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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `State` trait in crate `widgetry`."><meta name="keywords" content="rust, rustlang, rust-lang, State"><title>widgetry::State - Rust</title><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../ayu.css" disabled ><script src="../storage.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="shortcut icon" href="../favicon.ico"><style type="text/css">#crate-search{background-image:url("../down-arrow.svg");}</style></head><body class="rustdoc trait"><!--[if lte IE 8]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu">&#9776;</div><a href='../widgetry/index.html'><div class='logo-container rust-logo'><img src='../rust-logo.png' alt='logo'></div></a><p class='location'>Trait State</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#required-methods">Required Methods</a><div class="sidebar-links"><a href="#tymethod.draw">draw</a><a href="#tymethod.event">event</a></div><a class="sidebar-title" href="#provided-methods">Provided Methods</a><div class="sidebar-links"><a href="#method.draw_baselayer">draw_baselayer</a><a href="#method.on_destroy">on_destroy</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.downcast">downcast</a><a href="#method.downcast_mut">downcast_mut</a><a href="#method.downcast_rc">downcast_rc</a><a href="#method.downcast_ref">downcast_ref</a><a href="#method.is">is</a></div><a class="sidebar-title" href="#implementors">Implementors</a></div><p class='location'><a href='index.html'>widgetry</a></p><script>window.sidebarCurrent = {name: 'State', ty: 'trait', relpath: ''};</script><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!"><img src="../brush.svg" width="18" alt="Pick another theme!"></button><div id="theme-choices"></div></div><script src="../theme.js"></script><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><span class="help-button">?</span>
<a id="settings-menu" href="../settings.html"><img src="../wheel.svg" width="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class='fqn'><span class='out-of-band'><span id='render-detail'><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class='inner'>&#x2212;</span>]</a></span><a class='srclink' href='../src/widgetry/app_state.rs.html#156-170' title='goto source code'>[src]</a></span><span class='in-band'>Trait <a href='index.html'>widgetry</a>::<wbr><a class="trait" href=''>State</a></span></h1><div class="docblock type-decl hidden-by-usual-hider"><pre class='rust trait'>pub trait State&lt;A&gt;: Downcast {
fn <a href='#tymethod.event' class='fnname'>event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut <a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a>&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;shared_app_state: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A<br>&nbsp;&nbsp;&nbsp;&nbsp;) -&gt; <a class="enum" href="../widgetry/enum.Transition.html" title="enum widgetry::Transition">Transition</a>&lt;A&gt;;
<div class='item-spacer'></div> fn <a href='#tymethod.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/struct.GfxCtx.html" title="struct widgetry::GfxCtx">GfxCtx</a>&lt;'_&gt;, shared_app_state: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>A);
fn <a href='#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/enum.DrawBaselayer.html" title="enum widgetry::DrawBaselayer">DrawBaselayer</a> { ... }
<div class='item-spacer'></div> fn <a href='#method.on_destroy' class='fnname'>on_destroy</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a>&lt;'_&gt;, _: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A) { ... }
}</pre></div><div class='docblock'><p>A temporary state of an application. There's a stack of these, with the most recent being the
active one.</p>
</div>
<h2 id='required-methods' class='small-section-header'>Required methods<a href='#required-methods' class='anchor'></a></h2><div class='methods'><h3 id='tymethod.event' class='method'><code>fn <a href='#tymethod.event' class='fnname'>event</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;&amp;mut self, <br>&nbsp;&nbsp;&nbsp;&nbsp;ctx: &amp;mut <a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a>&lt;'_&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;shared_app_state: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A<br>) -&gt; <a class="enum" href="../widgetry/enum.Transition.html" title="enum widgetry::Transition">Transition</a>&lt;A&gt;</code></h3><div class='docblock'><p>Respond to a UI event, such as input or time passing.</p>
</div><h3 id='tymethod.draw' class='method'><code>fn <a href='#tymethod.draw' class='fnname'>draw</a>(&amp;self, g: &amp;mut <a class="struct" href="../widgetry/struct.GfxCtx.html" title="struct widgetry::GfxCtx">GfxCtx</a>&lt;'_&gt;, shared_app_state: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>A)</code></h3><div class='docblock'><p>Draw</p>
</div></div><span class='loading-content'>Loading content...</span>
<h2 id='provided-methods' class='small-section-header'>Provided methods<a href='#provided-methods' class='anchor'></a></h2><div class='methods'><h3 id='method.draw_baselayer' class='method'><code>fn <a href='#method.draw_baselayer' class='fnname'>draw_baselayer</a>(&amp;self) -&gt; <a class="enum" href="../widgetry/enum.DrawBaselayer.html" title="enum widgetry::DrawBaselayer">DrawBaselayer</a></code></h3><div class='docblock'><p>Specifies what to draw before draw()</p>
</div><h3 id='method.on_destroy' class='method'><code>fn <a href='#method.on_destroy' class='fnname'>on_destroy</a>(&amp;mut self, _: &amp;mut <a class="struct" href="../widgetry/struct.EventCtx.html" title="struct widgetry::EventCtx">EventCtx</a>&lt;'_&gt;, _: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>A)</code></h3><div class='docblock'><p>Before this state is popped or replaced, call this.</p>
</div></div><span class='loading-content'>Loading content...</span><h2 id='implementations' class='small-section-header'>Implementations<a href='#implementations' class='anchor'></a></h2><h3 id='impl' class='impl'><code class='in-band'>impl&lt;A&gt; dyn <a class="trait" href="../widgetry/app_state/trait.State.html" title="trait widgetry::app_state::State">State</a>&lt;A&gt; <span class="where fmt-newline">where<br>&nbsp;&nbsp;&nbsp;&nbsp;A: <a class="trait" href="https://doc.rust-lang.org/nightly/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static,&nbsp;</span></code><a href='#impl' class='anchor'></a></h3><div class='impl-items'><h4 id='method.is' class="method"><code>pub fn <a href='#method.is' class='fnname'>is</a>&lt;__T:&nbsp;<a class="trait" href="../widgetry/app_state/trait.State.html" title="trait widgetry::app_state::State">State</a>&lt;A&gt;&gt;(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code></h4><div class='docblock'><p>Returns true if the trait object wraps an object of type <code>__T</code>.</p>
</div><h4 id='method.downcast' class="method"><code>pub fn <a href='#method.downcast' class='fnname'>downcast</a>&lt;__T:&nbsp;<a class="trait" href="../widgetry/app_state/trait.State.html" title="trait widgetry::app_state::State">State</a>&lt;A&gt;&gt;(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;Self&gt;&gt;</code></h4><div class='docblock'><p>Returns a boxed object from a boxed trait object if the underlying object is of type
<code>__T</code>. Returns the original boxed trait if it isn't.</p>
</div><h4 id='method.downcast_rc' class="method"><code>pub fn <a href='#method.downcast_rc' class='fnname'>downcast_rc</a>&lt;__T:&nbsp;<a class="trait" href="../widgetry/app_state/trait.State.html" title="trait widgetry::app_state::State">State</a>&lt;A&gt;&gt;(self: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;__T&gt;, <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;Self&gt;&gt;</code></h4><div class='docblock'><p>Returns an <code>Rc</code>-ed object from an <code>Rc</code>-ed trait object if the underlying object is of
type <code>__T</code>. Returns the original <code>Rc</code>-ed trait if it isn't.</p>
</div><h4 id='method.downcast_ref' class="method"><code>pub fn <a href='#method.downcast_ref' class='fnname'>downcast_ref</a>&lt;__T:&nbsp;<a class="trait" href="../widgetry/app_state/trait.State.html" title="trait widgetry::app_state::State">State</a>&lt;A&gt;&gt;(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>__T&gt;</code></h4><div class='docblock'><p>Returns a reference to the object within the trait object if it is of type <code>__T</code>, or
<code>None</code> if it isn't.</p>
</div><h4 id='method.downcast_mut' class="method"><code>pub fn <a href='#method.downcast_mut' class='fnname'>downcast_mut</a>&lt;__T:&nbsp;<a class="trait" href="../widgetry/app_state/trait.State.html" title="trait widgetry::app_state::State">State</a>&lt;A&gt;&gt;(&amp;mut self) -&gt; <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;mut </a>__T&gt;</code></h4><div class='docblock'><p>Returns a mutable reference to the object within the trait object if it is of type
<code>__T</code>, or <code>None</code> if it isn't.</p>
</div></div>
<h2 id='implementors' class='small-section-header'>Implementors<a href='#implementors' class='anchor'></a></h2><div class='item-list' id='implementors-list'></div><span class='loading-content'>Loading content...</span><script type="text/javascript" src="../implementors/widgetry/trait.State.js" async></script></section><section id="search" class="content hidden"></section><section class="footer"></section><script>window.rootPath = "../";window.currentCrate = "widgetry";</script><script src="../main.js"></script><script defer src="../search-index.js"></script></body></html>