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70 lines
2.6 KiB
Markdown
70 lines
2.6 KiB
Markdown
# A/B Street Instructions
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General disclaimer: This is a very rough demo. The user interface is clunky, and
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gameplay is not cohesively tied together yet. Please email
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<dabreegster@gmail.com> or
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[file a Github issue](https://github.com/dabreegster/abstreet/issues/) if you
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hit problems.
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## Installing the game
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Grab a pre-built binary release -- updated every Sunday, announced at
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[r/abstreet](http://old.reddit.com/r/abstreet):
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- Windows:
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https://github.com/dabreegster/abstreet/releases/download/v0.1.33/abstreet_windows_v0_1_33.zip
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- Mac:
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https://github.com/dabreegster/abstreet/releases/download/v0.1.33/abstreet_mac_v0_1_33.zip
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- Linux:
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https://github.com/dabreegster/abstreet/releases/download/v0.1.33/abstreet_linux_v0_1_33.zip
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Unzip the folder, then run `play_abstreet.sh` or `play_abstreet.bat`. On
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Windows, you'll probably get a warning about running software from an unknown
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publisher.
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Or you can [build from source](/docs/dev.md).
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## Playing the game
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General controls:
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- Click and drag to move
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- Scroll wheel or touchpad to zoom
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- Click an object to see more actions
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- The bottom bar shows key shortcuts
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Things to try:
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- The tutorial introduces many controls and mechanics.
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- In sandbox mode, select an intersection, and spawn agents.
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- Change the default "random" traffic in sandbox mode to "weekday" to see
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realistic trips over a full weekday.
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- The weekday traffic scenario should complete successfully on the small
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montlake map. On other maps, it currently gridlocks or crashes. Most of
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these are known issues.
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- Go to edit mode (note this will reset the simulation). Select a lane type at
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the top, then hover over a lane and press **space** to change it. Deselect the
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lane tool, then click an intersection to edit stop signs or traffic signals.
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- Go back to the main menu and pick a challenge. Eventually these will be very
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self-guided, but there are various problems with all of them right now.
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## Data source licensing
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A/B Street binary releases contain pre-built maps that combine data from:
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- OpenStreetMap (https://www.openstreetmap.org/copyright)
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- King County metro
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(https://www.kingcounty.gov/depts/transportation/metro/travel-options/bus/app-center/terms-of-use.aspx)
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- City of Seattle GIS program
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(https://www.opendatacommons.org/licenses/pddl/1.0/)
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- https://github.com/seattleio/seattle-boundaries-data
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(https://creativecommons.org/publicdomain/zero/1.0/)
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- Puget Sound Regional Council
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(https://www.psrc.org/activity-based-travel-model-soundcast)
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- USGS SRTM
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Other binary data bundled in:
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- DejaVuSans.ttf (https://dejavu-fonts.github.io/License.html)
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- Roboto-Regular.ttf (https://fonts.google.com/specimen/Roboto, Apache license)
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