Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
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Dustin Carlino 3a53380c46 Don't block after launching JSON viewer. Often I want to find an ID in
the JSON somewhere, then warp to it.
2021-07-06 11:49:44 -07:00
.github/workflows Upgrade to Rust 1.53 2021-06-17 23:04:35 -07:00
abstio Change the CityPicker to merge the list of maps and cities from the local filesystem and the manifest. 2021-06-25 19:37:42 -07:00
abstutil Serialize trimmed f64's in the geom crate as i32, since the f64's are 2021-06-30 06:35:42 -07:00
cloud Rewrite the heuristics for stop signs. Similar to traffic signals, only 2021-05-27 15:37:46 -07:00
collisions Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
convert_osm Better stop sign placement -- degenerate roads shouldn't get them. Not 2021-06-22 17:05:18 -07:00
data Start importing a piece of Sao Paulo for a collaboration. 2021-07-06 10:57:53 -07:00
fifteen_min Fix some clippy warnings 2021-06-16 16:21:35 -07:00
game Don't block after launching JSON viewer. Often I want to find an ID in 2021-07-06 11:49:44 -07:00
geom Fix a crash in the trip info panel. If you happen to open a trip of a 2021-07-03 08:28:16 -07:00
headless Some fixups to the regenerated data from the past two commits: 2021-07-05 17:51:40 -07:00
importer Start importing a piece of Sao Paulo for a collaboration. 2021-07-06 10:57:53 -07:00
kml CLI flag to start in the KML viewer for convenience 2021-06-16 11:14:17 -07:00
map_editor Mark individual road segments as junctions or not in the RawMap editor. The RawMap can be saved temporarily and converted fully, effectively resulting in a local workflow for quickly trying out geometry edits in OSM without upstreaming anything. 2021-05-18 15:23:28 -07:00
map_gui Start importing a piece of Sao Paulo for a collaboration. 2021-07-06 10:57:53 -07:00
map_model Some fixups to the regenerated data from the past two commits: 2021-07-05 17:51:40 -07:00
osm_viewer Upgrade more dependencies. 2021-05-22 16:36:57 -07:00
parking_mapper Upgrade to Rust 1.53 2021-06-17 23:04:35 -07:00
popdat Fix some clippy warnings 2021-06-16 16:21:35 -07:00
release Update links to docs after some reorg in the other repo 2021-06-12 13:38:38 -07:00
santa Upgrade to Rust 1.53 2021-06-17 23:04:35 -07:00
sim Fix a bug with both regular and infinite parking. If two cars enter a 2021-07-05 22:27:21 -07:00
sumo Fix some clippy warnings 2021-06-16 16:21:35 -07:00
tests Some fixups to the regenerated data from the past two commits: 2021-07-05 17:51:40 -07:00
traffic_seitan Add a debug tool to dump JSON for different objects and open up with an external viewer. [rebuild] [release] 2021-07-04 15:32:49 -07:00
traffic_signal_data Stop building huge_seattle twice in the importer workflow 2021-06-25 12:18:04 -07:00
updater Some fixups to the regenerated data from the past two commits: 2021-07-05 17:51:40 -07:00
videos Delete mdbook. It's been split out to https://github.com/a-b-street/docs 2021-01-31 15:44:41 -08:00
web Just trigger [rebuild] [release] 2021-06-06 14:32:59 -07:00
widgetry Label contingency matrix axes 2021-06-23 10:13:51 -07:00
widgetry_demo Upgrade more dependencies. 2021-05-22 16:36:57 -07:00
.dockerignore Create a Docker image to run the map importer in the almighty cloud. #326 2021-05-06 17:35:58 -07:00
.gitignore Start importing a piece of Sao Paulo for a collaboration. 2021-07-06 10:57:53 -07:00
Cargo.lock Switch to updated fast_paths 2021-07-04 14:34:20 -07:00
Cargo.toml Update dependencies (#656) 2021-05-22 16:23:06 -07:00
import.sh Two slight adjustments to speed up the map importer development 2021-06-24 12:13:47 -07:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
README.md new release 2021-07-04 16:33:14 -07:00
rgrep.sh Download only the cities specified in the UI map updater. 2021-04-19 17:55:42 -07:00

A/B Street

Ever been stuck in traffic on a bus, wondering why is there legal street parking instead of a dedicated bus lane? A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians. It works anywhere in the world, thanks to OpenStreetMap.

Show, don't tell

Alpha release trailer

Find a problem:

exploring_traffic

Make some changes:

editing_map

Measure the effects:

evaluating_impacts

Documentation

Roadmap and contributing

See the roadmap for current work, and all of the ways to contribute. Follow r/abstreet for weekly updates or @CarlinoDustin for occasional videos of recent progress.

Project mission

If you fix some traffic problem while playing A/B Street, my ultimate goal is for your changes to become a real proposal for adjusting Seattle's infrastructure. A/B Street is of course a game, using a simplified approach to traffic modeling, so city governments still have to evaluate proposals using their existing methods. A/B Street is intended as a conversation starter and tool to communicate ideas with interactive visualizations.

Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that always backs up or a certain set of poorly timed walk signals. Laura Adler writes:

"Only with simple, accessible simulation programs can citizens become active generators of their own urban visions, not just passive recipients of options laid out by government officials."

Existing urban planning software is either proprietary or hard to use. A/B Street strives to be highly accessible, by being a fun, engaging game. See here for more guiding principles.

Credits

Core team:

See full credits