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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Layer` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Layer"><title>game::layer::Layer - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Trait Layer</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.name">name</a><a href="#tymethod.draw">draw</a><a href="#tymethod.event">event</a><a href="#tymethod.draw_minimap">draw_minimap</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.simple_event">simple_event</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class="location"><a href="../index.html">game</a>::<wbr><a href="index.html">layer</a></p><div id="sidebar-vars" data-name="Layer" data-ty="trait" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Trait <a href="../index.html">game</a>::<wbr><a href="index.html">layer</a>::<wbr><a class="trait" href="">Layer</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/layer/mod.rs.html#23-30" title="goto source code">[src]</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class="rust trait">pub trait Layer {
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fn <a href="#tymethod.name" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>>;
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<div class="item-spacer"></div> fn <a href="#tymethod.event" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br> ) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>>;
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<div class="item-spacer"></div> fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>);
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<div class="item-spacer"></div> fn <a href="#tymethod.draw_minimap" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>);
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}</pre></div><h2 id="required-methods" class="small-section-header">Required methods<a href="#required-methods" class="anchor"></a></h2><div class="methods"><h3 id="tymethod.name" class="method"><code>fn <a href="#tymethod.name" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/mod.rs.html#24" title="goto source code">[src]</a></h3><h3 id="tymethod.event" class="method"><code>fn <a href="#tymethod.event" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/mod.rs.html#25" title="goto source code">[src]</a></h3><h3 id="tymethod.draw" class="method"><code>fn <a href="#tymethod.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/mod.rs.html#27" title="goto source code">[src]</a></h3><h3 id="tymethod.draw_minimap" class="method"><code>fn <a href="#tymethod.draw_minimap" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/mod.rs.html#29" title="goto source code">[src]</a></h3></div><span class="loading-content">Loading content...</span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><h3 id="impl" class="impl"><code class="in-band">impl dyn <a class="trait" href="../../game/layer/trait.Layer.html" title="trait game::layer::Layer">Layer</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/game/layer/mod.rs.html#32-42" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.simple_event" class="method"><code>fn <a href="#method.simple_event" class="fnname">simple_event</a>(<br> ctx: &mut EventCtx<'_>, <br> panel: &mut Panel<br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/mod.rs.html#33-41" title="goto source code">[src]</a></h4></div><h2 id="implementors" class="small-section-header">Implementors<a href="#implementors" class="anchor"></a></h2><div class="item-list" id="implementors-list"><h3 id="impl-Layer" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/elevation/struct.ElevationContours.html" title="struct game::layer::elevation::ElevationContours">ElevationContours</a></code><a href="#impl-Layer" class="anchor"></a><a class="srclink" href="../../src/game/layer/elevation.rs.html#161-194" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name" class="method hidden"><code>fn <a href="#method.name" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/elevation.rs.html#162-164" title="goto source code">[src]</a></h4><h4 id="method.event" class="method hidden"><code>fn <a href="#method.event" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/elevation.rs.html#165-181" title="goto source code">[src]</a></h4><h4 id="method.draw" class="method hidden"><code>fn <a href="#method.draw" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#182-190" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap" class="method hidden"><code>fn <a href="#method.draw_minimap" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#191-193" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-1" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/elevation/struct.SteepStreets.html" title="struct game::layer::elevation::SteepStreets">SteepStreets</a></code><a href="#impl-Layer-1" class="anchor"></a><a class="srclink" href="../../src/game/layer/elevation.rs.html#17-48" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-1" class="method hidden"><code>fn <a href="#method.name-1" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/elevation.rs.html#18-20" title="goto source code">[src]</a></h4><h4 id="method.event-1" class="method hidden"><code>fn <a href="#method.event-1" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/elevation.rs.html#21-33" title="goto source code">[src]</a></h4><h4 id="method.draw-1" class="method hidden"><code>fn <a href="#method.draw-1" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#34-44" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-1" class="method hidden"><code>fn <a href="#method.draw_minimap-1" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/elevation.rs.html#45-47" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-2" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/favorites/struct.ShowFavorites.html" title="struct game::layer::favorites::ShowFavorites">ShowFavorites</a></code><a href="#impl-Layer-2" class="anchor"></a><a class="srclink" href="../../src/game/layer/favorites.rs.html#59-73" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-2" class="method hidden"><code>fn <a href="#method.name-2" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/favorites.rs.html#60-62" title="goto source code">[src]</a></h4><h4 id="method.event-2" class="method hidden"><code>fn <a href="#method.event-2" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/favorites.rs.html#63-65" title="goto source code">[src]</a></h4><h4 id="method.draw-2" class="method hidden"><code>fn <a href="#method.draw-2" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, _: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/favorites.rs.html#66-69" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-2" class="method hidden"><code>fn <a href="#method.draw_minimap-2" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/favorites.rs.html#70-72" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-3" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/map/struct.BikeActivity.html" title="struct game::layer::map::BikeActivity">BikeActivity</a></code><a href="#impl-Layer-3" class="anchor"></a><a class="srclink" href="../../src/game/layer/map.rs.html#22-69" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-3" class="method hidden"><code>fn <a href="#method.name-3" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/map.rs.html#23-25" title="goto source code">[src]</a></h4><h4 id="method.event-3" class="method hidden"><code>fn <a href="#method.event-3" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/map.rs.html#26-54" title="goto source code">[src]</a></h4><h4 id="method.draw-3" class="method hidden"><code>fn <a href="#method.draw-3" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#55-65" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-3" class="method hidden"><code>fn <a href="#method.draw_minimap-3" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#66-68" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-4" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/map/struct.CongestionCaps.html" title="struct game::layer::map::CongestionCaps">CongestionCaps</a></code><a href="#impl-Layer-4" class="anchor"></a><a class="srclink" href="../../src/game/layer/map.rs.html#347-400" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-4" class="method hidden"><code>fn <a href="#method.name-4" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/map.rs.html#348-350" title="goto source code">[src]</a></h4><h4 id="method.event-4" class="method hidden"><code>fn <a href="#method.event-4" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/map.rs.html#351-385" title="goto source code">[src]</a></h4><h4 id="method.draw-4" class="method hidden"><code>fn <a href="#method.draw-4" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#386-396" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-4" class="method hidden"><code>fn <a href="#method.draw_minimap-4" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#397-399" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-5" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/map/struct.Static.html" title="struct game::layer::map::Static">Static</a></code><a href="#impl-Layer-5" class="anchor"></a><a class="srclink" href="../../src/game/layer/map.rs.html#178-196" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-5" class="method hidden"><code>fn <a href="#method.name-5" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/map.rs.html#179-181" title="goto source code">[src]</a></h4><h4 id="method.event-5" class="method hidden"><code>fn <a href="#method.event-5" class="fnname">event</a>(&mut self, ctx: &mut EventCtx<'_>, _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/map.rs.html#182-184" title="goto source code">[src]</a></h4><h4 id="method.draw-5" class="method hidden"><code>fn <a href="#method.draw-5" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#185-192" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-5" class="method hidden"><code>fn <a href="#method.draw_minimap-5" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/map.rs.html#193-195" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-6" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/pandemic/struct.Pandemic.html" title="struct game::layer::pandemic::Pandemic">Pandemic</a></code><a href="#impl-Layer-6" class="anchor"></a><a class="srclink" href="../../src/game/layer/pandemic.rs.html#24-60" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-6" class="method hidden"><code>fn <a href="#method.name-6" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#25-27" title="goto source code">[src]</a></h4><h4 id="method.event-6" class="method hidden"><code>fn <a href="#method.event-6" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#28-50" title="goto source code">[src]</a></h4><h4 id="method.draw-6" class="method hidden"><code>fn <a href="#method.draw-6" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#51-56" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-6" class="method hidden"><code>fn <a href="#method.draw_minimap-6" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/pandemic.rs.html#57-59" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-7" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/parking/struct.Efficiency.html" title="struct game::layer::parking::Efficiency">Efficiency</a></code><a href="#impl-Layer-7" class="anchor"></a><a class="srclink" href="../../src/game/layer/parking.rs.html#311-342" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-7" class="method hidden"><code>fn <a href="#method.name-7" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/parking.rs.html#312-314" title="goto source code">[src]</a></h4><h4 id="method.event-7" class="method hidden"><code>fn <a href="#method.event-7" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/parking.rs.html#315-330" title="goto source code">[src]</a></h4><h4 id="method.draw-7" class="method hidden"><code>fn <a href="#method.draw-7" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#331-338" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-7" class="method hidden"><code>fn <a href="#method.draw_minimap-7" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#339-341" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-8" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/parking/struct.Occupancy.html" title="struct game::layer::parking::Occupancy">Occupancy</a></code><a href="#impl-Layer-8" class="anchor"></a><a class="srclink" href="../../src/game/layer/parking.rs.html#28-78" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-8" class="method hidden"><code>fn <a href="#method.name-8" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/parking.rs.html#29-31" title="goto source code">[src]</a></h4><h4 id="method.event-8" class="method hidden"><code>fn <a href="#method.event-8" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/parking.rs.html#32-66" title="goto source code">[src]</a></h4><h4 id="method.draw-8" class="method hidden"><code>fn <a href="#method.draw-8" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#67-74" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-8" class="method hidden"><code>fn <a href="#method.draw_minimap-8" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/parking.rs.html#75-77" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-9" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/population/struct.PopulationMap.html" title="struct game::layer::population::PopulationMap">PopulationMap</a></code><a href="#impl-Layer-9" class="anchor"></a><a class="srclink" href="../../src/game/layer/population.rs.html#23-59" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-9" class="method hidden"><code>fn <a href="#method.name-9" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/population.rs.html#24-26" title="goto source code">[src]</a></h4><h4 id="method.event-9" class="method hidden"><code>fn <a href="#method.event-9" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/population.rs.html#27-49" title="goto source code">[src]</a></h4><h4 id="method.draw-9" class="method hidden"><code>fn <a href="#method.draw-9" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/population.rs.html#50-55" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-9" class="method hidden"><code>fn <a href="#method.draw_minimap-9" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/population.rs.html#56-58" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-10" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Backpressure.html" title="struct game::layer::traffic::Backpressure">Backpressure</a></code><a href="#impl-Layer-10" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#27-49" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-10" class="method hidden"><code>fn <a href="#method.name-10" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#28-30" title="goto source code">[src]</a></h4><h4 id="method.event-10" class="method hidden"><code>fn <a href="#method.event-10" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#31-37" title="goto source code">[src]</a></h4><h4 id="method.draw-10" class="method hidden"><code>fn <a href="#method.draw-10" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#38-45" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-10" class="method hidden"><code>fn <a href="#method.draw_minimap-10" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#46-48" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-11" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.CompareThroughput.html" title="struct game::layer::traffic::CompareThroughput">CompareThroughput</a></code><a href="#impl-Layer-11" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#262-350" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-11" class="method hidden"><code>fn <a href="#method.name-11" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#263-265" title="goto source code">[src]</a></h4><h4 id="method.event-11" class="method hidden"><code>fn <a href="#method.event-11" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#266-335" title="goto source code">[src]</a></h4><h4 id="method.draw-11" class="method hidden"><code>fn <a href="#method.draw-11" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#336-346" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-11" class="method hidden"><code>fn <a href="#method.draw_minimap-11" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#347-349" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-12" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Delay.html" title="struct game::layer::traffic::Delay">Delay</a></code><a href="#impl-Layer-12" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#561-590" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-12" class="method hidden"><code>fn <a href="#method.name-12" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#562-564" title="goto source code">[src]</a></h4><h4 id="method.event-12" class="method hidden"><code>fn <a href="#method.event-12" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#565-580" title="goto source code">[src]</a></h4><h4 id="method.draw-12" class="method hidden"><code>fn <a href="#method.draw-12" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#581-586" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-12" class="method hidden"><code>fn <a href="#method.draw_minimap-12" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#587-589" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-13" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Throughput.html" title="struct game::layer::traffic::Throughput">Throughput</a></code><a href="#impl-Layer-13" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#108-202" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-13" class="method hidden"><code>fn <a href="#method.name-13" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#109-111" title="goto source code">[src]</a></h4><h4 id="method.event-13" class="method hidden"><code>fn <a href="#method.event-13" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#112-187" title="goto source code">[src]</a></h4><h4 id="method.draw-13" class="method hidden"><code>fn <a href="#method.draw-13" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#188-198" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-13" class="method hidden"><code>fn <a href="#method.draw_minimap-13" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#199-201" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-14" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/traffic/struct.TrafficJams.html" title="struct game::layer::traffic::TrafficJams">TrafficJams</a></code><a href="#impl-Layer-14" class="anchor"></a><a class="srclink" href="../../src/game/layer/traffic.rs.html#428-450" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-14" class="method hidden"><code>fn <a href="#method.name-14" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#429-431" title="goto source code">[src]</a></h4><h4 id="method.event-14" class="method hidden"><code>fn <a href="#method.event-14" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/traffic.rs.html#432-438" title="goto source code">[src]</a></h4><h4 id="method.draw-14" class="method hidden"><code>fn <a href="#method.draw-14" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#439-446" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-14" class="method hidden"><code>fn <a href="#method.draw_minimap-14" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/traffic.rs.html#447-449" title="goto source code">[src]</a></h4></div><h3 id="impl-Layer-15" class="impl"><code class="in-band">impl Layer for <a class="struct" href="../../game/layer/transit/struct.TransitNetwork.html" title="struct game::layer::transit::TransitNetwork">TransitNetwork</a></code><a href="#impl-Layer-15" class="anchor"></a><a class="srclink" href="../../src/game/layer/transit.rs.html#14-50" title="goto source code">[src]</a></h3><div class="impl-items"><h4 id="method.name-15" class="method hidden"><code>fn <a href="#method.name-15" class="fnname">name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class="srclink" href="../../src/game/layer/transit.rs.html#15-17" title="goto source code">[src]</a></h4><h4 id="method.event-15" class="method hidden"><code>fn <a href="#method.event-15" class="fnname">event</a>(<br> &mut self, <br> ctx: &mut EventCtx<'_>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class="srclink" href="../../src/game/layer/transit.rs.html#18-38" title="goto source code">[src]</a></h4><h4 id="method.draw-15" class="method hidden"><code>fn <a href="#method.draw-15" class="fnname">draw</a>(&self, g: &mut GfxCtx<'_>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class="srclink" href="../../src/game/layer/transit.rs.html#39-46" title="goto source code">[src]</a></h4><h4 id="method.draw_minimap-15" class="method hidden"><code>fn <a href="#method.draw_minimap-15" class="fnname">draw_minimap</a>(&self, g: &mut GfxCtx<'_>)</code><a class="srclink" href="../../src/game/layer/transit.rs.html#47-49" title="goto source code">[src]</a></h4></div></div><span class="loading-content">Loading content...</span><script type="text/javascript" src="../../implementors/game/layer/trait.Layer.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game"></div>
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