abstreet/game/src
2020-12-01 12:43:19 -08:00
..
challenges Organize challenges into a subdirectory, splitting out prebaking code 2020-11-25 11:31:37 -08:00
common Don't crash when jumping to nonexistent trip or when clicking 2020-11-30 14:20:37 -08:00
debug A fresh attempt at finding the root causes of gridlock map-wide 2020-12-01 10:50:05 -08:00
devtools Tiny refactor: Drawable::empty(ctx) 2020-11-25 11:19:26 -08:00
edit Slightly simplify how some states specify what map objects can be 2020-11-26 13:42:31 -08:00
info Don't crash when jumping to nonexistent trip or when clicking 2020-11-30 14:20:37 -08:00
layer Tiny refactor: Drawable::empty(ctx) 2020-11-25 11:19:26 -08:00
sandbox Fold number of housing units into Building; ditch the extra file approach. 2020-12-01 12:43:19 -08:00
app.rs Slightly simplify how some states specify what map objects can be 2020-11-26 13:42:31 -08:00
lib.rs Consolidate console_log setup into abstutil, now that there are multiple binaries that should all have the behavior. 2020-11-26 14:40:05 -08:00
main.rs Consolidate console_log setup into abstutil, now that there are multiple binaries that should all have the behavior. 2020-11-26 14:40:05 -08:00
pregame.rs Move game/helpers into game/common. And fix github rustdoc workflow 2020-11-23 23:39:55 -08:00