" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/map/struct.Static.html" title="struct game::layer::map::Static">Static</a></code><a href="#impl-Layer-5" class="anchor"></a><a class="srclink" href="../../src/game/layer/map.rs.html#178-196" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-5" class="method hidden"><code>fn <a href="#method.name-5" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/map.rs.html#179-181" title="goto source code">[src]</a></h4><h4 id="method.event-5" class="method hidden"><code>fn <a href="#method.event-5" class="fnname">event</a>(&amp;mut self, ctx: &amp;mut EventCtx&lt;'_&gt;, _: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/map.rs.html#182-184" title="goto source code">[src]</a></h4><h4 id="method.draw-5" class="method hidden"><code>fn <a href="#method.draw-5" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#185-192" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-5" class="method hidden"><code>fn <a href="#method.draw_minimap-5" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/map.rs.html#193-195" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-6" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/pandemic/struct.Pandemic.html" title="struct game::layer::pandemic::Pandemic">Pandemic</a></code><a href="#impl-Layer-6" class="anchor"></a><a class="srclink" href="../../src/game/layer/pandemic.rs.html#24-60" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-6" class="method hidden"><code>fn <a href="#method.name-6" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#25-27" title="goto source code">[src]</a></h4><h4 id="method.event-6" class="method hidden"><code>fn <a href="#method.event-6" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#28-50" title="goto source code">[src]</a></h4><h4 id="method.draw-6" class="method hidden"><code>fn <a href="#method.draw-6" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#51-56" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-6" class="method hidden"><code>fn <a href="#method.draw_minimap-6" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#57-59" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-7" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/parking/struct.Efficiency.html" title="struct game::layer::parking::Efficiency">Efficiency</a></code><a href="#impl-Layer-7" class="anchor"></a><a class="srclink" href="../../src/game/layer/parking.rs.html#311-342" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-7" class="method hidden"><code>fn <a href="#method.name-7" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/parking.rs.html#312-314" title="goto source code">[src]</a></h4><h4 id="method.event-7" class="method hidden"><code>fn <a href="#method.event-7" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/parking.rs.html#315-330" title="goto source code">[src]</a></h4><h4 id="method.draw-7" class="method hidden"><code>fn <a href="#method.draw-7" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#331-338" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-7" class="method hidden"><code>fn <a href="#method.draw_minimap-7" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#339-341" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-8" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/parking/struct.Occupancy.html" title="struct game::layer::parking::Occupancy">Occupancy</a></code><a href="#impl-Layer-8" class="anchor"></a><a class="srclink" href="../../src/game/layer/parking.rs.html#28-78" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-8" class="method hidden"><code>fn <a href="#method.name-8" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/parking.rs.html#29-31" title="goto source code">[src]</a></h4><h4 id="method.event-8" class="method hidden"><code>fn <a href="#method.event-8" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/parking.rs.html#32-66" title="goto source code">[src]</a></h4><h4 id="method.draw-8" class="method hidden"><code>fn <a href="#method.draw-8" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#67-74" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-8" class="method hidden"><code>fn <a href="#method.draw_minimap-8" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#75-77" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-9" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/population/struct.PopulationMap.html" title="struct game::layer::population::PopulationMap">PopulationMap</a></code><a href="#impl-Layer-9" class="anchor"></a><a class="srclink" href="../../src/game/layer/population.rs.html#23-59" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-9" class="method hidden"><code>fn <a href="#method.name-9" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/population.rs.html#24-26" title="goto source code">[src]</a></h4><h4 id="method.event-9" class="method hidden"><code>fn <a href="#method.event-9" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/population.rs.html#27-49" title="goto source code">[src]</a></h4><h4 id="method.draw-9" class="method hidden"><code>fn <a href="#method.draw-9" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/population.rs.html#50-55" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-9" class="method hidden"><code>fn <a href="#method.draw_minimap-9" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/population.rs.html#56-58" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-10" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Backpressure.html" title="struct game::layer::traffic::Backpressure">Backpressure</a></code><a href="#impl-Layer-10" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#27-49" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-10" class="method hidden"><code>fn <a href="#method.name-10" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#28-30" title="goto source code">[src]</a></h4><h4 id="method.event-10" class="method hidden"><code>fn <a href="#method.event-10" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#31-37" title="goto source code">[src]</a></h4><h4 id="method.draw-10" class="method hidden"><code>fn <a href="#method.draw-10" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#38-45" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-10" class="method hidden"><code>fn <a href="#method.draw_minimap-10" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#46-48" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-11" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.CompareThroughput.html" title="struct game::layer::traffic::CompareThroughput">CompareThroughput</a></code><a href="#impl-Layer-11" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#262-350" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-11" class="method hidden"><code>fn <a href="#method.name-11" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#263-265" title="goto source code">[src]</a></h4><h4 id="method.event-11" class="method hidden"><code>fn <a href="#method.event-11" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#266-335" title="goto source code">[src]</a></h4><h4 id="method.draw-11" class="method hidden"><code>fn <a href="#method.draw-11" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#336-346" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-11" class="method hidden"><code>fn <a href="#method.draw_minimap-11" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#347-349" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-12" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Delay.html" title="struct game::layer::traffic::Delay">Delay</a></code><a href="#impl-Layer-12" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#561-590" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-12" class="method hidden"><code>fn <a href="#method.name-12" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#562-564" title="goto source code">[src]</a></h4><h4 id="method.event-12" class="method hidden"><code>fn <a href="#method.event-12" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#565-580" title="goto source code">[src]</a></h4><h4 id="method.draw-12" class="method hidden"><code>fn <a href="#method.draw-12" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#581-586" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-12" class="method hidden"><code>fn <a href="#method.draw_minimap-12" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#587-589" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-13" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Throughput.html" title="struct game::layer::traffic::Throughput">Throughput</a></code><a href="#impl-Layer-13" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#108-202" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-13" class="method hidden"><code>fn <a href="#method.name-13" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#109-111" title="goto source code">[src]</a></h4><h4 id="method.event-13" class="method hidden"><code>fn <a href="#method.event-13" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#112-187" title="goto source code">[src]</a></h4><h4 id="method.draw-13" class="method hidden"><code>fn <a href="#method.draw-13" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#188-198" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-13" class="method hidden"><code>fn <a href="#method.draw_minimap-13" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#199-201" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-14" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.TrafficJams.html" title="struct game::layer::traffic::TrafficJams">TrafficJams</a></code><a href="#impl-Layer-14" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#428-450" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-14" class="method hidden"><code>fn <a href="#method.name-14" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#429-431" title="goto source code">[src]</a></h4><h4 id="method.event-14" class="method hidden"><code>fn <a href="#method.event-14" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#432-438" title="goto source code">[src]</a></h4><h4 id="method.draw-14" class="method hidden"><code>fn <a href="#method.draw-14" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#439-446" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-14" class="method hidden"><code>fn <a href="#method.draw_minimap-14" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#447-449" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-15" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/transit/struct.TransitNetwork.html" title="struct game::layer::transit::TransitNetwork">TransitNetwork</a></code><a href="#impl-Layer-15" class="anchor"></a><a class="srclink" href="../../src/game/layer/transit.rs.html#14-50" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-15" class="method hidden"><code>fn <a href="#method.name-15" class="fnname">name</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;&amp;'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>&gt;</code><a class="srclink" href="../../src/game/layer/transit.rs.html#15-17" title="goto source code">[src]</a></h4><h4 id="method.event-15" class="method hidden"><code>fn <a href="#method.event-15" class="fnname">event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut EventCtx&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;app: &amp;mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>&gt;</code><a class="srclink" href="../../src/game/layer/transit.rs.html#18-38" title="goto source code">[src]</a></h4><h4 id="method.draw-15" class="method hidden"><code>fn <a href="#method.draw-15" class="fnname">draw</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;, app: &amp;<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/transit.rs.html#39-46" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-15" class="method hidden"><code>fn <a href="#method.draw_minimap-15" class="fnname">draw_minimap</a>(&amp;self, g: &amp;mut GfxCtx&lt;'_&gt;)</code><a class="srclink" href="../../src/game/layer/transit.rs.html#47-49" title="goto source code">[src]</a></h4></div></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../../implementors/game/layer/trait.Layer.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
<script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>