abstreet/web
2021-07-16 11:25:27 -07:00
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bin embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
src embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
.gitignore embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
Makefile update web docs 2021-04-25 10:30:36 -07:00
package-lock.json embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
package.json embed mode and reworked web build system (#592) 2021-04-01 19:31:02 -07:00
README.md Copy the file size progress bar to RawFileLoader too. #377 2021-07-16 11:25:27 -07:00

Web Stuff

This is a collection of API's and build tools for packaging our various Widgetry apps as web applications.

Goals

A web developer, who might not know anything about rust or wasm, should be able to use our packaged javascript libraries on their website with minimal customization or arcanery.

Users of their website should be able to interact with the widgetry app without it feeling weird or having to jump through hoops.

Limitations

JS feature: import.meta

To allow the application to live at any URL (rather than presupposing it lives at root, or whatever), we rely on import.meta which isn't supported on some browsers before 2018. See: https://caniuse.com/?search=import.meta

An alternative would be to require configuration, so the loader knows where to download it's "*_wasm.bg file".

Browser Feature: WebGL

We prefer WebGL2, but now gracefully fall back to WebGL1. This should cover all common browsers since late 2014. https://caniuse.com/?search=webgl

Examples

See src/web_root/*.js for code examples.

You can build and see the examples in your webbrowser with:

// install typescript build dependency
npm install
make dev
make server

The workflow for interactive development of just one app in debug mode:

make clean abstreet build/dist/data server