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<h1 class="fqn"><span class="in-band">Constant <a href="index.html">sim</a>::<wbr><a class="constant" href="#">SPAWN_DIST</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span></h1><span class="out-of-band"><a class="srclink" href="../src/sim/lib.rs.html#86">source</a> · <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span></div><div class="docblock item-decl"><pre class="rust const"><code>pub(crate) const SPAWN_DIST: <a class="struct" href="../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>;</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>When spawning at borders, start the front of the vehicle this far along and gradually appear.
Getting too close to EPSILON_DIST can lead to get_draw_car having no geometry at all.</p>
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