abstreet/rustdoc/map_gui/tools/index.html
2021-09-18 01:39:34 +00:00

29 lines
14 KiB
HTML
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Assorted tools and UI states thatre useful for applications built to display maps."><meta name="keywords" content="rust, rustlang, rust-lang, tools"><title>map_gui::tools - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings" ></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg"><link rel="alternate icon" type="image/png" href="../../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../map_gui/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><h2 class="location">Module tools</h2><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#traits">Traits</a></li><li><a href="#functions">Functions</a></li></ul></div><div id="sidebar-vars" data-name="tools" data-ty="mod" data-relpath="./"></div><script defer src="./sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../../brush.svg"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input"name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../../wheel.svg"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">map_gui</a>::<wbr><a class="mod" href="#">tools</a><button id="copy-path" onclick="copy_path(this)" title="copy path"><img src="../../clipboard.svg" width="19" height="18" alt="Copy item import" title="Copy item import to clipboard"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/map_gui/tools/mod.rs.html#1-284" title="goto source code">[src]</a></span></h1><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Assorted tools and UI states thatre useful for applications built to display maps.</p>
</div></details><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<div class="item-table"><div class="item-left module-item"><a class="mod" href="camera/index.html" title="map_gui::tools::camera mod">camera</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="city_picker/index.html" title="map_gui::tools::city_picker mod">city_picker</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="colors/index.html" title="map_gui::tools::colors mod">colors</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="command/index.html" title="map_gui::tools::command mod">command</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="heatmap/index.html" title="map_gui::tools::heatmap mod">heatmap</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="icons/index.html" title="map_gui::tools::icons mod">icons</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="importer/index.html" title="map_gui::tools::importer mod">importer</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="minimap/index.html" title="map_gui::tools::minimap mod">minimap</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="navigate/index.html" title="map_gui::tools::navigate mod">navigate</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="turn_explorer/index.html" title="map_gui::tools::turn_explorer mod">turn_explorer</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="ui/index.html" title="map_gui::tools::ui mod">ui</a></div><div class="item-right docblock-short"><p>Generic UI tools. Some of this should perhaps be lifted to widgetry.</p>
</div><div class="item-left module-item"><a class="mod" href="updater/index.html" title="map_gui::tools::updater mod">updater</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="mod" href="url/index.html" title="map_gui::tools::url mod">url</a></div><div class="item-right docblock-short"></div></div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<div class="item-table"><div class="item-left module-item"><a class="struct" href="struct.CameraState.html" title="map_gui::tools::CameraState struct">CameraState</a></div><div class="item-right docblock-short"><p>Represents the state of a widgetry Canvas.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.ChooseSomething.html" title="map_gui::tools::ChooseSomething struct">ChooseSomething</a></div><div class="item-right docblock-short"><p>Choose something from a menu, then feed the answer to a callback.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.CityPicker.html" title="map_gui::tools::CityPicker struct">CityPicker</a></div><div class="item-right docblock-short"><p>Lets the player switch maps.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.ColorDiscrete.html" title="map_gui::tools::ColorDiscrete struct">ColorDiscrete</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.ColorLegend.html" title="map_gui::tools::ColorLegend struct">ColorLegend</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.ColorNetwork.html" title="map_gui::tools::ColorNetwork struct">ColorNetwork</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.ColorScale.html" title="map_gui::tools::ColorScale struct">ColorScale</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.DefaultMap.html" title="map_gui::tools::DefaultMap struct">DefaultMap</a></div><div class="item-right docblock-short"><p>Track the last map used, to resume next session.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.DivergingScale.html" title="map_gui::tools::DivergingScale struct">DivergingScale</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.FilePicker.html" title="map_gui::tools::FilePicker struct">FilePicker</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.Grid.html" title="map_gui::tools::Grid struct">Grid</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.HeatmapOptions.html" title="map_gui::tools::HeatmapOptions struct">HeatmapOptions</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.Minimap.html" title="map_gui::tools::Minimap struct">Minimap</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.Navigator.html" title="map_gui::tools::Navigator struct">Navigator</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="struct" href="struct.PopupMsg.html" title="map_gui::tools::PopupMsg struct">PopupMsg</a></div><div class="item-right docblock-short"><p>Display a message dialog.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.PromptInput.html" title="map_gui::tools::PromptInput struct">PromptInput</a></div><div class="item-right docblock-short"><p>Prompt for arbitrary text input, then feed the answer to a callback.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.RunCommand.html" title="map_gui::tools::RunCommand struct">RunCommand</a></div><div class="item-right docblock-short"><p>Executes a command and displays STDOUT and STDERR in a loading screen window. Only works on
native, of course.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.TurnExplorer.html" title="map_gui::tools::TurnExplorer struct">TurnExplorer</a></div><div class="item-right docblock-short"><p>A tool to explore all of the turns from a single lane.</p>
</div><div class="item-left module-item"><a class="struct" href="struct.URLManager.html" title="map_gui::tools::URLManager struct">URLManager</a></div><div class="item-right docblock-short"><p>Utilities for reflecting the current map and viewport in the URL on the web. No effect on
native.</p>
</div></div><h2 id="traits" class="section-header"><a href="#traits">Traits</a></h2>
<div class="item-table"><div class="item-left module-item"><a class="trait" href="trait.MinimapControls.html" title="map_gui::tools::MinimapControls trait">MinimapControls</a></div><div class="item-right docblock-short"><p>Customize the appearance and behavior of a minimap.</p>
</div></div><h2 id="functions" class="section-header"><a href="#functions">Functions</a></h2>
<div class="item-table"><div class="item-left module-item"><a class="fn" href="fn.draw_isochrone.html" title="map_gui::tools::draw_isochrone fn">draw_isochrone</a></div><div class="item-right docblock-short"><p>Thresholds are Durations, in units of seconds</p>
</div><div class="item-left module-item"><a class="fn" href="fn.find_exe.html" title="map_gui::tools::find_exe fn">find_exe</a></div><div class="item-right docblock-short"><p>Returns the path to an executable. Native-only.</p>
</div><div class="item-left module-item"><a class="fn" href="fn.goal_marker.html" title="map_gui::tools::goal_marker fn">goal_marker</a></div><div class="item-right docblock-short"><p>Draw a goal marker pointing at something.</p>
</div><div class="item-left module-item"><a class="fn" href="fn.grey_out_map.html" title="map_gui::tools::grey_out_map fn">grey_out_map</a></div><div class="item-right docblock-short"><p>Make it clear the map cant be interacted with right now.</p>
</div><div class="item-left module-item"><a class="fn" href="fn.loading_tips.html" title="map_gui::tools::loading_tips fn">loading_tips</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.make_heatmap.html" title="map_gui::tools::make_heatmap fn">make_heatmap</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.nice_country_name.html" title="map_gui::tools::nice_country_name fn">nice_country_name</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.nice_map_name.html" title="map_gui::tools::nice_map_name fn">nice_map_name</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.open_browser.html" title="map_gui::tools::open_browser fn">open_browser</a></div><div class="item-right docblock-short"></div><div class="item-left module-item"><a class="fn" href="fn.prompt_to_download_missing_data.html" title="map_gui::tools::prompt_to_download_missing_data fn">prompt_to_download_missing_data</a></div><div class="item-right docblock-short"><p>Prompt to download a missing city. On either success or failure (maybe the player choosing to
not download, maybe a network error), the new map isnt automatically loaded or anything; up to
the caller to handle that.</p>
</div><div class="item-left module-item"><a class="fn" href="fn.start_marker.html" title="map_gui::tools::start_marker fn">start_marker</a></div><div class="item-right docblock-short"><p>Draw a start marker pointing at something.</p>
</div></div></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="map_gui" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>
<script src="../../main.js"></script>
</body></html>