Transportation planning and traffic simulation software for creating cities friendlier to walking, biking, and public transit
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2018-10-28 18:34:29 -07:00
abstutil printing timer output live without indention 2018-10-28 17:44:30 -07:00
analyze_code few more steps on the static analysis; realizing how hard it might be 2018-09-05 09:29:36 -07:00
control handling few new OSM highway types 2018-10-28 14:09:37 -07:00
convert_osm using Timer with read_binary 2018-10-28 17:17:35 -07:00
docs making hierarchial progress timer to replace flamegraphs. using in many, 2018-10-28 16:40:37 -07:00
editor speeding up neighborhood summary with quadtree 2018-10-28 18:34:29 -07:00
ezgui the great color scheme refactor! 2018-10-24 19:18:37 -07:00
geom ped trace_routes were wrong for contraflow steps 2018-10-22 13:16:30 -07:00
gtfs start animating the lines 2018-10-06 14:30:57 -07:00
halloween make other crates build again 2018-10-28 17:25:10 -07:00
headless make other crates build again 2018-10-28 17:25:10 -07:00
kml wrote a few tests of parking 2018-08-19 18:07:28 -07:00
map_model using Timer with read_binary 2018-10-28 17:17:35 -07:00
playground_gui fix other crates that have Color constants 2018-10-26 15:00:04 -07:00
precompute make other crates build again 2018-10-28 17:25:10 -07:00
sim using Timer with read_binary 2018-10-28 17:17:35 -07:00
tmp_gfx messing around slightly with the experimental gfx crate 2018-09-18 07:47:03 -07:00
.gitignore script to save all the maps with edits. no loading yet 2018-10-20 09:02:44 -07:00
Cargo.toml moving precompute binary to its own crate, adding logging 2018-10-21 11:37:30 -07:00
CONTRIBUTING.md Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
fmt.sh repeating determinism tests for both driving models 2018-08-04 13:25:09 -07:00
import.sh wait, where did the parcels all go? 2018-10-23 13:27:16 -07:00
LICENSE Initial import of A/B Street prototype. 2018-03-13 08:06:03 -07:00
precompute.sh investigating and fixing orphaned intersections 2018-10-28 12:50:15 -07:00
README.md updating README and trimming license declarations 2018-06-03 17:56:53 -07:00
rgrep.sh adjusting logging to not include debug by default 2018-10-06 12:21:12 -07:00
test_all.sh WIP load gtfs 2018-09-06 14:59:02 -07:00

A/B Street

A/B Street is a game exploring how small changes to a city affect the movement of drivers, cyclists, transit users, and pedestrians.

This is not an officially supported Google product. Google owns the copyright to this work, but is otherwise unaffiliated with it.

This is currently an experimental project. Please contact me at dabreegster@gmail.com if you're interested in the premise of this game.