Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
Go to file
2021-02-04 11:26:16 -08:00
.github/workflows Delete mdbook. It's been split out to https://github.com/a-b-street/docs 2021-01-31 15:44:41 -08:00
abstio Upgrade most dependencies 2021-02-03 18:13:06 -08:00
abstutil Upgrade most dependencies 2021-02-03 18:13:06 -08:00
collisions Upgrade most dependencies 2021-02-03 18:13:06 -08:00
convert_osm Upgrade most dependencies 2021-02-03 18:13:06 -08:00
data Remove the quit button from Santa too. Somehow missed this in ca07c522ea, noticed it on web. 2021-02-04 11:26:16 -08:00
fifteen_min More helpful loading screen (#496) 2021-02-04 10:35:31 -08:00
game More helpful loading screen (#496) 2021-02-04 10:35:31 -08:00
geom Upgrade most dependencies 2021-02-03 18:13:06 -08:00
headless Upgrade tokio, hyper, and lru 2021-02-03 18:33:06 -08:00
importer Upgrade most dependencies 2021-02-03 18:13:06 -08:00
kml Upgrade most dependencies 2021-02-03 18:13:06 -08:00
map_editor Upgrade most dependencies 2021-02-03 18:13:06 -08:00
map_gui Upgrade tokio, hyper, and lru 2021-02-03 18:33:06 -08:00
map_model Upgrade most dependencies 2021-02-03 18:13:06 -08:00
osm_viewer More helpful loading screen (#496) 2021-02-04 10:35:31 -08:00
parking_mapper Upgrade most dependencies 2021-02-03 18:13:06 -08:00
popdat Upgrade most dependencies 2021-02-03 18:13:06 -08:00
release Finish up the docs repo split by making a separate copy of instructions to bundle with the release. [rebuild] 2021-02-01 10:35:52 -08:00
santa Remove the quit button from Santa too. Somehow missed this in ca07c522ea, noticed it on web. 2021-02-04 11:26:16 -08:00
sim Upgrade most dependencies 2021-02-03 18:13:06 -08:00
sumo Upgrade most dependencies 2021-02-03 18:13:06 -08:00
tests Upgrade most dependencies 2021-02-03 18:13:06 -08:00
traffic_seitan Upgrade most dependencies 2021-02-03 18:13:06 -08:00
traffic_signal_data Upgrade most dependencies 2021-02-03 18:13:06 -08:00
updater Upgrade tokio, hyper, and lru 2021-02-03 18:33:06 -08:00
videos Delete mdbook. It's been split out to https://github.com/a-b-street/docs 2021-01-31 15:44:41 -08:00
widgetry Upgrade tokio, hyper, and lru 2021-02-03 18:33:06 -08:00
widgetry_demo More helpful loading screen (#496) 2021-02-04 10:35:31 -08:00
.gitignore [WIP] Add Montreal (#481) 2021-02-02 18:24:31 -08:00
Cargo.lock Upgrade tokio, hyper, and lru 2021-02-03 18:33:06 -08:00
Cargo.toml Import a SUMO network, transform it into an ABST map. So far, this gets 2021-01-05 12:44:38 -08:00
clippy.sh round of clippy. not fixing everything. 2019-12-11 16:17:15 -08:00
import.sh Attempt to display the Timer progress and logs in separate parts of the screen when running the importer. #262 2021-01-21 19:57:38 -08:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
README.md Woops, the study_areas directory was being picked up as a city. 2021-02-02 19:33:17 -08:00
rgrep.sh Set up a test scenario for lane-changing to reproduce #382. The same 2020-11-11 11:33:47 -08:00
rustfmt.toml tweaking rustfmt options; the long literal string vecs in tutorial look awful 2020-01-21 15:20:02 -08:00

A/B Street

Ever been stuck in traffic on a bus, wondering why is there legal street parking instead of a dedicated bus lane? A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians. It works anywhere in the world, thanks to OpenStreetMap.

Show, don't tell

Alpha release trailer

Find a problem:

exploring_traffic

Make some changes:

editing_map

Measure the effects:

evaluating_impacts

Documentation

Roadmap and contributing

See the roadmap for current work, including ways to help. If you want to bring this to your city or if you're skilled in design, traffic simulation, data visualization, or civic/government outreach, please contact Dustin Carlino at dabreegster@gmail.com. Follow r/abstreet for weekly updates or @CarlinoDustin for occasional videos of recent progress.

Project mission

If you fix some traffic problem while playing A/B Street, my ultimate goal is for your changes to become a real proposal for adjusting Seattle's infrastructure. A/B Street is of course a game, using a simplified approach to traffic modeling, so city governments still have to evaluate proposals using their existing methods. A/B Street is intended as a conversation starter and tool to communicate ideas with interactive visualizations.

Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that always backs up or a certain set of poorly timed walk signals. Laura Adler writes:

"Only with simple, accessible simulation programs can citizens become active generators of their own urban visions, not just passive recipients of options laid out by government officials."

Existing urban planning software is either proprietary or hard to use. A/B Street strives to be highly accessible, by being a fun, engaging game. See here for more guiding principles.

Credits

Core team:

Others:

Data: