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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `common` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, common"><title>game::common - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Module common</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class='location'><a href='../index.html'>game</a></p><script>window.sidebarCurrent = {name: 'common', ty: 'mod', relpath: '../'};</script><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../../src/game/common/mod.rs.html#1-478' title='goto source code'>[src]</a></span><span class='in-band'>Module <a href='../index.html'>game</a>::<wbr><a class="mod" href=''>common</a></span></h1><h2 id='reexports' class='section-header'><a href="#reexports">Re-exports</a></h2>
<table><tr><td><code>pub use self::minimap::<a class="struct" href="../../game/common/minimap/struct.MinimapController.html" title="struct game::common::minimap::MinimapController">MinimapController</a>;</code></td></tr><tr><td><code>pub use self::warp::<a class="struct" href="../../game/common/warp/struct.Warping.html" title="struct game::common::warp::Warping">Warping</a>;</code></td></tr></table><h2 id='modules' class='section-header'><a href="#modules">Modules</a></h2>
<table><tr class='module-item'><td><a class="mod" href="minimap/index.html" title='game::common::minimap mod'>minimap</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="mod" href="warp/index.html" title='game::common::warp mod'>warp</a></td><td class='docblock-short'></td></tr></table><h2 id='structs' class='section-header'><a href="#structs">Structs</a></h2>
<table><tr class='module-item'><td><a class="struct" href="struct.CommonState.html" title='game::common::CommonState struct'>CommonState</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="struct" href="struct.SimpleStateWrapper.html" title='game::common::SimpleStateWrapper struct'>SimpleStateWrapper</a></td><td class='docblock-short'></td></tr></table><h2 id='traits' class='section-header'><a href="#traits">Traits</a></h2>
<table><tr class='module-item'><td><a class="trait" href="trait.SimpleState.html" title='game::common::SimpleState trait'>SimpleState</a></td><td class='docblock-short'><p>Many game states fit a pattern of managing a single panel, handling mouseover events, and other
interactions on the map. Implementing this instead of <code>State</code> reduces some boilerplate.</p>
</td></tr></table><h2 id='functions' class='section-header'><a href="#functions">Functions</a></h2>
<table><tr class='module-item'><td><a class="fn" href="fn.checkbox_per_mode.html" title='game::common::checkbox_per_mode fn'>checkbox_per_mode</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.cmp_duration_shorter.html" title='game::common::cmp_duration_shorter fn'>cmp_duration_shorter</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.color_for_agent_type.html" title='game::common::color_for_agent_type fn'>color_for_agent_type</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.color_for_mode.html" title='game::common::color_for_mode fn'>color_for_mode</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.color_for_trip_phase.html" title='game::common::color_for_trip_phase fn'>color_for_trip_phase</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.hotkey_btn.html" title='game::common::hotkey_btn fn'>hotkey_btn</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.intersections_from_roads.html" title='game::common::intersections_from_roads fn'>intersections_from_roads</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.list_names.html" title='game::common::list_names fn'>list_names</a></td><td class='docblock-short'></td></tr><tr class='module-item'><td><a class="fn" href="fn.tool_panel.html" title='game::common::tool_panel fn'>tool_panel</a></td><td class='docblock-short'></td></tr></table></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html>