Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
Go to file
2018-10-18 15:44:35 -07:00
abstutil woops, load_all_objects was picking up vim swapfiles 2018-10-13 18:25:08 -07:00
analyze_code few more steps on the static analysis; realizing how hard it might be 2018-09-05 09:29:36 -07:00
control bring in footways... actually disable it, they'll need more work 2018-10-18 12:20:54 -07:00
convert_osm bring in footways... actually disable it, they'll need more work 2018-10-18 12:20:54 -07:00
docs make a/b test work again... neighborhoods can be kind of poorly defined 2018-10-18 15:44:35 -07:00
editor dont draw stop sign on degenerate intersections 2018-10-18 15:28:34 -07:00
ezgui weighted choice for how many cars per building 2018-10-17 16:22:33 -07:00
geom fix problem with trace_route requesting invalid start dist 2018-10-17 15:27:38 -07:00
gtfs start animating the lines 2018-10-06 14:30:57 -07:00
halloween clean up Pt2D::from_gps API 2018-10-17 13:14:10 -07:00
headless briefly play around with cpuprofiler and gperftools 2018-10-18 10:54:04 -07:00
kml wrote a few tests of parking 2018-08-19 18:07:28 -07:00
map_model dont draw stop sign on degenerate intersections 2018-10-18 15:28:34 -07:00
playground_gui clean up ezgui draw() API and hide window size inside ezgui entirely 2018-10-06 11:52:08 -07:00
sim make a/b test work again... neighborhoods can be kind of poorly defined 2018-10-18 15:44:35 -07:00
tmp_gfx messing around slightly with the experimental gfx crate 2018-09-18 07:47:03 -07:00
.gitignore refactoring logic to save stuff 2018-10-08 10:21:13 -07:00
Cargo.toml starting new halloween experiment... just rendering thick roads 2018-10-06 13:45:10 -07:00
CONTRIBUTING.md Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
fmt.sh repeating determinism tests for both driving models 2018-08-04 13:25:09 -07:00
import.sh importing neighborhoods from geojson 2018-10-16 09:18:09 -07:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
README.md updating README and trimming license declarations 2018-06-03 17:56:53 -07:00
rgrep.sh adjusting logging to not include debug by default 2018-10-06 12:21:12 -07:00
test_all.sh WIP load gtfs 2018-09-06 14:59:02 -07:00

A/B Street

A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians.

This is not an officially supported Google product. Google owns the copyright to this work, but is otherwise unaffiliated with it.

This is currently an experimental project. Please contact me at dabreegster@gmail.com if you're interested in the premise of this game.