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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Once a Map exists, the player can edit it in the UI (producing `MapEdits` in-memory), then save the changes to a file (as `PermanentMapEdits`). See https://a-b-street.github.io/docs/tech/map/edits.html."><meta name="keywords" content="rust, rustlang, rust-lang, edits"><title>map_model::edits - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../../dark.css" disabled><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../../storage.js"></script><script defer src="../../main.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../../favicon.svg"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">&#9776;</button><a class="sidebar-logo" href="../../map_model/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></div></a><h2 class="location"></h2></nav><nav class="sidebar"><a class="sidebar-logo" href="../../map_model/index.html"><div class="logo-container"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></div></a><h2 class="location"><a href="#">Module edits</a></h2><div class="sidebar-elems"><section><div class="block"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#functions">Functions</a></li></ul></div></section></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../../map_model/index.html"><img class="rust-logo" src="../../rust-logo.svg" alt="logo"></a><nav class="sub"><form class="search-form"><div class="search-container"><span></span><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><button type="button">?</button></div><div id="settings-menu" tabindex="-1"><a href="../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../wheel.svg"></a></div></div></form></nav></div><section id="main-content" class="content"><div class="main-heading"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_model</a>::<wbr><a class="mod" href="#">edits</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span></h1><span class="out-of-band"><a class="srclink" href="../../src/map_model/edits/mod.rs.html#1-1004">source</a> · <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Once a Map exists, the player can edit it in the UI (producing <code>MapEdits</code> in-memory), then save
the changes to a file (as <code>PermanentMapEdits</code>). See
<a href="https://a-b-street.github.io/docs/tech/map/edits.html">https://a-b-street.github.io/docs/tech/map/edits.html</a>.</p>
</div></details><h2 id="reexports" class="small-section-header"><a href="#reexports">Re-exports</a></h2><div class="item-table"><div class="item-row"><div class="item-left import-item" id="reexport.PermanentMapEdits"><code>pub use self::perma::<a class="struct" href="perma/struct.PermanentMapEdits.html" title="struct map_model::edits::perma::PermanentMapEdits">PermanentMapEdits</a>;</code></div><div class="item-right docblock-short"></div></div></div><h2 id="modules" class="small-section-header"><a href="#modules">Modules</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="mod" href="compat/index.html" title="map_model::edits::compat mod">compat</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="mod" href="perma/index.html" title="map_model::edits::perma mod">perma</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.EditCrosswalks.html" title="map_model::edits::EditCrosswalks struct">EditCrosswalks</a></div><div class="item-right docblock-short"><p>This must contain all crossing turns at one intersection, each mapped either to Crosswalk or
UnmarkedCrossing</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.EditEffects.html" title="map_model::edits::EditEffects struct">EditEffects</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.EditRoad.html" title="map_model::edits::EditRoad struct">EditRoad</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="struct" href="struct.MapEdits.html" title="map_model::edits::MapEdits struct">MapEdits</a></div><div class="item-right docblock-short"><p>Represents changes to a map. Note this isnt serializable thats what <code>PermanentMapEdits</code>
does.</p>
</div></div></div><h2 id="enums" class="small-section-header"><a href="#enums">Enums</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.EditCmd.html" title="map_model::edits::EditCmd enum">EditCmd</a></div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="enum" href="enum.EditIntersection.html" title="map_model::edits::EditIntersection enum">EditIntersection</a></div><div class="item-right docblock-short"></div></div></div><h2 id="functions" class="small-section-header"><a href="#functions">Functions</a></h2><div class="item-table"><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.fix_building_driveways.html" title="map_model::edits::fix_building_driveways fn">fix_building_driveways</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"><p>Recalculate the driveways of some buildings after map edits.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.fix_parking_lot_driveways.html" title="map_model::edits::fix_parking_lot_driveways fn">fix_parking_lot_driveways</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"><p>Recalculate the driveways of some parking lots after map edits.</p>
</div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.modify_lanes.html" title="map_model::edits::modify_lanes fn">modify_lanes</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.recalculate_intersection_polygon.html" title="map_model::edits::recalculate_intersection_polygon fn">recalculate_intersection_polygon</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div><div class="item-row"><div class="item-left module-item"><a class="fn" href="fn.recalculate_turns.html" title="map_model::edits::recalculate_turns fn">recalculate_turns</a><span title="Restricted Visibility">&nbsp;🔒</span> </div><div class="item-right docblock-short"></div></div></div></section></div></main><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_model" data-themes="ayu,dark,light" data-resource-suffix="" data-rustdoc-version="1.64.0 (a55dd71d5 2022-09-19)" ></div></body></html>