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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Also returns a list of labeled polygons for debugging."><meta name="keywords" content="rust, rustlang, rust-lang, intersection_polygon"><title>intersection_polygon in raw_map - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Regular.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../FiraSans-Medium.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Regular.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceSerif4-Bold.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../SourceCodePro-Semibold.ttf.woff2"><link rel="stylesheet" type="text/css" href="../normalize.css"><link rel="stylesheet" type="text/css" href="../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../ayu.css" disabled><link rel="stylesheet" type="text/css" href="../dark.css" disabled><link rel="stylesheet" type="text/css" href="../light.css" id="themeStyle"><script id="default-settings" ></script><script src="../storage.js"></script><script src="../crates.js"></script><script defer src="../main.js"></script>
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</a><div class="sidebar-elems"><h2 class="location">Other items in<br><a href="index.html">raw_map</a></h2><div id="sidebar-vars" data-name="intersection_polygon" data-ty="fn" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><main><div class="width-limiter"><div class="sub-container"><a class="sub-logo-container" href="../raw_map/index.html"><img class="rust-logo" src="../rust-logo.png" alt="logo"></a><nav class="sub"><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu" title="themes"><img width="18" height="18" alt="Pick another theme!" src="../brush.svg"></button><div id="theme-choices" role="menu"></div></div><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" id="help-button" title="help">?</button><a id="settings-menu" href="../settings.html" title="settings"><img width="18" height="18" alt="Change settings" src="../wheel.svg"></a></div></form></nav></div><section id="main-content" class="content"><h1 class="fqn"><span class="in-band">Function <a href="index.html">raw_map</a>::<wbr><a class="fn" href="#">intersection_polygon</a><button id="copy-path" onclick="copy_path(this)" title="Copy item path to clipboard"><img src="../clipboard.svg" width="19" height="18" alt="Copy item path"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../src/raw_map/geometry.rs.html#40-174" title="goto source code">[src]</a></span></h1><div class="docblock item-decl"><pre class="rust fn"><code>pub fn intersection_polygon(<br>&nbsp;&nbsp;&nbsp;&nbsp;intersection_id: <a class="struct" href="osm/struct.NodeID.html" title="struct raw_map::osm::NodeID">NodeID</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;intersection_roads: <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/collections/btree/set/struct.BTreeSet.html" title="struct alloc::collections::btree::set::BTreeSet">BTreeSet</a>&lt;<a class="struct" href="struct.OriginalRoad.html" title="struct raw_map::OriginalRoad">OriginalRoad</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;roads: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a>&lt;<a class="struct" href="struct.OriginalRoad.html" title="struct raw_map::OriginalRoad">OriginalRoad</a>, <a class="struct" href="initial/struct.Road.html" title="struct raw_map::initial::Road">Road</a>&gt;, <br>&nbsp;&nbsp;&nbsp;&nbsp;trim_roads_for_merging: &amp;<a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/collections/btree/map/struct.BTreeMap.html" title="struct alloc::collections::btree::map::BTreeMap">BTreeMap</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">(</a><a class="struct" href="osm/struct.WayID.html" title="struct raw_map::osm::WayID">WayID</a>, <a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.bool.html">bool</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">)</a>, <a class="struct" href="../geom/pt/struct.Pt2D.html" title="struct geom::pt::Pt2D">Pt2D</a>&gt;<br>) -&gt; <a class="type" href="https://docs.rs/anyhow/1.0.41/anyhow/type.Result.html" title="type anyhow::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">(</a><a class="struct" href="../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a>, <a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">(</a><a class="struct" href="https://doc.rust-lang.org/1.59.0/alloc/string/struct.String.html" title="struct alloc::string::String">String</a>, <a class="struct" href="../geom/polygon/struct.Polygon.html" title="struct geom::polygon::Polygon">Polygon</a><a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">)</a>&gt;<a class="primitive" href="https://doc.rust-lang.org/1.59.0/std/primitive.tuple.html">)</a>&gt;</code></pre></div><details class="rustdoc-toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Also returns a list of labeled polygons for debugging.</p>
<p>Ideally, the resulting polygon should exist entirely within the thick bands around all original
roads it just carves up part of that space, doesnt reach past it. But thats not always true
yet.</p>
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