Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
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2018-10-24 14:59:22 -07:00
abstutil refactor log adaptor stuff 2018-10-21 11:32:17 -07:00
analyze_code few more steps on the static analysis; realizing how hard it might be 2018-09-05 09:29:36 -07:00
control bring in footways... actually disable it, they'll need more work 2018-10-18 12:20:54 -07:00
convert_osm bring in footways... actually disable it, they'll need more work 2018-10-18 12:20:54 -07:00
docs catching simulation panics in the UI, to print some debug info before dying 2018-10-24 13:19:13 -07:00
editor oops, nondeterminism in map model routes 2018-10-24 14:28:56 -07:00
ezgui draw_text_at centers the text box 2018-10-23 13:56:04 -07:00
geom ped trace_routes were wrong for contraflow steps 2018-10-22 13:16:30 -07:00
gtfs start animating the lines 2018-10-06 14:30:57 -07:00
halloween clean up Pt2D::from_gps API 2018-10-17 13:14:10 -07:00
headless refactor log adaptor stuff 2018-10-21 11:32:17 -07:00
kml wrote a few tests of parking 2018-08-19 18:07:28 -07:00
map_model eliminate bus stops that dont line up with short driving lanes 2018-10-24 14:59:22 -07:00
playground_gui clean up ezgui draw() API and hide window size inside ezgui entirely 2018-10-06 11:52:08 -07:00
precompute moving precompute binary to its own crate, adding logging 2018-10-21 11:37:30 -07:00
sim eliminate bus stops that dont line up with short driving lanes 2018-10-24 14:59:22 -07:00
tmp_gfx messing around slightly with the experimental gfx crate 2018-09-18 07:47:03 -07:00
.gitignore script to save all the maps with edits. no loading yet 2018-10-20 09:02:44 -07:00
Cargo.toml moving precompute binary to its own crate, adding logging 2018-10-21 11:37:30 -07:00
CONTRIBUTING.md Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
fmt.sh repeating determinism tests for both driving models 2018-08-04 13:25:09 -07:00
import.sh wait, where did the parcels all go? 2018-10-23 13:27:16 -07:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
precompute.sh moving precompute binary to its own crate, adding logging 2018-10-21 11:37:30 -07:00
README.md updating README and trimming license declarations 2018-06-03 17:56:53 -07:00
rgrep.sh adjusting logging to not include debug by default 2018-10-06 12:21:12 -07:00
test_all.sh WIP load gtfs 2018-09-06 14:59:02 -07:00

A/B Street

A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians.

This is not an officially supported Google product. Google owns the copyright to this work, but is otherwise unaffiliated with it.

This is currently an experimental project. Please contact me at dabreegster@gmail.com if you're interested in the premise of this game.