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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="When spawning at borders, start the front of the vehicle this far along and gradually appear. Getting too close to EPSILON_DIST can lead to get_draw_car having no geometry at all."><meta name="keywords" content="rust, rustlang, rust-lang, SPAWN_DIST"><title>sim::SPAWN_DIST - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script id="default-settings"></script><script src="../storage.js"></script><script src="../crates.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../favicon.svg">
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<link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc constant"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../sim/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><div class="sidebar-elems"><p class="location"><a href="index.html">sim</a></p><div id="sidebar-vars" data-name="SPAWN_DIST" data-ty="constant" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Constant <a href="index.html">sim</a>::<wbr><a class="constant" href="">SPAWN_DIST</a></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/sim/lib.rs.html#87" title="goto source code">[src]</a></span></h1><pre class="rust const">pub(crate) const SPAWN_DIST: <a class="struct" href="../geom/distance/struct.Distance.html" title="struct geom::distance::Distance">Distance</a>;</pre><div class="docblock"><p>When spawning at borders, start the front of the vehicle this far along and gradually appear.
Getting too close to EPSILON_DIST can lead to get_draw_car having no geometry at all.</p>
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