abstreet/game
Dustin Carlino 463ed7022e small fixes/cleanups to map layer:
- print highest cost in heatmap over all turns
- rm defunct label support for roads/bldgs
- trim out unused methods from Map
- making spawner go through sim layer to get paths, consolidating a bit
2019-11-18 10:33:36 -08:00
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assets haha, i uh, forgot the parking button. freudian slip? 2019-11-13 12:22:31 -08:00
src small fixes/cleanups to map layer: 2019-11-18 10:33:36 -08:00
build.rs rename the main editor crate to game -- map editing is just a tiny piece ;) 2019-09-07 13:09:09 -07:00
Cargo.toml make floodfiller show reachability based on PathConstraint. start new 2019-11-14 20:00:52 -08:00
compare_screencaps.sh rename the main editor crate to game -- map editing is just a tiny piece ;) 2019-09-07 13:09:09 -07:00
confirm_screencap.sh rename the main editor crate to game -- map editing is just a tiny piece ;) 2019-09-07 13:09:09 -07:00