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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `GetDrawAgents` trait in crate `sim`."><meta name="keywords" content="rust, rustlang, rust-lang, GetDrawAgents"><title>sim::GetDrawAgents - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../sim/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Trait GetDrawAgents</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.get_all_draw_cars">get_all_draw_cars</a><a href="#tymethod.get_all_draw_peds">get_all_draw_peds</a><a href="#tymethod.get_draw_car">get_draw_car</a><a href="#tymethod.get_draw_cars">get_draw_cars</a><a href="#tymethod.get_draw_ped">get_draw_ped</a><a href="#tymethod.get_draw_peds">get_draw_peds</a><a href="#tymethod.get_unzoomed_agents">get_unzoomed_agents</a><a href="#tymethod.step_count">step_count</a><a href="#tymethod.time">time</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>sim</a></p><script>window.sidebarCurrent = {name: 'GetDrawAgents', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><span class="help-button">?</span>
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<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../src/sim/render.rs.html#70-85' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='index.html'>sim</a>::<wbr><a class="trait" href=''>GetDrawAgents</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait GetDrawAgents {
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fn <a href='#tymethod.time' class='fnname'>time</a>(&self) -> <a class="struct" href="../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a>;
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<div class='item-spacer'></div> fn <a href='#tymethod.step_count' class='fnname'>step_count</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>;
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<div class='item-spacer'></div> fn <a href='#tymethod.get_draw_car' class='fnname'>get_draw_car</a>(&self, id: <a class="struct" href="../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>>;
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<div class='item-spacer'></div> fn <a href='#tymethod.get_draw_ped' class='fnname'>get_draw_ped</a>(<br> &self, <br> id: <a class="struct" href="../sim/struct.PedestrianID.html" title="struct sim::PedestrianID">PedestrianID</a>, <br> map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br> ) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>>;
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<div class='item-spacer'></div> fn <a href='#tymethod.get_draw_cars' class='fnname'>get_draw_cars</a>(&self, on: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>>;
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<div class='item-spacer'></div> fn <a href='#tymethod.get_draw_peds' class='fnname'>get_draw_peds</a>(<br> &self, <br> on: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, <br> map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br> ) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedCrowdInput.html" title="struct sim::DrawPedCrowdInput">DrawPedCrowdInput</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a>;
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<div class='item-spacer'></div> fn <a href='#tymethod.get_all_draw_cars' class='fnname'>get_all_draw_cars</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>>;
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<div class='item-spacer'></div> fn <a href='#tymethod.get_all_draw_peds' class='fnname'>get_all_draw_peds</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>>;
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<div class='item-spacer'></div> fn <a href='#tymethod.get_unzoomed_agents' class='fnname'>get_unzoomed_agents</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.UnzoomedAgent.html" title="struct sim::UnzoomedAgent">UnzoomedAgent</a>>;
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}</pre></div>
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<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.time' class='method'><code>fn <a href='#tymethod.time' class='fnname'>time</a>(&self) -> <a class="struct" href="../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a></code></h3><h3 id='tymethod.step_count' class='method'><code>fn <a href='#tymethod.step_count' class='fnname'>step_count</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></h3><div class='docblock'><p>Every time the time changes, this should increase. For smoothly animating stuff.</p>
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</div><h3 id='tymethod.get_draw_car' class='method'><code>fn <a href='#tymethod.get_draw_car' class='fnname'>get_draw_car</a>(&self, id: <a class="struct" href="../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code></h3><h3 id='tymethod.get_draw_ped' class='method'><code>fn <a href='#tymethod.get_draw_ped' class='fnname'>get_draw_ped</a>(<br> &self, <br> id: <a class="struct" href="../sim/struct.PedestrianID.html" title="struct sim::PedestrianID">PedestrianID</a>, <br> map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>></code></h3><h3 id='tymethod.get_draw_cars' class='method'><code>fn <a href='#tymethod.get_draw_cars' class='fnname'>get_draw_cars</a>(&self, on: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code></h3><h3 id='tymethod.get_draw_peds' class='method'><code>fn <a href='#tymethod.get_draw_peds' class='fnname'>get_draw_peds</a>(<br> &self, <br> on: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, <br> map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedCrowdInput.html" title="struct sim::DrawPedCrowdInput">DrawPedCrowdInput</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code></h3><h3 id='tymethod.get_all_draw_cars' class='method'><code>fn <a href='#tymethod.get_all_draw_cars' class='fnname'>get_all_draw_cars</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code></h3><h3 id='tymethod.get_all_draw_peds' class='method'><code>fn <a href='#tymethod.get_all_draw_peds' class='fnname'>get_all_draw_peds</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>></code></h3><h3 id='tymethod.get_unzoomed_agents' class='method'><code>fn <a href='#tymethod.get_unzoomed_agents' class='fnname'>get_unzoomed_agents</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.UnzoomedAgent.html" title="struct sim::UnzoomedAgent">UnzoomedAgent</a>></code></h3></div><span class='loading-content'>Loading content...</span>
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<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'><h3 id='impl-GetDrawAgents' class='impl'><code class='in-band'>impl GetDrawAgents for <a class="struct" href="../sim/struct.DontDrawAgents.html" title="struct sim::DontDrawAgents">DontDrawAgents</a></code><a href='#impl-GetDrawAgents' class='anchor'></a><a class='srclink' href='../src/sim/render.rs.html#89-121' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.time' class="method hidden"><code>fn <a href='#method.time' class='fnname'>time</a>(&self) -> <a class="struct" href="../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a></code><a class='srclink' href='../src/sim/render.rs.html#90-92' title='goto source code'>[src]</a></h4><h4 id='method.step_count' class="method hidden"><code>fn <a href='#method.step_count' class='fnname'>step_count</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code><a class='srclink' href='../src/sim/render.rs.html#93-95' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_car' class="method hidden"><code>fn <a href='#method.get_draw_car' class='fnname'>get_draw_car</a>(&self, _: <a class="struct" href="../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>, _: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code><a class='srclink' href='../src/sim/render.rs.html#96-98' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_ped' class="method hidden"><code>fn <a href='#method.get_draw_ped' class='fnname'>get_draw_ped</a>(&self, _: <a class="struct" href="../sim/struct.PedestrianID.html" title="struct sim::PedestrianID">PedestrianID</a>, _: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>></code><a class='srclink' href='../src/sim/render.rs.html#99-101' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_cars' class="method hidden"><code>fn <a href='#method.get_draw_cars' class='fnname'>get_draw_cars</a>(&self, _: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, _: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code><a class='srclink' href='../src/sim/render.rs.html#102-104' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_peds' class="method hidden"><code>fn <a href='#method.get_draw_peds' class='fnname'>get_draw_peds</a>(<br> &self, <br> _: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, <br> _: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedCrowdInput.html" title="struct sim::DrawPedCrowdInput">DrawPedCrowdInput</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code><a class='srclink' href='../src/sim/render.rs.html#105-111' title='goto source code'>[src]</a></h4><h4 id='method.get_all_draw_cars' class="method hidden"><code>fn <a href='#method.get_all_draw_cars' class='fnname'>get_all_draw_cars</a>(&self, _: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code><a class='srclink' href='../src/sim/render.rs.html#112-114' title='goto source code'>[src]</a></h4><h4 id='method.get_all_draw_peds' class="method hidden"><code>fn <a href='#method.get_all_draw_peds' class='fnname'>get_all_draw_peds</a>(&self, _: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>></code><a class='srclink' href='../src/sim/render.rs.html#115-117' title='goto source code'>[src]</a></h4><h4 id='method.get_unzoomed_agents' class="method hidden"><code>fn <a href='#method.get_unzoomed_agents' class='fnname'>get_unzoomed_agents</a>(&self, _: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.UnzoomedAgent.html" title="struct sim::UnzoomedAgent">UnzoomedAgent</a>></code><a class='srclink' href='../src/sim/render.rs.html#118-120' title='goto source code'>[src]</a></h4></div><h3 id='impl-GetDrawAgents-1' class='impl'><code class='in-band'>impl GetDrawAgents for <a class="struct" href="../sim/struct.Sim.html" title="struct sim::Sim">Sim</a></code><a href='#impl-GetDrawAgents-1' class='anchor'></a><a class='srclink' href='../src/sim/sim/mod.rs.html#350-410' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.time-1' class="method hidden"><code>fn <a href='#method.time-1' class='fnname'>time</a>(&self) -> <a class="struct" href="../geom/time/struct.Time.html" title="struct geom::time::Time">Time</a></code><a class='srclink' href='../src/sim/sim/mod.rs.html#351-353' title='goto source code'>[src]</a></h4><h4 id='method.step_count-1' class="method hidden"><code>fn <a href='#method.step_count-1' class='fnname'>step_count</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code><a class='srclink' href='../src/sim/sim/mod.rs.html#355-357' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_car-1' class="method hidden"><code>fn <a href='#method.get_draw_car-1' class='fnname'>get_draw_car</a>(&self, id: <a class="struct" href="../sim/struct.CarID.html" title="struct sim::CarID">CarID</a>, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code><a class='srclink' href='../src/sim/sim/mod.rs.html#359-364' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_ped-1' class="method hidden"><code>fn <a href='#method.get_draw_ped-1' class='fnname'>get_draw_ped</a>(<br> &self, <br> id: <a class="struct" href="../sim/struct.PedestrianID.html" title="struct sim::PedestrianID">PedestrianID</a>, <br> map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>></code><a class='srclink' href='../src/sim/sim/mod.rs.html#366-368' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_cars-1' class="method hidden"><code>fn <a href='#method.get_draw_cars-1' class='fnname'>get_draw_cars</a>(&self, on: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code><a class='srclink' href='../src/sim/sim/mod.rs.html#370-383' title='goto source code'>[src]</a></h4><h4 id='method.get_draw_peds-1' class="method hidden"><code>fn <a href='#method.get_draw_peds-1' class='fnname'>get_draw_peds</a>(<br> &self, <br> on: <a class="enum" href="../map_model/traversable/enum.Traversable.html" title="enum map_model::traversable::Traversable">Traversable</a>, <br> map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a><br>) -> <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>>, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedCrowdInput.html" title="struct sim::DrawPedCrowdInput">DrawPedCrowdInput</a>><a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.tuple.html">)</a></code><a class='srclink' href='../src/sim/sim/mod.rs.html#385-391' title='goto source code'>[src]</a></h4><h4 id='method.get_all_draw_cars-1' class="method hidden"><code>fn <a href='#method.get_all_draw_cars-1' class='fnname'>get_all_draw_cars</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawCarInput.html" title="struct sim::DrawCarInput">DrawCarInput</a>></code><a class='srclink' href='../src/sim/sim/mod.rs.html#393-399' title='goto source code'>[src]</a></h4><h4 id='method.get_all_draw_peds-1' class="method hidden"><code>fn <a href='#method.get_all_draw_peds-1' class='fnname'>get_all_draw_peds</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.DrawPedestrianInput.html" title="struct sim::DrawPedestrianInput">DrawPedestrianInput</a>></code><a class='srclink' href='../src/sim/sim/mod.rs.html#401-403' title='goto source code'>[src]</a></h4><h4 id='method.get_unzoomed_agents-1' class="method hidden"><code>fn <a href='#method.get_unzoomed_agents-1' class='fnname'>get_unzoomed_agents</a>(&self, map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>) -> <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="struct" href="../sim/struct.UnzoomedAgent.html" title="struct sim::UnzoomedAgent">UnzoomedAgent</a>></code><a class='srclink' href='../src/sim/sim/mod.rs.html#405-409' title='goto source code'>[src]</a></h4></div></div><span class='loading-content'>Loading content...</span><script type="text/javascript" src="../implementors/sim/trait.GetDrawAgents.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "sim";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html> |