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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `Layer` trait in crate `game`."><meta name="keywords" content="rust, rustlang, rust-lang, Layer"><title>game::layer::Layer - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><script src="../../storage.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="shortcut icon" href="../../favicon.ico"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">☰</div><a href='../../game/index.html'><div class='logo-container'><img src='../../rust-logo.png' alt='logo'></div></a><p class='location'>Trait Layer</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.draw">draw</a><a href="#tymethod.draw_minimap">draw_minimap</a><a href="#tymethod.event">event</a><a href="#tymethod.name">name</a></div><a class="sidebar-title" href="#implementors">Implementors</a><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.simple_event">simple_event</a></div></div><p class='location'><a href='../index.html'>game</a>::<wbr><a href='index.html'>layer</a></p><script>window.sidebarCurrent = {name: 'Layer', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"></div><a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>−</span>]</a></span><a class='srclink' href='../../src/game/layer/mod.rs.html#18-30' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='../index.html'>game</a>::<wbr><a href='index.html'>layer</a>::<wbr><a class="trait" href=''>Layer</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait Layer {
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fn <a href='#tymethod.name' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>>;
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<div class='item-spacer'></div> fn <a href='#tymethod.event' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br> ) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>>;
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<div class='item-spacer'></div> fn <a href='#tymethod.draw' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>);
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<div class='item-spacer'></div> fn <a href='#tymethod.draw_minimap' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>);
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}</pre></div>
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<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.name' class='method'><code id='name.v'>fn <a href='#tymethod.name' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code></h3><h3 id='tymethod.event' class='method'><code id='event.v'>fn <a href='#tymethod.event' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code></h3><h3 id='tymethod.draw' class='method'><code id='draw.v'>fn <a href='#tymethod.draw' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code></h3><h3 id='tymethod.draw_minimap' class='method'><code id='draw_minimap.v'>fn <a href='#tymethod.draw_minimap' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code></h3></div><span class='loading-content'>Loading content...</span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl dyn <a class="trait" href="../../game/layer/trait.Layer.html" title="trait game::layer::Layer">Layer</a></code><a href='#impl' class='anchor'></a><a class='srclink' href='../../src/game/layer/mod.rs.html#32-47' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.simple_event' class="method"><code id='simple_event.v'>fn <a href='#method.simple_event' class='fnname'>simple_event</a>(<br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a>, <br> composite: &mut <a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/mod.rs.html#33-46' title='goto source code'>[src]</a></h4></div>
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<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'><h3 id='impl-Layer' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/elevation/struct.Elevation.html" title="struct game::layer::elevation::Elevation">Elevation</a></code><a href='#impl-Layer' class='anchor'></a><a class='srclink' href='../../src/game/layer/elevation.rs.html#16-39' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name' class="method hidden"><code id='name.v-1'>fn <a href='#method.name' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/elevation.rs.html#17-19' title='goto source code'>[src]</a></h4><h4 id='method.event' class="method hidden"><code id='event.v-1'>fn <a href='#method.event' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/elevation.rs.html#20-27' title='goto source code'>[src]</a></h4><h4 id='method.draw' class="method hidden"><code id='draw.v-1'>fn <a href='#method.draw' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/elevation.rs.html#28-35' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap' class="method hidden"><code id='draw_minimap.v-1'>fn <a href='#method.draw_minimap' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/elevation.rs.html#36-38' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-1' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/map/struct.BikeNetwork.html" title="struct game::layer::map::BikeNetwork">BikeNetwork</a></code><a href='#impl-Layer-1' class='anchor'></a><a class='srclink' href='../../src/game/layer/map.rs.html#21-48' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-1' class="method hidden"><code id='name.v-2'>fn <a href='#method.name-1' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/map.rs.html#22-24' title='goto source code'>[src]</a></h4><h4 id='method.event-1' class="method hidden"><code id='event.v-2'>fn <a href='#method.event-1' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/map.rs.html#25-36' title='goto source code'>[src]</a></h4><h4 id='method.draw-1' class="method hidden"><code id='draw.v-2'>fn <a href='#method.draw-1' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/map.rs.html#37-44' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-1' class="method hidden"><code id='draw_minimap.v-2'>fn <a href='#method.draw_minimap-1' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/map.rs.html#45-47' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-2' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/map/struct.Static.html" title="struct game::layer::map::Static">Static</a></code><a href='#impl-Layer-2' class='anchor'></a><a class='srclink' href='../../src/game/layer/map.rs.html#156-179' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-2' class="method hidden"><code id='name.v-3'>fn <a href='#method.name-2' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/map.rs.html#157-159' title='goto source code'>[src]</a></h4><h4 id='method.event-2' class="method hidden"><code id='event.v-3'>fn <a href='#method.event-2' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> _: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/map.rs.html#160-167' title='goto source code'>[src]</a></h4><h4 id='method.draw-2' class="method hidden"><code id='draw.v-3'>fn <a href='#method.draw-2' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/map.rs.html#168-175' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-2' class="method hidden"><code id='draw_minimap.v-3'>fn <a href='#method.draw_minimap-2' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/map.rs.html#176-178' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-3' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/pandemic/struct.Pandemic.html" title="struct game::layer::pandemic::Pandemic">Pandemic</a></code><a href='#impl-Layer-3' class='anchor'></a><a class='srclink' href='../../src/game/layer/pandemic.rs.html#22-65' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-3' class="method hidden"><code id='name.v-4'>fn <a href='#method.name-3' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/pandemic.rs.html#23-25' title='goto source code'>[src]</a></h4><h4 id='method.event-3' class="method hidden"><code id='event.v-4'>fn <a href='#method.event-3' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/pandemic.rs.html#26-55' title='goto source code'>[src]</a></h4><h4 id='method.draw-3' class="method hidden"><code id='draw.v-4'>fn <a href='#method.draw-3' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/pandemic.rs.html#56-61' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-3' class="method hidden"><code id='draw_minimap.v-4'>fn <a href='#method.draw_minimap-3' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/pandemic.rs.html#62-64' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-4' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/parking/struct.Occupancy.html" title="struct game::layer::parking::Occupancy">Occupancy</a></code><a href='#impl-Layer-4' class='anchor'></a><a class='srclink' href='../../src/game/layer/parking.rs.html#25-80' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-4' class="method hidden"><code id='name.v-5'>fn <a href='#method.name-4' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/parking.rs.html#26-28' title='goto source code'>[src]</a></h4><h4 id='method.event-4' class="method hidden"><code id='event.v-5'>fn <a href='#method.event-4' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/parking.rs.html#29-68' title='goto source code'>[src]</a></h4><h4 id='method.draw-4' class="method hidden"><code id='draw.v-5'>fn <a href='#method.draw-4' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/parking.rs.html#69-76' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-4' class="method hidden"><code id='draw_minimap.v-5'>fn <a href='#method.draw_minimap-4' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/parking.rs.html#77-79' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-5' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/population/struct.PopulationMap.html" title="struct game::layer::population::PopulationMap">PopulationMap</a></code><a href='#impl-Layer-5' class='anchor'></a><a class='srclink' href='../../src/game/layer/population.rs.html#22-66' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-5' class="method hidden"><code id='name.v-6'>fn <a href='#method.name-5' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/population.rs.html#23-25' title='goto source code'>[src]</a></h4><h4 id='method.event-5' class="method hidden"><code id='event.v-6'>fn <a href='#method.event-5' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/population.rs.html#26-56' title='goto source code'>[src]</a></h4><h4 id='method.draw-5' class="method hidden"><code id='draw.v-6'>fn <a href='#method.draw-5' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/population.rs.html#57-62' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-5' class="method hidden"><code id='draw_minimap.v-6'>fn <a href='#method.draw_minimap-5' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/population.rs.html#63-65' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-6' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Backpressure.html" title="struct game::layer::traffic::Backpressure">Backpressure</a></code><a href='#impl-Layer-6' class='anchor'></a><a class='srclink' href='../../src/game/layer/traffic.rs.html#21-48' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-6' class="method hidden"><code id='name.v-7'>fn <a href='#method.name-6' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#22-24' title='goto source code'>[src]</a></h4><h4 id='method.event-6' class="method hidden"><code id='event.v-7'>fn <a href='#method.event-6' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#25-36' title='goto source code'>[src]</a></h4><h4 id='method.draw-6' class="method hidden"><code id='draw.v-7'>fn <a href='#method.draw-6' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#37-44' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-6' class="method hidden"><code id='draw_minimap.v-7'>fn <a href='#method.draw_minimap-6' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#45-47' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-7' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Delay.html" title="struct game::layer::traffic::Delay">Delay</a></code><a href='#impl-Layer-7' class='anchor'></a><a class='srclink' href='../../src/game/layer/traffic.rs.html#295-342' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-7' class="method hidden"><code id='name.v-8'>fn <a href='#method.name-7' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#296-298' title='goto source code'>[src]</a></h4><h4 id='method.event-7' class="method hidden"><code id='event.v-8'>fn <a href='#method.event-7' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#299-330' title='goto source code'>[src]</a></h4><h4 id='method.draw-7' class="method hidden"><code id='draw.v-8'>fn <a href='#method.draw-7' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#331-338' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-7' class="method hidden"><code id='draw_minimap.v-8'>fn <a href='#method.draw_minimap-7' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#339-341' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-8' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/traffic/struct.Throughput.html" title="struct game::layer::traffic::Throughput">Throughput</a></code><a href='#impl-Layer-8' class='anchor'></a><a class='srclink' href='../../src/game/layer/traffic.rs.html#113-160' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-8' class="method hidden"><code id='name.v-9'>fn <a href='#method.name-8' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#114-116' title='goto source code'>[src]</a></h4><h4 id='method.event-8' class="method hidden"><code id='event.v-9'>fn <a href='#method.event-8' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#117-148' title='goto source code'>[src]</a></h4><h4 id='method.draw-8' class="method hidden"><code id='draw.v-9'>fn <a href='#method.draw-8' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#149-156' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-8' class="method hidden"><code id='draw_minimap.v-9'>fn <a href='#method.draw_minimap-8' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#157-159' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-9' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/traffic/struct.TrafficJams.html" title="struct game::layer::traffic::TrafficJams">TrafficJams</a></code><a href='#impl-Layer-9' class='anchor'></a><a class='srclink' href='../../src/game/layer/traffic.rs.html#463-490' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-9' class="method hidden"><code id='name.v-10'>fn <a href='#method.name-9' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#464-466' title='goto source code'>[src]</a></h4><h4 id='method.event-9' class="method hidden"><code id='event.v-10'>fn <a href='#method.event-9' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/traffic.rs.html#467-478' title='goto source code'>[src]</a></h4><h4 id='method.draw-9' class="method hidden"><code id='draw.v-10'>fn <a href='#method.draw-9' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#479-486' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-9' class="method hidden"><code id='draw_minimap.v-10'>fn <a href='#method.draw_minimap-9' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/traffic.rs.html#487-489' title='goto source code'>[src]</a></h4></div><h3 id='impl-Layer-10' class='impl'><code class='in-band'>impl Layer for <a class="struct" href="../../game/layer/transit/struct.TransitNetwork.html" title="struct game::layer::transit::TransitNetwork">TransitNetwork</a></code><a href='#impl-Layer-10' class='anchor'></a><a class='srclink' href='../../src/game/layer/transit.rs.html#16-59' title='goto source code'>[src]</a></h3><div class='impl-items'><h4 id='method.name-10' class="method hidden"><code id='name.v-11'>fn <a href='#method.name-10' class='fnname'>name</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><&'static <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>></code><a class='srclink' href='../../src/game/layer/transit.rs.html#17-19' title='goto source code'>[src]</a></h4><h4 id='method.event-10' class="method hidden"><code id='event.v-11'>fn <a href='#method.event-10' class='fnname'>event</a>(<br> &mut self, <br> ctx: &mut <a class="struct" href="../../ezgui/event_ctx/struct.EventCtx.html" title="struct ezgui::event_ctx::EventCtx">EventCtx</a>, <br> app: &mut <a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>, <br> minimap: &<a class="struct" href="../../ezgui/managed/struct.Composite.html" title="struct ezgui::managed::Composite">Composite</a><br>) -> <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="enum" href="../../game/layer/enum.LayerOutcome.html" title="enum game::layer::LayerOutcome">LayerOutcome</a>></code><a class='srclink' href='../../src/game/layer/transit.rs.html#20-47' title='goto source code'>[src]</a></h4><h4 id='method.draw-10' class="method hidden"><code id='draw.v-11'>fn <a href='#method.draw-10' class='fnname'>draw</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>, app: &<a class="struct" href="../../game/app/struct.App.html" title="struct game::app::App">App</a>)</code><a class='srclink' href='../../src/game/layer/transit.rs.html#48-55' title='goto source code'>[src]</a></h4><h4 id='method.draw_minimap-10' class="method hidden"><code id='draw_minimap.v-11'>fn <a href='#method.draw_minimap-10' class='fnname'>draw_minimap</a>(&self, g: &mut <a class="struct" href="../../ezgui/drawing/struct.GfxCtx.html" title="struct ezgui::drawing::GfxCtx">GfxCtx</a>)</code><a class='srclink' href='../../src/game/layer/transit.rs.html#56-58' title='goto source code'>[src]</a></h4></div></div><span class='loading-content'>Loading content...</span><script type="text/javascript" src="../../implementors/game/layer/trait.Layer.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../../";window.currentCrate = "game";</script><script src="../../main.js"></script><script defer src="../../search-index.js"></script></body></html> |