abstreet/sim/src
2020-12-24 15:52:00 -08:00
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bin Track some very basic stats on how many events we're processing. #368 2020-10-19 19:12:19 -05:00
make Lift SimpleState to widgetry, since it doesn't depend on any details of 2020-12-17 12:23:57 -08:00
mechanics 15 min tool: Optionally don't allow walking on shoulders. #393 2020-12-24 15:52:00 -08:00
pandemic Reduce visibility of some sim crate stuff. #258 2020-11-19 14:53:27 -08:00
sim Simplify path trace API -- nobody needs dist_ahead. I think that was originally meant to be a performance trick to only draw the next little bit of a route 2020-12-16 16:09:11 -08:00
analytics.rs Simplify TripPhase now that PathRequest is embedded in the Path 2020-12-16 13:02:59 -08:00
cap.rs Refactor: Store the input PathRequest inside the resulting Path. This 2020-12-16 12:55:57 -08:00
events.rs Plumb the intended TripMode for cancelled trips; instead make the trip duration optional. Breaking change for anyone using the API. Makes way more sense. [rebuild] [release] 2020-11-22 11:21:44 -08:00
lib.rs Make the one-mode path guesses more precise in their start/end locations. Noticeable effect is in the freeform agent spawner, the paths actually go between buildings now, instead of lane starts. 2020-12-16 15:49:03 -08:00
recorder.rs Reduce visibility of some sim crate stuff. #258 2020-11-19 14:53:27 -08:00
render.rs Build a quadtree of unzoomed agents while drawing, to later speedup mouseover. This seems to make performance fine in debug mode, so get rid of the flag guarding of this feature! [rebuild] 2020-10-20 11:38:38 -07:00
router.rs Simplify CreateCar, using the PathRequest embedded in the router's Path 2020-12-16 13:23:33 -08:00
scheduler.rs Remove some old savestating optimizations from the simulation. The 2020-11-24 15:38:20 -08:00
transit.rs Simplify CreateCar, using the PathRequest embedded in the router's Path 2020-12-16 13:23:33 -08:00
trips.rs Simplify CreateCar, using the PathRequest embedded in the router's Path 2020-12-16 13:23:33 -08:00