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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `walking` mod in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, walking"><title>sim::mechanics::walking - Rust</title><link rel="stylesheet" type="text/css" href="../../../normalize.css"><link rel="stylesheet" type="text/css" href="../../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../../ayu.css" disabled ><script id="default-settings"></script><script src="../../../storage.js"></script><script src="../../../crates.js"></script><noscript><link rel="stylesheet" href="../../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../../sim/index.html'><div class='logo-container rust-logo'><img src='../../../rust-logo.png' alt='logo'></div></a><p class="location">Module walking</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#constants">Constants</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../../index.html">sim</a>::<wbr><a href="../index.html">mechanics</a></p><div id="sidebar-vars" data-name="walking" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../../settings.html"><img src="../../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../../index.html">sim</a>::<wbr><a href="../index.html">mechanics</a>::<wbr><a class="mod" href="">walking</a><button id="copy-path" onclick="copy_path(this)">⎘</button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../../src/sim/mechanics/walking.rs.html#1-905" title="goto source code">[src]</a></span></h1><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.Pedestrian.html" title="sim::mechanics::walking::Pedestrian struct">Pedestrian</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.WalkingSimState.html" title="sim::mechanics::walking::WalkingSimState struct">WalkingSimState</a></td><td class="docblock-short"><p>Simulates pedestrians. Unlike vehicles, pedestrians can move bidirectionally on sidewalks and
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just “ghost” through each other. There’s no queueing or slowdown when many people are
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overlapping. They’re simply grouped together into a DrawPedCrowdInput for rendering.</p>
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</td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
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<table><tr class="module-item"><td><a class="enum" href="enum.PedState.html" title="sim::mechanics::walking::PedState enum">PedState</a></td><td class="docblock-short"></td></tr></table><h2 id="constants" class="section-header"><a href="#constants">Constants</a></h2>
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<table><tr class="module-item"><td><a class="constant" href="constant.TIME_TO_FINISH_BIKING.html" title="sim::mechanics::walking::TIME_TO_FINISH_BIKING constant">TIME_TO_FINISH_BIKING</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="constant" href="constant.TIME_TO_START_BIKING.html" title="sim::mechanics::walking::TIME_TO_START_BIKING constant">TIME_TO_START_BIKING</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<table><tr class="module-item"><td><a class="fn" href="fn.find_crowds.html" title="sim::mechanics::walking::find_crowds fn">find_crowds</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../../" data-current-crate="sim" data-search-index-js="../../../search-index.js" data-search-js="../../../search.js"></div>
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