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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Starting from some number of total people living in a polygonal area, randomly distribute them to residential buildings within that area. Returns a list of homes with the number of residents in each."><meta name="keywords" content="rust, rustlang, rust-lang, distribute_population_to_homes"><title>distribute_population_to_homes in popdat - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script defer src="sidebar-items.js"></script><script defer src="../main.js"></script><noscript><link rel="stylesheet" href="../noscript.css"></noscript><link rel="alternate icon" type="image/png" href="../favicon-16x16.png"><link rel="alternate icon" type="image/png" href="../favicon-32x32.png"><link rel="icon" type="image/svg+xml" href="../favicon.svg"></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">☰</button><a class="sidebar-logo" href="../popdat/index.html"><div class="logo-container"><img class="rust-logo" src="../rust-logo.svg" alt="logo"></div>
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<h1 class="fqn"><span class="in-band">Function <a href="index.html">popdat</a>::<wbr><a class="fn" href="#">distribute_population_to_homes</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span></h1><span class="out-of-band"><a class="srclink" href="../src/popdat/distribute_people.rs.html#38-81">source</a> · <a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">−</span>]</a></span></div><div class="docblock item-decl"><pre class="rust fn"><code>pub fn distribute_population_to_homes(<br> polygon: Polygon, <br> population: <a class="primitive" href="https://doc.rust-lang.org/1.63.0/std/primitive.usize.html">usize</a>, <br> map: &<a class="struct" href="../map_model/struct.Map.html" title="struct map_model::Map">Map</a>, <br> rng: &mut <a class="struct" href="https://docs.rs/rand_xorshift/0.3.0/rand_xorshift/struct.XorShiftRng.html" title="struct rand_xorshift::XorShiftRng">XorShiftRng</a><br>) -> <a class="struct" href="https://doc.rust-lang.org/1.63.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><(<a class="struct" href="../map_model/objects/building/struct.BuildingID.html" title="struct map_model::objects::building::BuildingID">BuildingID</a>, <a class="primitive" href="https://doc.rust-lang.org/1.63.0/std/primitive.usize.html">usize</a>)><span class="notable-traits"><span class="notable-traits-tooltip">ⓘ<span class="notable-traits-tooltiptext"><span class="docblock"><span class="notable">Notable traits for <a class="struct" href="https://doc.rust-lang.org/1.63.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/1.63.0/std/primitive.u8.html">u8</a>, A></span><code class="content"><span class="where fmt-newline">impl<A> <a class="trait" href="https://doc.rust-lang.org/1.63.0/std/io/trait.Write.html" title="trait std::io::Write">Write</a> for <a class="struct" href="https://doc.rust-lang.org/1.63.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="primitive" href="https://doc.rust-lang.org/1.63.0/std/primitive.u8.html">u8</a>, A> <span class="where fmt-newline">where<br> A: <a class="trait" href="https://doc.rust-lang.org/1.63.0/core/alloc/trait.Allocator.html" title="trait core::alloc::Allocator">Allocator</a>, </span></span></code></span></span></span></span></code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Starting from some number of total people living in a polygonal area, randomly distribute them
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to residential buildings within that area. Returns a list of homes with the number of residents
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in each.</p>
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