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* Added repeat days with noise function & enum * Added widgets and controls * Modified description * Refactor to have an Option<usize> in signature instead of a whole new similar function * Added noise parameter + xor random shift + clamped substraction * Added ref to the XorShiftRng to ScenarioModifiers::apply calls * Added noise to pushed ScenarioModifier * Finish up the PR: - consistently reuse the RNG in the UI like tests/headless - slight style tweaks Co-authored-by: Dustin Carlino <dabreegster@gmail.com> |
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