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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Tab` enum in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Tab"><title>game::info::Tab - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc enum"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Enum Tab</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#variants">Variants</a><div class="sidebar-links"><a href="#variant.Area">Area</a><a href="#variant.BldgInfo">BldgInfo</a><a href="#variant.BldgPeople">BldgPeople</a><a href="#variant.BusRoute">BusRoute</a><a href="#variant.BusStatus">BusStatus</a><a href="#variant.BusStop">BusStop</a><a href="#variant.Crowd">Crowd</a><a href="#variant.IntersectionArrivals">IntersectionArrivals</a><a href="#variant.IntersectionDelay">IntersectionDelay</a><a href="#variant.IntersectionDemand">IntersectionDemand</a><a href="#variant.IntersectionInfo">IntersectionInfo</a><a href="#variant.IntersectionTraffic">IntersectionTraffic</a><a href="#variant.IntersectionTrafficSignal">IntersectionTrafficSignal</a><a href="#variant.LaneDebug">LaneDebug</a><a href="#variant.LaneInfo">LaneInfo</a><a href="#variant.LaneTraffic">LaneTraffic</a><a href="#variant.ParkedCar">ParkedCar</a><a href="#variant.ParkingLot">ParkingLot</a><a href="#variant.PersonBio">PersonBio</a><a href="#variant.PersonSchedule">PersonSchedule</a><a href="#variant.PersonTrips">PersonTrips</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.changed_settings">changed_settings</a><a href="#method.from_id">from_id</a><a href="#method.to_id">to_id</a><a href="#method.variant">variant</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow<T></a><a href="#impl-BorrowMut%3CT%3E">BorrowMut<T></a><a href="#impl-Downcast">Downcast</a><a href="#impl-DowncastSync">DowncastSync</a><a href="#impl-From%3CT%3E">From<T></a><a href="#impl-Into%3CU%3E">Into<U></a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-TryFrom%3CU%3E">TryFrom<U></a><a href="#impl-TryInto%3CU%3E">TryInto<U></a><a href="#impl-VZip%3CV%3E">VZip<V></a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>info</a></p><script>window.sidebarCurrent = {name: 'Tab', ty: 'enum', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/info/mod.rs.html#48-82' title='goto source code'>[src]</a></span><span class='in-band'>Enum <a href='../index.html'>game</a>::<wbr><a href='index.html'>info</a>::<wbr><a class="enum" href=''>Tab</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust enum'>pub enum Tab {
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PersonTrips(<a class="struct" href="../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a><<a class="struct" href="../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a>, <a class="struct" href="../../game/info/trip/struct.OpenTrip.html" title="struct game::info::trip::OpenTrip">OpenTrip</a>>),
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PersonBio(<a class="struct" href="../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>),
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PersonSchedule(<a class="struct" href="../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>),
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BusStatus(<a class="struct" href="../../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>),
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BusStop(<a class="struct" href="../../map_model/objects/bus_stop/struct.BusStopID.html" title="struct map_model::objects::bus_stop::BusStopID">BusStopID</a>),
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BusRoute(<a class="struct" href="../../map_model/objects/bus_stop/struct.BusRouteID.html" title="struct map_model::objects::bus_stop::BusRouteID">BusRouteID</a>),
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ParkedCar(<a class="struct" href="../../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>),
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BldgInfo(<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>),
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BldgPeople(<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>),
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ParkingLot(<a class="struct" href="../../map_model/objects/parking_lot/struct.ParkingLotID.html" title="struct map_model::objects::parking_lot::ParkingLotID">ParkingLotID</a>),
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Crowd(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../sim/struct.PedestrianID.html" title="struct sim::PedestrianID">PedestrianID</a>>),
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Area(<a class="struct" href="../../map_model/objects/area/struct.AreaID.html" title="struct map_model::objects::area::AreaID">AreaID</a>),
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IntersectionInfo(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>),
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IntersectionTraffic(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>),
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IntersectionDelay(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>),
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IntersectionDemand(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>),
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IntersectionArrivals(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>),
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IntersectionTrafficSignal(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>),
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LaneInfo(<a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>),
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LaneDebug(<a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>),
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LaneTraffic(<a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>),
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}</pre></div><h2 id='variants' class='variants small-section-header'>
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Variants<a href='#variants' class='anchor'></a></h2>
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<div id="variant.PersonTrips" class="variant small-section-header"><a href="#variant.PersonTrips" class="anchor field"></a><code id='PersonTrips.v'>PersonTrips(<a class="struct" href="../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a><<a class="struct" href="../../sim/struct.TripID.html" title="struct sim::TripID">TripID</a>, <a class="struct" href="../../game/info/trip/struct.OpenTrip.html" title="struct game::info::trip::OpenTrip">OpenTrip</a>>)</code></div><div id="variant.PersonBio" class="variant small-section-header"><a href="#variant.PersonBio" class="anchor field"></a><code id='PersonBio.v'>PersonBio(<a class="struct" href="../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>)</code></div><div id="variant.PersonSchedule" class="variant small-section-header"><a href="#variant.PersonSchedule" class="anchor field"></a><code id='PersonSchedule.v'>PersonSchedule(<a class="struct" href="../../sim/struct.PersonID.html" title="struct sim::PersonID">PersonID</a>)</code></div><div id="variant.BusStatus" class="variant small-section-header"><a href="#variant.BusStatus" class="anchor field"></a><code id='BusStatus.v'>BusStatus(<a class="struct" href="../../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>)</code></div><div id="variant.BusStop" class="variant small-section-header"><a href="#variant.BusStop" class="anchor field"></a><code id='BusStop.v'>BusStop(<a class="struct" href="../../map_model/objects/bus_stop/struct.BusStopID.html" title="struct map_model::objects::bus_stop::BusStopID">BusStopID</a>)</code></div><div id="variant.BusRoute" class="variant small-section-header"><a href="#variant.BusRoute" class="anchor field"></a><code id='BusRoute.v'>BusRoute(<a class="struct" href="../../map_model/objects/bus_stop/struct.BusRouteID.html" title="struct map_model::objects::bus_stop::BusRouteID">BusRouteID</a>)</code></div><div id="variant.ParkedCar" class="variant small-section-header"><a href="#variant.ParkedCar" class="anchor field"></a><code id='ParkedCar.v'>ParkedCar(<a class="struct" href="../../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>)</code></div><div id="variant.BldgInfo" class="variant small-section-header"><a href="#variant.BldgInfo" class="anchor field"></a><code id='BldgInfo.v'>BldgInfo(<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>)</code></div><div id="variant.BldgPeople" class="variant small-section-header"><a href="#variant.BldgPeople" class="anchor field"></a><code id='BldgPeople.v'>BldgPeople(<a class="struct" href="../../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>)</code></div><div id="variant.ParkingLot" class="variant small-section-header"><a href="#variant.ParkingLot" class="anchor field"></a><code id='ParkingLot.v'>ParkingLot(<a class="struct" href="../../map_model/objects/parking_lot/struct.ParkingLotID.html" title="struct map_model::objects::parking_lot::ParkingLotID">ParkingLotID</a>)</code></div><div id="variant.Crowd" class="variant small-section-header"><a href="#variant.Crowd" class="anchor field"></a><code id='Crowd.v'>Crowd(<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../../sim/struct.PedestrianID.html" title="struct sim::PedestrianID">PedestrianID</a>>)</code></div><div id="variant.Area" class="variant small-section-header"><a href="#variant.Area" class="anchor field"></a><code id='Area.v'>Area(<a class="struct" href="../../map_model/objects/area/struct.AreaID.html" title="struct map_model::objects::area::AreaID">AreaID</a>)</code></div><div id="variant.IntersectionInfo" class="variant small-section-header"><a href="#variant.IntersectionInfo" class="anchor field"></a><code id='IntersectionInfo.v'>IntersectionInfo(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>)</code></div><div id="variant.IntersectionTraffic" class="variant small-section-header"><a href="#variant.IntersectionTraffic" class="anchor field"></a><code id='IntersectionTraffic.v'>IntersectionTraffic(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>)</code></div><div id="variant.IntersectionDelay" class="variant small-section-header"><a href="#variant.IntersectionDelay" class="anchor field"></a><code id='IntersectionDelay.v'>IntersectionDelay(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>, <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a>)</code></div><div id="variant.IntersectionDemand" class="variant small-section-header"><a href="#variant.IntersectionDemand" class="anchor field"></a><code id='IntersectionDemand.v'>IntersectionDemand(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>)</code></div><div id="variant.IntersectionArrivals" class="variant small-section-header"><a href="#variant.IntersectionArrivals" class="anchor field"></a><code id='IntersectionArrivals.v'>IntersectionArrivals(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>)</code></div><div id="variant.IntersectionTrafficSignal" class="variant small-section-header"><a href="#variant.IntersectionTrafficSignal" class="anchor field"></a><code id='IntersectionTrafficSignal.v'>IntersectionTrafficSignal(<a class="struct" href="../../map_model/objects/intersection/struct.IntersectionID.html" title="struct map_model::objects::intersection::IntersectionID">IntersectionID</a>)</code></div><div id="variant.LaneInfo" class="variant small-section-header"><a href="#variant.LaneInfo" class="anchor field"></a><code id='LaneInfo.v'>LaneInfo(<a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>)</code></div><div id="variant.LaneDebug" class="variant small-section-header"><a href="#variant.LaneDebug" class="anchor field"></a><code id='LaneDebug.v'>LaneDebug(<a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>)</code></div><div id="variant.LaneTraffic" class="variant small-section-header"><a href="#variant.LaneTraffic" class="anchor field"></a><code id='LaneTraffic.v'>LaneTraffic(<a class="struct" href="../../map_model/objects/lane/struct.LaneID.html" title="struct map_model::objects::lane::LaneID">LaneID</a>, <a class="struct" href="../../game/info/struct.DataOptions.html" title="struct game::info::DataOptions">DataOptions</a>)</code></div><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/info/mod.rs.html#84-282' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.from_id' class="method"><code id='from_id.v'>pub fn <a href='#method.from_id' class='fnname'>from_id</a>(app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, id: <a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>) -> <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a class='srclink' href='../../src/game/info/mod.rs.html#85-180' title='goto source code'>[src]</a></h4><h4 id='method.to_id' class="method"><code id='to_id.v'>fn <a href='#method.to_id' class='fnname'>to_id</a>(&self, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/helpers/enum.ID.html" title="enum game::helpers::ID">ID</a>></code><a class='srclink' href='../../src/game/info/mod.rs.html#182-218' title='goto source code'>[src]</a></h4><h4 id='method.changed_settings' class="method"><code id='changed_settings.v'>fn <a href='#method.changed_settings' class='fnname'>changed_settings</a>(&self, c: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a>></code><a class='srclink' href='../../src/game/info/mod.rs.html#220-255' title='goto source code'>[src]</a></h4><h4 id='method.variant' class="method"><code id='variant.v'>fn <a href='#method.variant' class='fnname'>variant</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a>&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, &'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code><a class='srclink' href='../../src/game/info/mod.rs.html#257-281' title='goto source code'>[src]</a></h4></div><h2 id='trait-implementations' class='small-section-header'>Trait Implementations<a href='#trait-implementations' class='anchor'></a></h2><div id='trait-implementations-list'><h3 id='impl-Clone' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a href='#impl-Clone' class='anchor'></a><a class='srclink' href='../../src/game/info/mod.rs.html#47' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.clone' class="method hidden"><code id='clone.v'>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone' class='fnname'>clone</a>(&self) -> <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a class='srclink' href='../../src/game/info/mod.rs.html#47' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
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</div><h4 id='method.clone_from' class="method hidden"><code id='clone_from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from' class='fnname'>clone_from</a>(&mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>Self)</code><span class='since' title='Stable since Rust version 1.0.0'>1.0.0</span><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/clone.rs.html#131-133' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
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</div></div></div><h2 id='synthetic-implementations' class='small-section-header'>Auto Trait Implementations<a href='#synthetic-implementations' class='anchor'></a></h2><div id='synthetic-implementations-list'><h3 id='impl-RefUnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.RefUnwindSafe.html" title="trait std::panic::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a href='#impl-RefUnwindSafe' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Send' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a href='#impl-Send' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Sync' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a href='#impl-Sync' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-Unpin' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a href='#impl-Unpin' class='anchor'></a></h3><div class='impl-items'></div><h3 id='impl-UnwindSafe' class='impl'><code class='in-band'>impl <a class="trait" href="https://doc.rust-lang.org/nightly/std/panic/trait.UnwindSafe.html" title="trait std::panic::UnwindSafe">UnwindSafe</a> for <a class="enum" href="../../game/info/enum.Tab.html" title="enum game::info::Tab">Tab</a></code><a href='#impl-UnwindSafe' class='anchor'></a></h3><div class='impl-items'></div></div><h2 id='blanket-implementations' class='small-section-header'>Blanket Implementations<a href='#blanket-implementations' class='anchor'></a></h2><div id='blanket-implementations-list'><h3 id='impl-Any' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T <span class="where fmt-newline">where<br> T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Any' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#108-112' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.type_id' class="method hidden"><code id='type_id.v'>fn <a href='https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id' class='fnname'>type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/nightly/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/any.rs.html#109-111' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html#tymethod.type_id">Read more</a></p>
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</div></div><h3 id='impl-Borrow%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-Borrow%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#213-217' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow' class="method hidden"><code id='borrow.v'>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow' class='fnname'>borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&</a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#214-216' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></p>
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</div></div><h3 id='impl-BorrowMut%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T <span class="where fmt-newline">where<br> T: ?<a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>, </span></code><a href='#impl-BorrowMut%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#220-224' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.borrow_mut' class="method hidden"><code id='borrow_mut.v'>fn <a href='https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut' class='fnname'>borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/borrow.rs.html#221-223' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/nightly/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></p>
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</div></div><h3 id='impl-Downcast' class='impl'><code class='in-band'>impl<T> Downcast for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-Downcast' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any' class="method hidden"><code id='into_any.v'>fn <a href='#method.into_any' class='fnname'>into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any">Read more</a></p>
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</div><h4 id='method.into_any_rc' class="method hidden"><code id='into_any_rc.v'>fn <a href='#method.into_any_rc' class='fnname'>into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static></code></h4><div class='docblock hidden'><p>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_rc">Read more</a></p>
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</div><h4 id='method.as_any' class="method hidden"><code id='as_any.v'>fn <a href='#method.as_any' class='fnname'>as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot generate <code>&Any</code>'s vtable from <code>&Trait</code>'s. <a href="#tymethod.as_any">Read more</a></p>
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</div><h4 id='method.as_any_mut' class="method hidden"><code id='as_any_mut.v'>fn <a href='#method.as_any_mut' class='fnname'>as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</code></h4><div class='docblock hidden'><p>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot generate <code>&mut Any</code>'s vtable from <code>&mut Trait</code>'s. <a href="#tymethod.as_any_mut">Read more</a></p>
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</div></div><h3 id='impl-DowncastSync' class='impl'><code class='in-band'>impl<T> DowncastSync for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a>, </span></code><a href='#impl-DowncastSync' class='anchor'></a></h3><div class='impl-items'><h4 id='method.into_any_arc' class="method hidden"><code id='into_any_arc.v'>fn <a href='#method.into_any_arc' class='fnname'>into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><dyn <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/nightly/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>></code></h4><div class='docblock hidden'><p>Convert <code>Arc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Arc<Any></code>. <code>Arc<Any></code> can then be further <code>downcast</code> into <code>Arc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>. <a href="#tymethod.into_any_arc">Read more</a></p>
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</div></div><h3 id='impl-From%3CT%3E' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</code><a href='#impl-From%3CT%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#565-569' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.from' class="method hidden"><code id='from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from' class='fnname'>from</a>(t: T) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#566-568' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-Into%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>, </span></code><a href='#impl-Into%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#554-561' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.into' class="method hidden"><code id='into.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.Into.html#tymethod.into' class='fnname'>into</a>(self) -> U</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#558-560' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-ToOwned' class='impl'><code class='in-band'>impl<T> <a class="trait" href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T <span class="where fmt-newline">where<br> T: <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>, </span></code><a href='#impl-ToOwned' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#80-92' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Owned' class="type"><code id='Owned.t'>type <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#associatedtype.Owned' class="type">Owned</a> = T</code></h4><div class='docblock'><p>The resulting type after obtaining ownership.</p>
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</div><h4 id='method.to_owned' class="method hidden"><code id='to_owned.v'>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned' class='fnname'>to_owned</a>(&self) -> T</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#85-87' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></p>
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</div><h4 id='method.clone_into' class="method hidden"><code id='clone_into.v'>fn <a href='https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into' class='fnname'>clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&mut </a>T)</code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/alloc/borrow.rs.html#89-91' title='goto source code'>[src]</a></h4><div class='stability hidden'><div class='stab unstable'><details><summary><span class='emoji'>🔬</span> This is a nightly-only experimental API. (<code>toowned_clone_into</code>)</summary><p>recently added</p>
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</details></div></div><div class='docblock hidden'><p>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/nightly/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></p>
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</div></div><h3 id='impl-TryFrom%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>, </span></code><a href='#impl-TryFrom%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#602-611' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error' class="type"><code id='Error.t'>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error' class="type">Error</a> = <a class="enum" href="https://doc.rust-lang.org/nightly/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_from' class="method hidden"><code id='try_from.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#tymethod.try_from' class='fnname'>try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#608-610' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-TryInto%3CU%3E' class='impl'><code class='in-band'>impl<T, U> <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T <span class="where fmt-newline">where<br> U: <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>, </span></code><a href='#impl-TryInto%3CU%3E' class='anchor'></a><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#588-597' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='associatedtype.Error-1' class="type"><code id='Error.t-1'>type <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#associatedtype.Error' class="type">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></code></h4><div class='docblock'><p>The type returned in the event of a conversion error.</p>
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</div><h4 id='method.try_into' class="method hidden"><code id='try_into.v'>fn <a href='https://doc.rust-lang.org/nightly/core/convert/trait.TryInto.html#tymethod.try_into' class='fnname'>try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="type" href="https://doc.rust-lang.org/nightly/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></code><a class='srclink' href='https://doc.rust-lang.org/nightly/src/core/convert/mod.rs.html#594-596' title='goto source code'>[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
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</div></div><h3 id='impl-VZip%3CV%3E' class='impl'><code class='in-band'>impl<V, T> VZip<V> for T <span class="where fmt-newline">where<br> V: MultiLane<T>, </span></code><a href='#impl-VZip%3CV%3E' class='anchor'></a></h3><div class='impl-items'><h4 id='method.vzip' class="method hidden"><code id='vzip.v'>fn <a href='#method.vzip' class='fnname'>vzip</a>(self) -> V</code></h4></div></div></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html> |