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14 lines
7.4 KiB
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `info` mod in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, info"><title>game::info - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">☰</div><a href='../../game/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module info</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#reexports">Re-exports</a></li><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><p class="location"><a href="../index.html">game</a></p><div id="sidebar-vars" data-name="info" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><button type="button" class="help-button">?</button>
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<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">game</a>::<wbr><a class="mod" href="">info</a><button id="copy-path" onclick="copy_path(this)">⎘</button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span><a class="srclink" href="../../src/game/info/mod.rs.html#1-879" title="goto source code">[src]</a></span></h1><h2 id="reexports" class="section-header"><a href="#reexports">Re-exports</a></h2>
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<table><tr class="import-item"><td><code>pub use trip::<a class="struct" href="trip/struct.OpenTrip.html" title="struct game::info::trip::OpenTrip">OpenTrip</a>;</code></td><td class="docblock-short"></td></tr></table><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
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<table><tr class="module-item"><td><a class="mod" href="building/index.html" title="game::info::building mod">building</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="bus/index.html" title="game::info::bus mod">bus</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="debug/index.html" title="game::info::debug mod">debug</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="intersection/index.html" title="game::info::intersection mod">intersection</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="lane/index.html" title="game::info::lane mod">lane</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="parking_lot/index.html" title="game::info::parking_lot mod">parking_lot</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="person/index.html" title="game::info::person mod">person</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="trip/index.html" title="game::info::trip mod">trip</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
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<table><tr class="module-item"><td><a class="struct" href="struct.DataOptions.html" title="game::info::DataOptions struct">DataOptions</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.Details.html" title="game::info::Details struct">Details</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="struct" href="struct.InfoPanel.html" title="game::info::InfoPanel struct">InfoPanel</a></td><td class="docblock-short"></td></tr></table><h2 id="enums" class="section-header"><a href="#enums">Enums</a></h2>
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<table><tr class="module-item"><td><a class="enum" href="enum.Tab.html" title="game::info::Tab enum">Tab</a></td><td class="docblock-short"></td></tr></table><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
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<table><tr class="module-item"><td><a class="trait" href="trait.ContextualActions.html" title="game::info::ContextualActions trait">ContextualActions</a></td><td class="docblock-short"></td></tr></table><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
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<table><tr class="module-item"><td><a class="fn" href="fn.calculate_unedited_map.html" title="game::info::calculate_unedited_map fn">calculate_unedited_map</a></td><td class="docblock-short"><p>If needed, makes sure the unedited_map is populated. Callers can then do
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<code>app.primary.unedited_map.borrow().unwrap_or(&app.primary.map)</code> if this returns None. If a
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transition is returned, that must be executed first.</p>
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</td></tr><tr class="module-item"><td><a class="fn" href="fn.header_btns.html" title="game::info::header_btns fn">header_btns</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_table.html" title="game::info::make_table fn">make_table</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.make_tabs.html" title="game::info::make_tabs fn">make_tabs</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="fn" href="fn.throughput.html" title="game::info::throughput fn">throughput</a></td><td class="docblock-short"></td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="game" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
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