Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
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Dustin Carlino 3de821f1b8 Clear day, cloudy imports. #326
- fix self-destruct command
- ship a GDAL-enabled importer and rebuild everything for Seattle, like
  the normal local process

I'm pretty sure the full process should succeed now. Next step is
figuring out a process for finalizing the changed output files in S3.
2021-05-18 14:07:40 -07:00
.github/workflows Trim down the .zip build to only include Montlake -- that's it. [rebuild] 2021-04-20 16:10:17 -07:00
abstio Give up on Docker and AWS Batch to bulk import cities. Switch to static 2021-05-18 09:50:28 -07:00
abstutil Prefer slices over reference to owned type 2021-05-15 14:24:08 -07:00
cloud Clear day, cloudy imports. #326 2021-05-18 14:07:40 -07:00
collisions Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
convert_osm Remove outdated exception 2021-05-15 14:24:08 -07:00
data Clear day, cloudy imports. #326 2021-05-18 14:07:40 -07:00
fifteen_min size horizontal-divider WRT its parent size, not absolute window size 2021-05-17 18:19:06 -07:00
game In the travel times dash, retain the scroll state when toggling filters 2021-05-17 18:19:06 -07:00
geom Automatically save/restore user settings. #216 2021-05-17 10:34:13 -07:00
headless Prefer slices over reference to owned type 2021-05-15 14:24:08 -07:00
importer Give up on Docker and AWS Batch to bulk import cities. Switch to static 2021-05-18 09:50:28 -07:00
kml Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
map_editor cargo fmt 2021-05-15 16:28:50 -07:00
map_gui Reorganize canvas settings, so that they can actually be saved. #216 2021-05-17 13:12:45 -07:00
map_model cargo fmt 2021-05-15 16:28:50 -07:00
osm_viewer size horizontal-divider WRT its parent size, not absolute window size 2021-05-17 18:19:06 -07:00
parking_mapper Reorganize canvas settings, so that they can actually be saved. #216 2021-05-17 13:12:45 -07:00
popdat Prefer slices over reference to owned type 2021-05-15 14:24:08 -07:00
release Add fire icon to tutorial 2021-05-15 14:00:55 -07:00
santa Reorganize canvas settings, so that they can actually be saved. #216 2021-05-17 13:12:45 -07:00
sim cargo fmt 2021-05-15 16:28:50 -07:00
sumo Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
tests Fix most clippy warnings (#646) 2021-05-14 17:31:32 -07:00
traffic_seitan Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
traffic_signal_data Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
updater Give up on Docker and AWS Batch to bulk import cities. Switch to static 2021-05-18 09:50:28 -07:00
videos Delete mdbook. It's been split out to https://github.com/a-b-street/docs 2021-01-31 15:44:41 -08:00
web update web docs 2021-04-25 10:30:36 -07:00
widgetry size horizontal-divider WRT its parent size, not absolute window size 2021-05-17 18:19:06 -07:00
widgetry_demo Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
.dockerignore Create a Docker image to run the map importer in the almighty cloud. #326 2021-05-06 17:35:58 -07:00
.gitignore Import Auckland... even though the coastline is a bit missing 2021-05-11 11:55:54 -07:00
Cargo.lock Refactor file picker 2021-05-16 10:51:03 -07:00
Cargo.toml Fix flatgeobuf dependency, which was bringing in native SSL bindings. Closes #519 2021-02-18 10:28:11 -08:00
import.sh Attempt to display the Timer progress and logs in separate parts of the screen when running the importer. #262 2021-01-21 19:57:38 -08:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
README.md fix web build 2021-05-16 17:16:55 -07:00
rgrep.sh Download only the cities specified in the UI map updater. 2021-04-19 17:55:42 -07:00

A/B Street

Ever been stuck in traffic on a bus, wondering why is there legal street parking instead of a dedicated bus lane? A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians. It works anywhere in the world, thanks to OpenStreetMap.

Show, don't tell

Alpha release trailer

Find a problem:

exploring_traffic

Make some changes:

editing_map

Measure the effects:

evaluating_impacts

Documentation

Roadmap and contributing

See the roadmap for current work, including ways to help. If you want to bring this to your city or if you're skilled in design, traffic simulation, data visualization, or civic/government outreach, please contact Dustin Carlino at dabreegster@gmail.com. Follow r/abstreet for weekly updates or @CarlinoDustin for occasional videos of recent progress.

Project mission

If you fix some traffic problem while playing A/B Street, my ultimate goal is for your changes to become a real proposal for adjusting Seattle's infrastructure. A/B Street is of course a game, using a simplified approach to traffic modeling, so city governments still have to evaluate proposals using their existing methods. A/B Street is intended as a conversation starter and tool to communicate ideas with interactive visualizations.

Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that always backs up or a certain set of poorly timed walk signals. Laura Adler writes:

"Only with simple, accessible simulation programs can citizens become active generators of their own urban visions, not just passive recipients of options laid out by government officials."

Existing urban planning software is either proprietary or hard to use. A/B Street strives to be highly accessible, by being a fun, engaging game. See here for more guiding principles.

Credits

Core team:

Others:

Data: