abstreet/sim/Cargo.toml
Orestis ec29ade70e
Pandemic modeling (#46)
* i think I managed to add a field that analyses who stands at a bus stop

* draining the people at waiting a bus stop in analytics and resturning the stopid, pedestrianid and times of arrival and leave

* trying to add sccache to see if it speeds up the compil

* small update

* need libm to have the erf function

* added pandemic stuff

* must check probabilities bug with them

* removed explicit sane state and refactored probas to correct bug. looks to be working. added info about pandemic situation

* moved the code of transition E/I/R

* i think its working now. every time we check for a dt around t0 + tinf

* updated value

* removed warning from mutable_borrow_reservation_conflict

* updated comments

* started adpting code

* refactoring models

* game compiles. must still adapt overla

* corrected bug

* added count of different catergories of people

* added quarantined state to see how it work but nothing implemented yet. trying to generalize a bit parameters

* made the model a bit more generic. not there yet though

* corrected bug

* rustfmt

* Update game/src/common/overlays.rs

Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>

* Update sim/src/pmodel/mod.rs

Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>

* Update sim/src/pandemic.rs

Co-Authored-By: Dustin Carlino <dabreegster@gmail.com>

* corrected compilation error. and bug

* modified the dir structure

Co-authored-by: Dustin Carlino <dabreegster@gmail.com>
2020-04-05 13:41:37 -07:00

18 lines
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TOML

[package]
name = "sim"
version = "0.1.0"
authors = ["Dustin Carlino <dabreegster@gmail.com>"]
edition = "2018"
[dependencies]
abstutil = { path = "../abstutil" }
derivative = "1.0.0"
geom = { path = "../geom" }
instant = "0.1.2"
map_model = { path = "../map_model" }
rand = "0.7.0"
rand_xorshift = "0.2.0"
serde = "1.0.98"
serde_derive = "1.0.98"
libm = "0.2.1"