Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
Go to file
2022-07-20 13:52:25 +02:00
.github Update to Rust 1.61 2022-05-21 17:17:02 +01:00
abstio Update a few dependencies to deal with some security vulnerabilities. [rebuild] [release] 2022-06-12 17:09:06 +01:00
abstutil Fix wasm build error that is somehow not showing up in abstreet web builds, only in bus_spotting 2022-05-31 10:18:11 +01:00
apps Fix typos 2022-07-16 08:55:39 +01:00
cli Refactor places writing GeoJSON (working around https://github.com/georust/geojson/issues/170) 2022-07-15 09:37:07 +01:00
cloud Convert updater to structopt. #745 2021-11-01 12:46:57 -07:00
collisions Upgrade to rust 1.56 and cutover to rust edition 2021 2021-10-21 09:38:06 -07:00
convert_osm Remove the street_network and import_streets crates from this repo. They now live in the osm2streets repo! https://github.com/a-b-street/osm2streets/issues/41 2022-07-08 21:49:23 +01:00
data Continue simplifying the LTN basemap: 2022-07-14 12:26:16 +01:00
geom Improve the performance of rendering road labels for a zoom level by 2022-07-16 16:21:43 +01:00
headless Fix typos 2022-07-16 08:55:39 +01:00
importer Shrink the boundary for Pune 2022-07-12 14:28:06 +01:00
kml Added trim to remove leading and trailing whitespaces 2022-04-27 13:52:10 +01:00
map_gui Improve the performance of rendering road labels for a zoom level by 2022-07-16 16:21:43 +01:00
map_model Fix typos 2022-07-16 08:55:39 +01:00
piggyback Fix typos 2022-07-16 08:55:39 +01:00
popdat Fix typos 2022-07-16 08:55:39 +01:00
raw_map Remove the street_network and import_streets crates from this repo. They now live in the osm2streets repo! https://github.com/a-b-street/osm2streets/issues/41 2022-07-08 21:49:23 +01:00
release Re-enable mac codesigning after fixing error in Apple dev account. #66 [rebuild] [release] 2022-07-15 20:42:34 +01:00
sim Fix typos 2022-07-16 08:55:39 +01:00
synthpop Feature to repeat days with noise on departure (#926) 2022-06-14 18:23:15 +01:00
tests Fix typos 2022-07-16 08:55:39 +01:00
traffic_seitan Convert other non-UI things from CmdArgs to structopt. #745 2021-10-26 12:02:40 -07:00
traffic_signal_data Update Seattle OSM data. 2022-05-02 11:04:49 +01:00
updater Update a few dependencies to deal with some security vulnerabilities. [rebuild] [release] 2022-06-12 17:09:06 +01:00
web Fix typos 2022-07-16 08:55:39 +01:00
widgetry Reduce the scroll speed on web 2022-07-20 13:52:25 +02:00
widgetry_demo Refactor UnitFmt constructors 2022-06-27 12:11:48 -05:00
.dockerignore Create a Docker image to run the map importer in the almighty cloud. #326 2021-05-06 17:35:58 -07:00
.gitignore Import Keighley 2022-06-21 13:56:55 +01:00
Cargo.lock Refactor places writing GeoJSON (working around https://github.com/georust/geojson/issues/170) 2022-07-15 09:37:07 +01:00
Cargo.toml Remove the street_network and import_streets crates from this repo. They now live in the osm2streets repo! https://github.com/a-b-street/osm2streets/issues/41 2022-07-08 21:49:23 +01:00
import.sh Split the importer into individual commands with structopt. #745 2021-10-25 13:02:00 -07:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
README.md new release 2022-07-15 21:39:18 +01:00
rgrep.sh Download only the cities specified in the UI map updater. 2021-04-19 17:55:42 -07:00

A/B Street

DOI

Ever been stuck in traffic on a bus, wondering why is there legal street parking instead of a dedicated bus lane? A/B Street is a project to plan, simulate, and communicate visions for making cities friendlier to people walking, biking, and taking public transit. We create software to simulate traffic, edit streets and intersections, plan bike networks, create low-traffic neighborhoods, and educate the public about 15-minute neighborhoods through games. The project works anywhere in the world, thanks to OpenStreetMap.

Videos

Documentation

Project mission

We amplify the efforts of individuals and advocacy groups who campaign to transition cities away from private motor vehicles. We believe in transparent and reproducible analysis, so all of our work is open source and based on public data. We believe everybody should have a voice in shaping their city, so our software aims to be easy to use.

Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that always backs up or a certain set of poorly timed walk signals. Laura Adler writes:

"Only with simple, accessible simulation programs can citizens become active generators of their own urban visions, not just passive recipients of options laid out by government officials."

Existing urban planning software is either proprietary or hard to use. A/B Street strives to be highly accessible, by being a fun, engaging game. See here for more guiding principles.

Credits

Core team:

See full credits

Contact dabreegster@gmail.com or follow @CarlinoDustin for updates.