Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
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Dustin Carlino 749a7384c1 Make the route sketcher tool use UnzoomedLines, making it much easier to see the route on large maps.
Note the draggable waypoint circles are still a fixed size; you can't
easily manipulate the route when unzoomed far.
2021-10-18 17:54:58 -07:00
.github/workflows Fix up references to the CLI tools in shell scripts and code. #745 2021-09-17 18:29:23 -07:00
abstio Warn the user before doing expensive mode shift calculations. #448 (#774) 2021-10-11 15:10:28 -07:00
abstutil Warn the user before doing expensive mode shift calculations. #448 (#774) 2021-10-11 15:10:28 -07:00
cli Refine high_stress_for_bikes to take direction into account. Northbound bike lanes on Roosevelt don't really matter when going southbound. 2021-10-18 13:41:31 -07:00
cloud Fix up references to the CLI tools in shell scripts and code. #745 2021-09-17 18:29:23 -07:00
collisions Fix compilation failures and most clippy warnings (#642) 2021-05-14 08:32:56 -07:00
convert_osm Import fresh Seattle OSM, with the new Northgate station and bridge! 2021-10-04 18:35:42 -07:00
data Er, forgot to actually upload changed files from a few commits ago 2021-10-18 13:53:39 -07:00
fifteen_min Convert the new bike routing tool to use World. #763 2021-10-03 14:28:44 -07:00
game Make the route sketcher tool use UnzoomedLines, making it much easier to see the route on large maps. 2021-10-18 17:54:58 -07:00
geom Run the area polygons in city.bin through the georust simplification. 2021-10-14 10:37:32 -07:00
headless Record timing while applying map edits. Even in release mode, this is a long inexplicable pause for large-scale bike network changes. A loading screen is better. 2021-10-05 11:35:37 -07:00
importer Import Neukölln #777. and attempt a [rebuild] [release] 2021-10-12 15:03:52 -07:00
kml CLI flag to start in the KML viewer for convenience 2021-06-16 11:14:17 -07:00
map_editor Fix some clippy warnings 2021-09-17 18:31:30 -07:00
map_gui forgot to bump the version string for the next release 2021-10-14 09:43:14 -07:00
map_model Long overdue round of clippy 2021-10-18 13:52:10 -07:00
osm_viewer Convert the new bike routing tool to use World. #763 2021-10-03 14:28:44 -07:00
parking_mapper Convert the new bike routing tool to use World. #763 2021-10-03 14:28:44 -07:00
popdat Don't crash in the activity model generators if a map has no borders. This currently happens with Overpass imports. #717 2021-07-25 10:30:06 -07:00
release the grand release of Ungap the Map! 2021-10-12 17:06:59 -07:00
santa Clean up the absurd number of Seattle maps. Ideally we'd have some way 2021-10-11 14:37:59 -07:00
sim Clean up the absurd number of Seattle maps. Ideally we'd have some way 2021-10-11 14:37:59 -07:00
tests Refine high_stress_for_bikes to take direction into account. Northbound bike lanes on Roosevelt don't really matter when going southbound. 2021-10-18 13:41:31 -07:00
traffic_seitan Record timing while applying map edits. Even in release mode, this is a long inexplicable pause for large-scale bike network changes. A loading screen is better. 2021-10-05 11:35:37 -07:00
traffic_signal_data Import fresh Seattle OSM, with the new Northgate station and bridge! 2021-10-04 18:35:42 -07:00
updater Refine high_stress_for_bikes to take direction into account. Northbound bike lanes on Roosevelt don't really matter when going southbound. 2021-10-18 13:41:31 -07:00
videos Delete mdbook. It's been split out to https://github.com/a-b-street/docs 2021-01-31 15:44:41 -08:00
web Clean up the absurd number of Seattle maps. Ideally we'd have some way 2021-10-11 14:37:59 -07:00
widgetry Make the route sketcher tool use UnzoomedLines, making it much easier to see the route on large maps. 2021-10-18 17:54:58 -07:00
widgetry_demo Consistent panel width (#772) 2021-10-11 15:02:41 -07:00
.dockerignore Create a Docker image to run the map importer in the almighty cloud. #326 2021-05-06 17:35:58 -07:00
.gitignore Import Geneva for Sven's project 2021-10-05 09:33:33 -07:00
Cargo.lock Change the share feature to live on a dedicated panel, with more disclaimers and ways to copy the URL. #765 2021-10-05 09:09:33 -07:00
Cargo.toml Start a consolidated CLI tool with a few one of the importer crate's tools. #745 2021-09-17 18:29:23 -07:00
import.sh Make the importer itself a library, called from the CLI tool. #745 2021-09-17 18:29:23 -07:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
README.md the grand release of Ungap the Map! 2021-10-12 17:06:59 -07:00
rgrep.sh Download only the cities specified in the UI map updater. 2021-04-19 17:55:42 -07:00

A/B Street

Ever been stuck in traffic on a bus, wondering why is there legal street parking instead of a dedicated bus lane? A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians. It works anywhere in the world, thanks to OpenStreetMap.

Show, don't tell

Alpha release trailer

Find a problem:

exploring_traffic

Make some changes:

editing_map

Measure the effects:

evaluating_impacts

Documentation

Roadmap and contributing

See the roadmap for current work, and all of the ways to contribute. Follow @CarlinoDustin for occasional videos of recent progress.

Project mission

If you fix some traffic problem while playing A/B Street, my ultimate goal is for your changes to become a real proposal for adjusting Seattle's infrastructure. A/B Street is of course a game, using a simplified approach to traffic modeling, so city governments still have to evaluate proposals using their existing methods. A/B Street is intended as a conversation starter and tool to communicate ideas with interactive visualizations.

Why not leave city planning to professionals? People are local experts on the small slice of the city they interact with daily -- the one left turn lane that always backs up or a certain set of poorly timed walk signals. Laura Adler writes:

"Only with simple, accessible simulation programs can citizens become active generators of their own urban visions, not just passive recipients of options laid out by government officials."

Existing urban planning software is either proprietary or hard to use. A/B Street strives to be highly accessible, by being a fun, engaging game. See here for more guiding principles.

Credits

Core team:

See full credits