abstreet/web
2022-04-12 15:52:01 +01:00
..
bin new release 2022-02-20 18:55:28 +00:00
src Fix the map_editor web link. The input data directory is in a funny place. Unfortunately, the app will immediately clobber the URL after loading, and switching maps won't work. 2022-04-12 15:52:01 +01:00
.gitignore embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
Makefile Set up the boilerplate for splitting the LTN tool into its crate 2022-01-18 17:33:04 +00:00
package-lock.json embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
package.json embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
README.md rebuild wasm when rust sources change 2021-07-17 11:24:46 -07:00

Web Stuff

This is a collection of API's and build tools for packaging our various Widgetry apps as web applications.

Goals

A web developer, who might not know anything about rust or wasm, should be able to use our packaged javascript libraries on their website with minimal customization or arcanery.

Users of their website should be able to interact with the widgetry app without it feeling weird or having to jump through hoops.

Limitations

JS feature: import.meta

To allow the application to live at any URL (rather than presupposing it lives at root, or whatever), we rely on import.meta which isn't supported on some browsers before 2018. See: https://caniuse.com/?search=import.meta

An alternative would be to require configuration, so the loader knows where to download it's "*_wasm.bg file".

Browser Feature: WebGL

We prefer WebGL2, but now gracefully fall back to WebGL1. This should cover all common browsers since late 2014. https://caniuse.com/?search=webgl

Examples

See src/web_root/*.js for code examples.

You can build and see the examples in your webbrowser with:

// install typescript build dependency
npm install
make dev
make server

The workflow for interactive development of just one app in debug mode:

make abstreet server