mirror of
https://github.com/a-b-street/abstreet.git
synced 2024-12-27 16:36:02 +03:00
40 lines
937 KiB
JavaScript
40 lines
937 KiB
JavaScript
var searchIndex = JSON.parse('{\
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"geojson_to_osmosis":{"doc":"","i":[[5,"main","geojson_to_osmosis","Reads GeoJSON input from STDIN, extracts a polygon from …",null,[[],["result",6]]],[5,"extract_boundaries","","",null,[[["geojson",4]],[["vec",3],["result",6]]]]],"p":[]},\
|
|
"geom":{"doc":"","i":[[0,"angle","geom","",null,null],[3,"Angle","geom::angle","An angle, stored in radians.",null,null],[12,"0","","",0,null],[18,"ZERO","","",0,null],[11,"new_rads","","Create an angle in radians.",0,[[["f64",15]],["angle",3]]],[11,"degrees","","Create an angle in degrees.",0,[[["f64",15]],["angle",3]]],[11,"opposite","","Invert the direction of this angle.",0,[[],["angle",3]]],[11,"invert_y","","",0,[[],["angle",3]]],[11,"rotate_degs","","Rotates this angle by some degrees.",0,[[["f64",15]],["angle",3]]],[11,"normalized_radians","","Returns [0, 2pi)",0,[[],["f64",15]]],[11,"normalized_degrees","","Returns [0, 360)",0,[[],["f64",15]]],[11,"simple_shortest_rotation_towards","","Returns [-180, 180]",0,[[["angle",3]],["f64",15]]],[11,"shortest_rotation_towards","","Logically this returns [-180, 180], but keep in mind when …",0,[[["angle",3]],["angle",3]]],[11,"approx_eq","","True if this angle is within some degrees of another, …",0,[[["f64",15],["angle",3]],["bool",15]]],[11,"reorient","","I don\'t know how to describe what this does. Use for …",0,[[],["angle",3]]],[0,"bounds","geom","",null,null],[3,"Bounds","geom::bounds","Represents a rectangular boundary of <code>Pt2D</code> points.",null,null],[12,"min_x","","",1,null],[12,"min_y","","",1,null],[12,"max_x","","",1,null],[12,"max_y","","",1,null],[11,"new","","A boundary including no points.",1,[[],["bounds",3]]],[11,"zero","","",1,[[]]],[11,"from","","Create a boundary covering some points.",1,[[["vec",3]],["bounds",3]]],[11,"update","","Update the boundary to include this point.",1,[[["pt2d",3]]]],[11,"union","","Unions two boundaries.",1,[[["bounds",3]]]],[11,"add_buffer","","Expand the existing boundary by some distance evenly on …",1,[[["distance",3]]]],[11,"contains","","True if the point is within the boundary.",1,[[["pt2d",3]],["bool",15]]],[11,"as_bbox","","Converts the boundary to the format used by <code>aabb_quadtree</code>.",1,[[],["rect",3]]],[11,"get_rectangle","","Creates a rectangle covering this boundary.",1,[[],["polygon",3]]],[11,"width","","The width of this boundary.",1,[[],["f64",15]]],[11,"height","","The height of this boundary.",1,[[],["f64",15]]],[11,"center","","The center point of this boundary.",1,[[],["pt2d",3]]],[3,"GPSBounds","","Represents a rectangular boundary of <code>LonLat</code> points. After …",null,null],[12,"min_lon","","",2,null],[12,"min_lat","","",2,null],[12,"max_lon","","",2,null],[12,"max_lat","","",2,null],[11,"new","","A boundary including no points.",2,[[],["gpsbounds",3]]],[11,"from","","Create a boundary covering some points.",2,[[["vec",3],["lonlat",3]],["gpsbounds",3]]],[11,"update","","Update the boundary to include this point.",2,[[["lonlat",3]]]],[11,"contains","","True if the point is within the boundary.",2,[[["lonlat",3]],["bool",15]]],[11,"get_max_world_pt","","The bottom-right corner of the boundary, in map-space.",2,[[],["pt2d",3]]],[11,"to_bounds","","Converts the boundary to map-space.",2,[[],["bounds",3]]],[11,"try_convert","","Convert all points to map-space, failing if any points …",2,[[["vec",3]],[["option",4],["vec",3]]]],[11,"convert","","Convert all points to map-space. The points may be …",2,[[["vec",3]],[["pt2d",3],["vec",3]]]],[11,"convert_back","","Convert map-space points back to <code>LonLat</code>s. This is only …",2,[[["vec",3]],[["vec",3],["lonlat",3]]]],[0,"circle","geom","",null,null],[17,"TRIANGLES_PER_CIRCLE","geom::circle","",null,null],[3,"Circle","","A circle, defined by a center and radius.",null,null],[12,"center","","",3,null],[12,"radius","","",3,null],[11,"new","","Creates a circle.",3,[[["distance",3],["pt2d",3]],["circle",3]]],[11,"contains_pt","","True if the point is inside the circle.",3,[[["pt2d",3]],["bool",15]]],[11,"get_bounds","","Get the boundary containing this circle.",3,[[],["bounds",3]]],[11,"to_polygon","","Renders the circle as a polygon.",3,[[],["polygon",3]]],[11,"to_partial_polygon","","Renders some percent, between [0, 1], of the circle as a …",3,[[["f64",15]],["polygon",3]]],[11,"to_ring","","Returns the ring around the circle.",3,[[],["ring",3]]],[11,"to_outline","","Creates an outline around the circle, strictly contained …",3,[[["distance",3]],[["polygon",3],["result",6]]]],[0,"distance","geom","",null,null],[3,"Distance","geom::distance","A distance, in meters. Can be negative.",null,null],[12,"0","","",4,null],[18,"ZERO","","",4,null],[11,"meters","","Creates a distance in meters.",4,[[["f64",15]],["distance",3]]],[11,"const_meters","","",4,[[["f64",15]],["distance",3]]],[11,"inches","","Creates a distance in inches.",4,[[["f64",15]],["distance",3]]],[11,"miles","","Creates a distance in miles.",4,[[["f64",15]],["distance",3]]],[11,"centimeters","","Creates a distance in centimeters.",4,[[["usize",15]],["distance",3]]],[11,"abs","","Returns the absolute value of this distance.",4,[[],["distance",3]]],[11,"sqrt","","Returns the square root of this distance.",4,[[],["distance",3]]],[11,"inner_meters","","Returns the distance in meters. Prefer to work with …",4,[[],["f64",15]]],[11,"to_feet","","Returns the distance in feet.",4,[[],["f64",15]]],[11,"to_string","","Describes the distance according to formatting rules.",4,[[["unitfmt",3]],["string",3]]],[0,"duration","geom","",null,null],[3,"Duration","geom::duration","A duration, in seconds. Can be negative.",null,null],[12,"0","","",5,null],[18,"ZERO","","",5,null],[18,"EPSILON","","",5,null],[11,"seconds","","Creates a duration in seconds.",5,[[["f64",15]],["duration",3]]],[11,"minutes","","Creates a duration in minutes.",5,[[["usize",15]],["duration",3]]],[11,"hours","","Creates a duration in hours.",5,[[["usize",15]],["duration",3]]],[11,"f64_minutes","","Creates a duration in minutes.",5,[[["f64",15]],["duration",3]]],[11,"const_seconds","","",5,[[["f64",15]],["duration",3]]],[11,"to_u64","","",5,[[],["u64",15]]],[11,"from_u64","","",5,[[["u64",15]],["duration",3]]],[11,"inner_seconds","","Returns the duration in seconds. Prefer working in …",5,[[],["f64",15]]],[11,"get_parts","","Splits the duration into (hours, minutes, seconds, …",5,[[]]],[11,"parse","","Parses a duration such as \\\"3:00\\\" to <code>Duration::minutes(3)</code>.",5,[[["str",15]],[["result",6],["duration",3]]]],[11,"epsilon_eq","","If two durations are within this amount, they\'ll print as …",5,[[["duration",3]],["bool",15]]],[11,"realtime_elapsed","","Returns the duration elapsed from this moment in real …",5,[[["instant",6]],["duration",3]]],[11,"round_up","","Rounds a duration up to the nearest whole number multiple.",5,[[["duration",3]],["duration",3]]],[11,"num_minutes_rounded_up","","Returns the duration as a number of minutes, rounded up.",5,[[],["usize",15]]],[11,"make_intervals_for_max","","Returns (rounded max, the boundaries in number of minutes)",5,[[["usize",15]]]],[11,"to_string","","Describes the duration according to formatting rules.",5,[[["unitfmt",3]],["string",3]]],[0,"find_closest","geom","",null,null],[3,"FindClosest","geom::find_closest","A quad-tree to quickly find the closest points to some …",null,null],[12,"geometries","","",6,null],[12,"quadtree","","",6,null],[11,"new","","Creates the quad-tree, limited to points contained in the …",6,[[["bounds",3]],["findclosest",3]]],[11,"add","","Add an object to the quadtree, remembering some key …",6,[[["vec",3]]]],[11,"all_close_pts","","For every object within some distance of a query point, …",6,[[["distance",3],["pt2d",3]],["vec",3]]],[11,"closest_pt","","Finds the closest point on the existing geometry to the …",6,[[["distance",3],["pt2d",3]],["option",4]]],[5,"pts_to_line_string","","",null,[[["vec",3]],[["f64",15],["linestring",3]]]],[0,"gps","geom","",null,null],[3,"LonLat","geom::gps","Represents a (longitude, latitude) point.",null,null],[12,"longitude","","",7,null],[12,"latitude","","",7,null],[11,"new","","Note the order of arguments!",7,[[["f64",15]],["lonlat",3]]],[11,"x","","Returns the longitude of this point.",7,[[],["f64",15]]],[11,"y","","Returns the latitude of this point.",7,[[],["f64",15]]],[11,"to_pt","","Transform this to a world-space point. Can go out of …",7,[[["gpsbounds",3]],["pt2d",3]]],[11,"gps_dist","","Returns the Haversine distance to another point.",7,[[["lonlat",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very …",7,[[["lonlat",3]],[["f64",15],["notnan",3]]]],[11,"read_osmosis_polygon","","Parses a file in the …",7,[[["str",15]],[["result",6],["vec",3]]]],[11,"write_osmosis_polygon","","Writes a set of points to a file in the …",7,[[["vec",3],["str",15]],["result",6]]],[11,"center","","Finds the average of a set of coordinates.",7,[[["vec",3]],["lonlat",3]]],[0,"line","geom","",null,null],[3,"Line","geom::line","A line segment.",null,null],[12,"0","","",8,null],[12,"1","","",8,null],[11,"new","","Creates a line segment between two points. None if the …",8,[[["pt2d",3]],[["line",3],["option",4]]]],[11,"must_new","","Equivalent to <code>Line::new(pt1, pt2).unwrap()</code>. Use this to …",8,[[["pt2d",3]],["line",3]]],[11,"infinite","","Returns an infinite line passing through this line\'s two …",8,[[],["infiniteline",3]]],[11,"pt1","","Returns the first point in this line segment.",8,[[],["pt2d",3]]],[11,"pt2","","Returns the second point in this line segment.",8,[[],["pt2d",3]]],[11,"points","","Returns the two points in this line segment.",8,[[],[["pt2d",3],["vec",3]]]],[11,"to_polyline","","Returns a polyline containing these two points.",8,[[],["polyline",3]]],[11,"make_polygons","","Returns a thick line segment.",8,[[["distance",3]],["polygon",3]]],[11,"length","","Length of the line segment",8,[[],["distance",3]]],[11,"intersection","","If two line segments intersect -- including endpoints -- …",8,[[["line",3]],[["pt2d",3],["option",4]]]],[11,"crosses","","Determine if two line segments intersect, but more so …",8,[[["line",3]],["bool",15]]],[11,"intersection_infinite","","If the line segment intersects with an infinite line -- …",8,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"shift_right","","Perpendicularly shifts the line over to the right. Width …",8,[[["distance",3]],["line",3]]],[11,"shift_left","","Perpendicularly shifts the line over to the left. Width …",8,[[["distance",3]],["line",3]]],[11,"shift_either_direction","","Perpendicularly shifts the line to the right if positive …",8,[[["distance",3]],["line",3]]],[11,"reverse","","Returns a reversed line segment",8,[[],["line",3]]],[11,"angle","","The angle of the line segment, from the first to the …",8,[[],["angle",3]]],[11,"dist_along","","Returns a point along the line segment, unless the …",8,[[["distance",3]],[["pt2d",3],["option",4]]]],[11,"must_dist_along","","Equivalent to <code>self.dist_along(dist).unwrap()</code>. Use this to …",8,[[["distance",3]],["pt2d",3]]],[11,"unbounded_dist_along","","",8,[[["distance",3]],["pt2d",3]]],[11,"unbounded_percent_along","","",8,[[["f64",15]],["pt2d",3]]],[11,"percent_along","","",8,[[["f64",15]],[["pt2d",3],["option",4]]]],[11,"slice","","",8,[[["distance",3]],[["line",3],["option",4]]]],[11,"middle","","",8,[[],[["pt2d",3],["option",4]]]],[11,"contains_pt","","",8,[[["pt2d",3]],["bool",15]]],[11,"dist_along_of_point","","",8,[[["pt2d",3]],[["option",4],["distance",3]]]],[11,"percent_along_of_point","","",8,[[["pt2d",3]],[["f64",15],["option",4]]]],[5,"is_counter_clockwise","","",null,[[["pt2d",3]],["bool",15]]],[3,"InfiniteLine","","",null,null],[12,"0","","",9,null],[12,"1","","",9,null],[11,"intersection","","Fails for parallel lines.",9,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[0,"percent","geom","",null,null],[3,"Percent","geom::percent","Most of the time, [0, 1]. But some callers may go outside …",null,null],[12,"0","","",10,null],[11,"inner","","",10,[[],["f64",15]]],[11,"int","","",10,[[["usize",15]],["percent",3]]],[11,"of","","",10,[[["usize",15]],["percent",3]]],[0,"polygon","geom","",null,null],[3,"Polygon","geom::polygon","",null,null],[12,"points","","",11,null],[12,"indices","","Groups of three indices make up the triangles",11,null],[12,"rings","","If the polygon has holes, explicitly store all the rings …",11,null],[11,"buggy_new","","",11,[[["pt2d",3],["vec",3]],["polygon",3]]],[11,"with_holes","","",11,[[["vec",3],["ring",3]],["polygon",3]]],[11,"from_rings","","",11,[[["vec",3],["ring",3]],["polygon",3]]],[11,"from_geojson","","",11,[[["vec",3]],["polygon",3]]],[11,"precomputed","","",11,[[["usize",15],["vec",3],["pt2d",3],["vec",3]],["polygon",3]]],[11,"from_triangle","","",11,[[["triangle",3]],["polygon",3]]],[11,"triangles","","",11,[[],[["vec",3],["triangle",3]]]],[11,"raw_for_rendering","","",11,[[]]],[11,"contains_pt","","",11,[[["pt2d",3]],["bool",15]]],[11,"get_bounds","","",11,[[],["bounds",3]]],[11,"transform","","",11,[[["fn",8]],["polygon",3]]],[11,"translate","","",11,[[["f64",15]],["polygon",3]]],[11,"scale","","",11,[[["f64",15]],["polygon",3]]],[11,"scale_xy","","",11,[[["f64",15]],["polygon",3]]],[11,"rotate","","",11,[[["angle",3]],["polygon",3]]],[11,"rotate_around","","",11,[[["angle",3],["pt2d",3]],["polygon",3]]],[11,"points","","The order of these points depends on the constructor! The …",11,[[],["vec",3]]],[11,"into_points","","",11,[[],[["pt2d",3],["vec",3]]]],[11,"into_ring","","",11,[[],["ring",3]]],[11,"center","","",11,[[],["pt2d",3]]],[11,"rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["f64",15]],["polygon",3]]],[11,"rectangle_centered","","",11,[[["distance",3],["pt2d",3]],["polygon",3]]],[11,"rectangle_two_corners","","",11,[[["pt2d",3]],[["polygon",3],["option",4]]]],[11,"maybe_rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["f64",15],["into",8],["cornerradii",3]],[["polygon",3],["option",4]]]],[11,"pill","","A rectangle, two sides of which are fully rounded …",11,[[["f64",15]],["polygon",3]]],[11,"rounded_rectangle","","Top-left at the origin. Doesn\'t take Distance, because …",11,[[["f64",15],["into",8],["cornerradii",3]],["polygon",3]]],[11,"union","","",11,[[["polygon",3]],["polygon",3]]],[11,"union_all","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"intersection","","",11,[[["polygon",3]],[["polygon",3],["vec",3]]]],[11,"convex_hull","","",11,[[["polygon",3],["vec",3]],["polygon",3]]],[11,"concave_hull","","",11,[[["f64",15],["polygon",3],["vec",3]],["polygon",3]]],[11,"polylabel","","",11,[[],["pt2d",3]]],[11,"intersects","","Do two polygons intersect at all?",11,[[["polygon",3]],["bool",15]]],[11,"to_outline","","Creates the outline around the polygon, with the …",11,[[["distance",3]],[["polygon",3],["result",6]]]],[11,"strip_rings","","Remove the internal rings used for to_outline. This is …",11,[[],["polygon",3]]],[11,"area","","Usually m^2, unless the polygon is in screen-space",11,[[],["f64",15]]],[11,"clip_polyline","","Doesn\'t handle multiple crossings in and out.",11,[[["polyline",3]],[["option",4],["vec",3]]]],[11,"clip_ring","","",11,[[["ring",3]],[["option",4],["vec",3]]]],[11,"to_geojson","","If the polygon is just a single outer ring, produces a …",11,[[["option",4],["gpsbounds",3]],["geometry",3]]],[3,"Triangle","","",null,null],[12,"pt1","","",12,null],[12,"pt2","","",12,null],[12,"pt3","","",12,null],[11,"new","","",12,[[["pt2d",3]],["triangle",3]]],[11,"contains_pt","","",12,[[["pt2d",3]],["bool",15]]],[5,"to_geo","","",null,[[["vec",3]],[["f64",15],["polygon",3]]]],[5,"from_multi","","",null,[[["multipolygon",3],["f64",15]],[["polygon",3],["vec",3]]]],[5,"downsize","","",null,[[["usize",15],["vec",3]],[["vec",3],["u16",15]]]],[0,"polyline","geom","",null,null],[17,"MITER_THRESHOLD","geom::polyline","",null,null],[4,"ArrowCap","","",null,null],[13,"Triangle","","",13,null],[3,"PolyLine","","",null,null],[12,"pts","","",14,null],[12,"length","","",14,null],[11,"new","","",14,[[["pt2d",3],["vec",3]],[["result",6],["polyline",3]]]],[11,"must_new","","",14,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"unchecked_new","","Doesn\'t check for duplicates. Use at your own risk.",14,[[["pt2d",3],["vec",3]],["polyline",3]]],[11,"deduping_new","","First dedupes adjacent points",14,[[["pt2d",3],["vec",3]],[["result",6],["polyline",3]]]],[11,"to_thick_ring","","Like make_polygons, but make sure the points actually …",14,[[["distance",3]],["ring",3]]],[11,"to_thick_boundary","","",14,[[["distance",3]],[["polygon",3],["option",4]]]],[11,"reversed","","",14,[[],["polyline",3]]],[11,"extend","","",14,[[["polyline",3]],[["result",6],["polyline",3]]]],[11,"must_extend","","",14,[[["polyline",3]],["polyline",3]]],[11,"must_push","","",14,[[["pt2d",3]],["polyline",3]]],[11,"append","","One or both args might be empty.",14,[[["pt2d",3],["vec",3]],[["result",6],["vec",3]]]],[11,"points","","",14,[[],["vec",3]]],[11,"into_points","","",14,[[],[["pt2d",3],["vec",3]]]],[11,"lines","","",14,[[]]],[11,"length","","",14,[[],["distance",3]]],[11,"slice","","Returns the excess distance left over from the end",14,[[["distance",3]],["result",6]]],[11,"exact_slice","","No excess leftover distance allowed.",14,[[["distance",3]],["polyline",3]]],[11,"maybe_exact_slice","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"first_half","","",14,[[],["polyline",3]]],[11,"second_half","","",14,[[],["polyline",3]]],[11,"dist_along","","",14,[[["distance",3]],["result",6]]],[11,"must_dist_along","","",14,[[["distance",3]]]],[11,"middle","","",14,[[],["pt2d",3]]],[11,"first_pt","","",14,[[],["pt2d",3]]],[11,"last_pt","","",14,[[],["pt2d",3]]],[11,"first_line","","",14,[[],["line",3]]],[11,"last_line","","",14,[[],["line",3]]],[11,"shift_right","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"must_shift_right","","",14,[[["distance",3]],["polyline",3]]],[11,"shift_left","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"must_shift_left","","",14,[[["distance",3]],["polyline",3]]],[11,"shift_with_corrections","","",14,[[["distance",3]],[["result",6],["polyline",3]]]],[11,"shift_with_sharp_angles","","",14,[[["f64",15],["distance",3]],[["pt2d",3],["vec",3]]]],[11,"make_polygons","","The resulting polygon is manually triangulated and may …",14,[[["distance",3]],["polygon",3]]],[11,"make_polygons_with_miter_threshold","","The resulting polygon is manually triangulated and may …",14,[[["f64",15],["distance",3]],["polygon",3]]],[11,"exact_dashed_polygons","","",14,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"dashed_lines","","Don\'t draw the dashes too close to the ends.",14,[[["distance",3]],[["polygon",3],["vec",3]]]],[11,"maybe_make_arrow","","Fail if the length is too short.",14,[[["distance",3],["arrowcap",4]],[["polygon",3],["option",4]]]],[11,"make_arrow","","If the length is too short, just give up and make the …",14,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"make_double_arrow","","",14,[[["distance",3],["arrowcap",4]],["polygon",3]]],[11,"dashed_arrow","","",14,[[["distance",3],["arrowcap",4]],[["polygon",3],["vec",3]]]],[11,"intersection","","Also return the angle of the line where the hit was found",14,[[["polyline",3]],["option",4]]],[11,"intersection_infinite","","",14,[[["infiniteline",3]],[["pt2d",3],["option",4]]]],[11,"get_slice_ending_at","","Panics if the pt is not on the polyline. Returns None if …",14,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"get_slice_starting_at","","Returns None if the point is the last point.",14,[[["pt2d",3]],[["option",4],["polyline",3]]]],[11,"dist_along_of_point","","",14,[[["pt2d",3]],["option",4]]],[11,"trim_to_endpts","","",14,[[["pt2d",3]],["polyline",3]]],[11,"get_bounds","","",14,[[],["bounds",3]]],[11,"extend_to_length","","If the current line is at least this long, return it. …",14,[[["distance",3]],["polyline",3]]],[11,"to_geojson","","Produces a GeoJSON linestring, optionally mapping the …",14,[[["option",4],["gpsbounds",3]],["geometry",3]]],[11,"project_pt","","Returns the point on the polyline closest to the query.",14,[[["pt2d",3]],["pt2d",3]]],[5,"fix_angles","","",null,[[["polyline",3],["polyline",3]],[["result",6],["polyline",3]]]],[5,"to_set","","",null,[[]]],[5,"pts_to_line_string","","",null,[[["vec",3]],[["f64",15],["linestring",3]]]],[0,"pt","geom","",null,null],[3,"Pt2D","geom::pt","This represents world-space in meters.",null,null],[12,"x","","",15,null],[12,"y","","",15,null],[11,"new","","",15,[[["f64",15]],["pt2d",3]]],[11,"zero","","",15,[[]]],[11,"approx_eq","","",15,[[["distance",3],["pt2d",3]],["bool",15]]],[11,"to_gps","","Can go out of bounds.",15,[[["gpsbounds",3]],["lonlat",3]]],[11,"x","","",15,[[],["f64",15]]],[11,"y","","",15,[[],["f64",15]]],[11,"project_away","","",15,[[["distance",3],["angle",3]],["pt2d",3]]],[11,"raw_dist_to","","",15,[[["pt2d",3]],["f64",15]]],[11,"dist_to","","",15,[[["pt2d",3]],["distance",3]]],[11,"fast_dist","","Pretty meaningless units, for comparing distances very …",15,[[["pt2d",3]],[["f64",15],["notnan",3]]]],[11,"angle_to","","",15,[[["pt2d",3]],["angle",3]]],[11,"offset","","",15,[[["f64",15]],["pt2d",3]]],[11,"center","","",15,[[["vec",3]],["pt2d",3]]],[11,"approx_dedupe","","",15,[[["distance",3],["pt2d",3],["vec",3]],[["pt2d",3],["vec",3]]]],[11,"find_pts_between","","",15,[[["distance",3],["pt2d",3],["vec",3]],[["option",4],["vec",3]]]],[11,"to_hashable","","",15,[[],["hashablept2d",3]]],[3,"HashablePt2D","","This represents world space, NOT LonLat.",null,null],[12,"x_nan","","",16,null],[12,"y_nan","","",16,null],[11,"to_pt2d","","",16,[[],["pt2d",3]]],[0,"ring","geom","",null,null],[3,"Ring","geom::ring","Maybe a misnomer, but like a PolyLine, but closed.",null,null],[12,"pts","","",17,null],[11,"new","","",17,[[["pt2d",3],["vec",3]],[["result",6],["ring",3]]]],[11,"must_new","","",17,[[["pt2d",3],["vec",3]],["ring",3]]],[11,"to_outline","","Draws the ring with some thickness, with half of it …",17,[[["distance",3]],["polygon",3]]],[11,"to_polygon","","",17,[[],["polygon",3]]],[11,"points","","",17,[[],["vec",3]]],[11,"into_points","","",17,[[],[["pt2d",3],["vec",3]]]],[11,"all_intersections","","Be careful with the order of results. 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…",9,[[["map",3]],[["result",6],["mapedits",3]]]],[11,"to_edits_permissive","","Transform permanent edits to MapEdits, looking up the map …",9,[[["map",3]],["mapedits",3]]],[11,"from_permanent","","",10,[[["intersectionid",3],["map",3]],[["editintersection",4],["result",6]]]],[3,"MapEdits","map_model::edits","Represents changes to a map. Note this isn\'t serializable …",null,null],[12,"edits_name","","",16,null],[12,"commands","","A stack, oldest edit is first. The same intersection may …",16,null],[12,"merge_zones","","If false, adjacent roads with the same AccessRestrictions …",16,null],[12,"changed_roads","","Derived from commands, kept up to date by update_derived",16,null],[12,"original_intersections","","",16,null],[12,"changed_routes","","",16,null],[12,"proposal_description","","Some edits are included in the game by default, in …",16,null],[12,"proposal_link","","",16,null],[4,"EditIntersection","","",null,null],[13,"StopSign","","",17,null],[13,"TrafficSignal","","",17,null],[13,"Closed","","",17,null],[3,"EditRoad","","",null,null],[12,"lanes_ltr","","",18,null],[12,"speed_limit","","",18,null],[12,"access_restrictions","","",18,null],[11,"get_orig_from_osm","","",18,[[["mapconfig",3],["road",3]],["editroad",3]]],[11,"diff","","",18,[[["editroad",3]],[["string",3],["vec",3]]]],[4,"EditCmd","","",null,null],[13,"ChangeRoad","","",19,null],[12,"r","map_model::edits::EditCmd","",20,null],[12,"old","","",20,null],[12,"new","","",20,null],[13,"ChangeIntersection","map_model::edits","",19,null],[12,"i","map_model::edits::EditCmd","",21,null],[12,"new","","",21,null],[12,"old","","",21,null],[13,"ChangeRouteSchedule","map_model::edits","",19,null],[12,"id","map_model::edits::EditCmd","",22,null],[12,"old","","",22,null],[12,"new","","",22,null],[3,"EditEffects","map_model::edits","",null,null],[12,"changed_roads","","",23,null],[12,"changed_intersections","","",23,null],[12,"added_turns","","",23,null],[12,"deleted_turns","","",23,null],[11,"new","","",16,[[],["mapedits",3]]],[11,"load","","",16,[[["map",3],["string",3],["timer",3]],[["result",6],["mapedits",3]]]],[11,"save","","",16,[[["map",3]]]],[11,"update_derived","","",16,[[["map",3]]]],[11,"compress","","Assumes update_derived has been called.",16,[[["map",3]]]],[11,"changed_lanes","","Pick apart changed_roads and figure out if an entire road …",16,[[["map",3]]]],[11,"new","","",23,[[],["editeffects",3]]],[11,"describe","","(summary, details)",19,[[["map",3]]]],[11,"apply","","",19,[[["map",3],["editeffects",3]]]],[11,"undo","","",19,[[],["editcmd",4]]],[5,"recalculate_turns","","",null,[[["editeffects",3],["intersectionid",3],["map",3]]]],[0,"make","map_model","See …",null,null],[0,"bridges","map_model::make","",null,null],[5,"find_bridges","map_model::make::bridges","Look for roads underneath bridges, then lower their …",null,[[["bounds",3],["timer",3],["vec",3]]]],[0,"buildings","map_model::make","",null,null],[5,"make_all_buildings","map_model::make::buildings","Finalize importing of buildings, mostly by matching them …",null,[[["map",3],["timer",3],["bool",15],["btreemap",3]],[["building",3],["vec",3]]]],[5,"trim_path","","",null,[[["polygon",3],["line",3]],["line",3]]],[5,"get_address","","",null,[[["laneid",3],["map",3],["tags",3]],["string",3]]],[5,"classify_bldg","","",null,[[["f64",15],["xorshiftrng",3],["vec",3],["tags",3]],["buildingtype",4]]],[0,"initial","map_model::make","Naming is confusing, but RawMap -> InitialMap -> Map. …",null,null],[0,"geometry","map_model::make::initial","OSM describes roads as center-lines that intersect. Turn …",null,null],[17,"DEGENERATE_INTERSECTION_HALF_LENGTH","map_model::make::initial::geometry","",null,null],[5,"intersection_polygon","","Also returns a list of labeled polygons for debugging.",null,[[["btreemap",3],["intersection",3]],["result",6]]],[5,"generalized_trim_back","","",null,[[["btreemap",3],["nodeid",3],["vec",3]],["result",6]]],[5,"deadend","","",null,[[["btreemap",3],["nodeid",3],["vec",3]],["result",6]]],[5,"close_off_polygon","","",null,[[["vec",3],["pt2d",3]],[["vec",3],["pt2d",3]]]],[3,"Piece","","",null,null],[12,"id","","",24,null],[12,"left","","",24,null],[12,"center","","",24,null],[12,"right","","",24,null],[5,"on_off_ramp","","",null,[[["btreemap",3],["nodeid",3],["vec",3]],["option",4]]],[0,"lane_specs","map_model::make::initial","",null,null],[3,"LaneSpec","map_model::make::initial::lane_specs","",null,null],[12,"lt","","",25,null],[12,"dir","","",25,null],[12,"width","","",25,null],[5,"fwd","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"back","","",null,[[["lanetype",4]],["lanespec",3]]],[5,"get_lane_specs_ltr","","",null,[[["mapconfig",3],["tags",3]],[["vec",3],["lanespec",3]]]],[5,"assemble_ltr","","",null,[[["vec",3],["drivingside",4],["lanespec",3]],[["vec",3],["lanespec",3]]]],[3,"InitialMap","map_model::make::initial","",null,null],[12,"roads","","",26,null],[12,"intersections","","",26,null],[12,"bounds","","",26,null],[3,"Road","","",null,null],[12,"id","","",27,null],[12,"src_i","","",27,null],[12,"dst_i","","",27,null],[12,"trimmed_center_pts","","",27,null],[12,"half_width","","",27,null],[12,"lane_specs_ltr","","",27,null],[12,"osm_tags","","",27,null],[11,"new","","",27,[[["mapconfig",3],["rawroad",3],["originalroad",3]],[["road",3],["result",6]]]],[3,"Intersection","","",null,null],[12,"id","","",28,null],[12,"polygon","","",28,null],[12,"roads","","",28,null],[12,"intersection_type","","",28,null],[12,"elevation","","",28,null],[11,"new","","",26,[[["timer",3],["rawmap",3],["bounds",3]],["initialmap",3]]],[0,"medians","map_model::make","",null,null],[5,"find_medians","map_model::make::medians","Fill in empty space between one-way roads.",null,[[["map",3]],[["vec",3],["polygon",3]]]],[0,"merge_intersections","map_model::make","",null,null],[5,"merge_short_roads","map_model::make::merge_intersections","Merge tiny \\\"roads\\\" that\'re actually just part of a …",null,[[["rawmap",3]],[["btreeset",3],["nodeid",3]]]],[5,"should_merge","","",null,[[["originalroad",3],["rawmap",3]],["bool",15]]],[5,"connects_dual_carriageway","","",null,[[["originalroad",3],["rawmap",3]],["bool",15]]],[5,"angle","","",null,[[["rawroad",3]],["angle",3]]],[0,"parking_lots","map_model::make","",null,null],[5,"make_all_parking_lots","map_model::make::parking_lots","Take in parking lots from OSM and all parking aisle …",null,[[["vec",3],["map",3],["timer",3],["vec",3]],[["vec",3],["parkinglot",3]]]],[5,"trim_path","","",null,[[["polygon",3],["line",3]],["line",3]]],[5,"infer_spots","","",null,[[["polygon",3],["vec",3]],["vec",3]]],[5,"line_valid","","",null,[[["vec",3],["vec",3],["line",3],["polygon",3]],["bool",15]]],[0,"remove_disconnected","map_model::make","",null,null],[5,"remove_disconnected_roads","map_model::make::remove_disconnected","Some roads might be totally disconnected from the largest …",null,[[["timer",3],["rawmap",3]]]],[0,"traffic_signals","map_model::make","The various traffic signal generators live in the traffic …",null,null],[0,"lagging_green","map_model::make::traffic_signals","",null,null],[5,"make_traffic_signal","map_model::make::traffic_signals::lagging_green","Create a traffic signal which has a stage that is: …",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"make_signal","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"optimize","","",null,[[["controltrafficsignal",3]],[["controltrafficsignal",3],["option",4]]]],[5,"make_crosswalk_variable","","",null,[[["controltrafficsignal",3]]]],[5,"merge_stages","","",null,[[["controltrafficsignal",3]],[["controltrafficsignal",3],["option",4]]]],[5,"is_conflict","","",null,[[["controltrafficsignal",3],["stage",3]],["option",4]]],[5,"protected_yield_stage","","",null,[[["movementid",3]],["stage",3]]],[5,"multi_way_stages","","Build stages. First find roads that are straight across, …",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"add_stage","","",null,[[["controltrafficsignal",3],["stage",3]]]],[5,"turns","","",null,[[["vec",3],["roadid",3]],[["vec",3],["movementid",3]]]],[5,"remove_movement","","",null,[[["roadid",3],["vec",3]],[["movementid",3],["option",4]]]],[5,"three_way_three_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"movements","","",null,[[["controltrafficsignal",3]]]],[5,"straight_types","","",null,[[["vec",3]]]],[5,"make_lagging_green_variable","","",null,[[["controltrafficsignal",3]]]],[5,"get_possible_policies","map_model::make::traffic_signals","Applies a bunch of heuristics to a single intersection, …",null,[[["bool",15],["map",3],["intersectionid",3]],["vec",3]]],[5,"new","","",null,[[["intersectionid",3],["map",3]],["controltrafficsignal",3]]],[5,"greedy_assignment","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"degenerate","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"half_signal","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"three_way","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"four_way_four_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"four_way_two_stage","","",null,[[["map",3],["intersectionid",3]],[["controltrafficsignal",3],["option",4]]]],[5,"all_walk_all_yield","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"stage_per_road","","",null,[[["map",3],["intersectionid",3]],["controltrafficsignal",3]]],[5,"expand_all_stages","","",null,[[["controltrafficsignal",3]]]],[17,"PROTECTED","","",null,null],[17,"YIELD","","",null,null],[5,"make_stages","","",null,[[["controltrafficsignal",3],["drivingside",4],["vec",3],["vec",3]]]],[5,"make_stages_filtered","","",null,[[["controltrafficsignal",3],["drivingside",4],["vec",3],["bool",15],["vec",3]]]],[5,"synchronize","","Simple second-pass after generating all signals. Find …",null,[[["map",3]]]],[0,"transit","map_model::make","",null,null],[5,"make_stops_and_routes","map_model::make::transit","Construct the final model of bus/train stops and routes. …",null,[[["vec",3],["timer",3],["map",3]]]],[5,"make_route","","",null,[[["btreemap",3],["map",3],["rawbusroute",3],["matcher",3]],["result",6]]],[3,"Matcher","","",null,null],[12,"sidewalk_pts","","",29,null],[12,"light_rail_pts","","",29,null],[11,"new","","",29,[[["vec",3],["map",3],["timer",3]],["matcher",3]]],[11,"lookup","","",29,[[["pathconstraints",4],["rawbusstop",3],["map",3]],["result",6]]],[5,"pick_start_lane","","",null,[[["pathconstraints",4],["map",3],["position",3]],[["laneid",3],["result",6]]]],[5,"default_spawn_times","","",null,[[],[["time",3],["vec",3]]]],[0,"turns","map_model::make","",null,null],[5,"make_all_turns","map_model::make::turns","Generate all driving and walking turns at an …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"ensure_unique","","",null,[[["vec",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"is_turn_allowed","","",null,[[["turn",3],["map",3]],["bool",15]]],[5,"does_turn_pass_restrictions","","",null,[[["turn",3],["intersection",3],["map",3]],["bool",15]]],[5,"make_vehicle_turns","","",null,[[["intersection",3],["map",3]],[["vec",3],["turn",3]]]],[5,"curvey_turn","","",null,[[["lane",3]],[["result",6],["polyline",3]]]],[5,"to_pt","","",null,[[["pt2d",3]],[["f64",15],["point2d",3]]]],[5,"from_pt","","",null,[[["f64",15],["point2d",3]],["pt2d",3]]],[5,"lc_penalty","","",null,[[["turn",3],["map",3]],["isize",15]]],[5,"remove_merging_turns","","",null,[[["map",3],["turntype",4],["vec",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"turn_type_from_angles","","",null,[[["angle",3]],["turntype",4]]],[5,"expected_turn_types_for_four_way","","",null,[[["intersection",3],["map",3]],[["hashmap",3],["option",4]]]],[0,"walking_turns","map_model::make","",null,null],[5,"make_walking_turns","map_model::make::walking_turns","Generate Crosswalk and SharedSidewalkCorner (places where …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"filter_turns","","Filter out crosswalks on really short roads. In reality, …",null,[[["map",3],["intersection",3],["vec",3],["turn",3]],[["vec",3],["turn",3]]]],[5,"_make_walking_turns_v2","","",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_footway_turns","","At an intersection of footpaths only, just generate a …",null,[[["map",3],["intersection",3]],[["vec",3],["turn",3]]]],[5,"make_crosswalks","","",null,[[["drivingside",4],["intersectionid",3],["lane",3]],[["vec",3],["option",4]]]],[5,"make_degenerate_crosswalks","","",null,[[["vec",3],["intersectionid",3],["road",3]],[["vec",3],["option",4]]]],[5,"make_shared_sidewalk_corner","","",null,[[["drivingside",4],["intersection",3],["lane",3]],["polyline",3]]],[5,"turn_id","","",null,[[["laneid",3],["intersectionid",3]],["turnid",3]]],[5,"get_sidewalk","","",null,[[["vec",3],["vec",3]],[["option",4],["lane",3]]]],[5,"match_points_to_lanes","map_model::make","Snap points to an exact Position along the nearest lane. …",null,[[["hashablept2d",3],["vec",3],["fn",8],["bounds",3],["distance",3],["timer",3],["hashset",3]],[["hashmap",3],["hashablept2d",3],["position",3]]]],[0,"map","map_model","A bunch of (mostly read-only) queries on a Map.",null,null],[3,"MapConfig","map_model::map","",null,null],[12,"driving_side","","If true, driving happens on the right side of the road …",30,null],[12,"bikes_can_use_bus_lanes","","",30,null],[12,"inferred_sidewalks","","If true, roads without explicitly tagged sidewalks may …",30,null],[12,"street_parking_spot_length","","Street parking is divided into spots of this length. 8 …",30,null],[4,"DrivingSide","","",null,null],[13,"Right","","",31,null],[13,"Left","","",31,null],[0,"objects","map_model","",null,null],[0,"area","map_model::objects","",null,null],[3,"AreaID","map_model::objects::area","",null,null],[12,"0","","",32,null],[4,"AreaType","","",null,null],[13,"Park","","",33,null],[13,"Water","","",33,null],[13,"Island","","",33,null],[13,"MedianStrip","","",33,null],[13,"PedestrianPlaza","","",33,null],[13,"StudyArea","","Not from OSM. A user-specified area to focus on.",33,null],[3,"Area","","Areas are just used for drawing.",null,null],[12,"id","","",34,null],[12,"area_type","","",34,null],[12,"polygon","","",34,null],[12,"osm_tags","","",34,null],[12,"osm_id","","The importing process also automatically creates some …",34,null],[0,"building","map_model::objects","",null,null],[3,"BuildingID","map_model::objects::building","",null,null],[12,"0","","",35,null],[3,"Building","","A building has connections to the road and sidewalk, may …",null,null],[12,"id","","",36,null],[12,"polygon","","",36,null],[12,"levels","","",36,null],[12,"address","","",36,null],[12,"name","","",36,null],[12,"orig_id","","",36,null],[12,"label_center","","Where a text label should be centered to have the best …",36,null],[12,"amenities","","",36,null],[12,"bldg_type","","",36,null],[12,"parking","","",36,null],[12,"osm_tags","","Depending on options while importing, these might be …",36,null],[12,"sidewalk_pos","","The building\'s connection for pedestrians is immutable. …",36,null],[12,"driveway_geom","","Goes from building to sidewalk",36,null],[3,"Amenity","","A business located inside a building.",null,null],[12,"names","","",37,null],[12,"amenity_type","","This is the specific amenity listed in OSM, not the more …",37,null],[12,"osm_tags","","Depending on options while importing, these might be …",37,null],[4,"OffstreetParking","","Represent no parking as Private(0, false).",null,null],[13,"PublicGarage","","(Name, spots)",38,null],[13,"Private","","(Spots, explicitly tagged as a garage)",38,null],[4,"BuildingType","","",null,null],[13,"Residential","","",39,null],[12,"num_residents","map_model::objects::building::BuildingType","",40,null],[12,"num_housing_units","","",40,null],[13,"ResidentialCommercial","map_model::objects::building","An estimated number of residents, workers",39,null],[13,"Commercial","","An estimated number of workers",39,null],[13,"Empty","","",39,null],[11,"has_residents","","",39,[[],["bool",15]]],[3,"NamePerLanguage","","None corresponds to the native name",null,null],[12,"0","","",41,null],[11,"get","","",41,[[["option",4],["string",3]],["string",3]]],[11,"new","","",41,[[["tags",3]],[["option",4],["nameperlanguage",3]]]],[11,"unnamed","","",41,[[],["nameperlanguage",3]]],[11,"sidewalk","","",36,[[],["laneid",3]]],[11,"house_number","","",36,[[],[["string",3],["option",4]]]],[11,"driving_connection","","The polyline goes from the building to the driving …",36,[[["map",3]],["option",4]]],[11,"biking_connection","","Returns (biking position, sidewalk position). Could fail …",36,[[["map",3]],["option",4]]],[11,"num_parking_spots","","",36,[[],["usize",15]]],[11,"has_amenity","","Does this building contain any amenity matching the …",36,[[["amenitytype",4]],["bool",15]]],[5,"sidewalk_to_bike","","",null,[[["map",3],["position",3]],["option",4]]],[4,"AmenityType","","Businesses are categorized into one of these types.",null,null],[13,"Groceries","","",42,null],[13,"Food","","",42,null],[13,"Bar","","",42,null],[13,"Medical","","",42,null],[13,"Religious","","",42,null],[13,"Education","","",42,null],[13,"Financial","","",42,null],[13,"PostOffice","","",42,null],[13,"Culture","","",42,null],[13,"Childcare","","",42,null],[13,"Shopping","","",42,null],[11,"types","","",42,[[],[["vec",3],["str",15]]]],[11,"all","","All types of amenities, in an arbitrary order.",42,[[],[["vec",3],["amenitytype",4]]]],[11,"categorize","","Categorize an OSM amenity tag.",42,[[["str",15]],[["amenitytype",4],["option",4]]]],[11,"parse","","",42,[[["str",15]],[["amenitytype",4],["option",4]]]],[0,"bus_stop","map_model::objects","Bus stops and routes.",null,null],[3,"BusStopID","map_model::objects::bus_stop","",null,null],[12,"sidewalk","","",43,null],[12,"idx","","As long as this is unique per lane, this value is …",43,null],[3,"BusRouteID","","",null,null],[12,"0","","",44,null],[3,"BusStop","","",null,null],[12,"id","","",45,null],[12,"name","","",45,null],[12,"driving_pos","","These may be on different roads entirely, like for light …",45,null],[12,"sidewalk_pos","","",45,null],[12,"is_train_stop","","If it\'s both, train overrides bus",45,null],[3,"BusRoute","","",null,null],[12,"id","","",46,null],[12,"full_name","","",46,null],[12,"short_name","","",46,null],[12,"gtfs_trip_marker","","",46,null],[12,"osm_rel_id","","",46,null],[12,"stops","","",46,null],[12,"start","","May be a border or not. 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Slower …",null,null],[3,"ContractionHierarchyPathfinder","map_model::pathfind::ch","",null,null],[12,"car_graph","","",78,null],[12,"bike_graph","","",78,null],[12,"bus_graph","","",78,null],[12,"train_graph","","",78,null],[12,"walking_graph","","",78,null],[12,"walking_with_transit_graph","","",78,null],[11,"new","","",78,[[["map",3],["timer",3]],["contractionhierarchypathfinder",3]]],[11,"simple_pathfind","","",78,[[["pathrequest",3],["map",3]],[["option",4],["path",3]]]],[11,"simple_walking_path","","",78,[[["pathrequest",3],["map",3]],[["option",4],["vec",3]]]],[11,"should_use_transit","","",78,[[["map",3],["position",3]],["option",4]]],[11,"apply_edits","","",78,[[["map",3],["timer",3]]]],[5,"round","","",null,[[["duration",3]],["usize",15]]],[0,"dijkstra","map_model::pathfind","Pathfinding without needing to build a separate …",null,null],[5,"simple_pathfind","map_model::pathfind::dijkstra","",null,[[["pathrequest",3],["routingparams",3],["map",3]],[["option",4],["path",3]]]],[5,"build_graph_for_vehicles","","",null,[[["map",3],["pathconstraints",4]],[["laneid",3],["turnid",3],["digraphmap",6]]]],[5,"pathfind_avoiding_lanes","","",null,[[["map",3],["btreeset",3],["pathrequest",3],["laneid",3]],[["option",4],["path",3]]]],[5,"calc_path","","",null,[[["pathrequest",3],["digraphmap",6],["routingparams",3],["laneid",3],["turnid",3],["map",3]],[["option",4],["path",3]]]],[5,"build_graph_for_pedestrians","","",null,[[["map",3]],[["digraphmap",6],["duration",3],["walkingnode",4]]]],[5,"simple_walking_path","","",null,[[["pathrequest",3],["map",3]],[["option",4],["vec",3]]]],[0,"node_map","map_model::pathfind","Some helpers for working with fast_paths.",null,null],[3,"NodeMap","map_model::pathfind::node_map","A bidirectional mapping between fast_paths NodeId and …",null,null],[12,"node_to_id","","",79,null],[12,"id_to_node","","",79,null],[11,"new","","",79,[[],["nodemap",3]]],[11,"get_or_insert","","",79,[[],["nodeid",6]]],[11,"get","","",79,[[],["nodeid",6]]],[11,"translate","","",79,[[["shortestpath",3]],["vec",3]]],[3,"InnerNodeMap","","",null,null],[12,"id_to_node","","",80,null],[5,"deserialize_nodemap","","",null,[[["deserializer",8]],[["result",4],["nodemap",3]]]],[0,"pathfinder","map_model::pathfind","",null,null],[4,"Pathfinder","map_model::pathfind::pathfinder","Most of the time, prefer using the faster contraction …",null,null],[13,"Dijkstra","","",81,null],[13,"CH","","",81,null],[11,"pathfind","","Finds a path from a start to an end for a certain type of …",81,[[["pathrequest",3],["map",3]],[["option",4],["path",3]]]],[11,"pathfind_with_params","","Finds a path from a start to an end for a certain type of …",81,[[["pathrequest",3],["routingparams",3],["map",3]],[["option",4],["path",3]]]],[11,"pathfind_avoiding_lanes","","Note this is a slower implementation, never using …",81,[[["map",3],["btreeset",3],["pathrequest",3],["laneid",3]],[["option",4],["path",3]]]],[11,"should_use_transit","","",81,[[["map",3],["position",3]],["option",4]]],[11,"apply_edits","","",81,[[["map",3],["timer",3]]]],[0,"uber_turns","map_model::pathfind","To deal with complicated intersections and short roads in …",null,null],[3,"IntersectionCluster","map_model::pathfind::uber_turns","This only applies to VehiclePathfinder; walking through …",null,null],[12,"members","","",82,null],[12,"uber_turns","","",82,null],[3,"UberTurn","","",null,null],[12,"path","","",83,null],[11,"find_all","","",82,[[["map",3]],[["intersectioncluster",3],["vec",3]]]],[11,"new","","(legal, illegal)",82,[[["intersectionid",3],["btreeset",3],["map",3]]]],[11,"autodetect","","Find all other traffic signals \\\"close\\\" to one. 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Note this isn\'t serializable …",null,null],[12,"edits_name","","",16,null],[12,"commands","","A stack, oldest edit is first. 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Not happy about copying …",8,null],[13,"Alert","","",8,null],[4,"AlertLocation","","",null,null],[13,"Nil","","",10,null],[13,"Intersection","","",10,null],[13,"Person","","",10,null],[13,"Building","","",10,null],[4,"TripPhaseType","","",null,null],[13,"Driving","","",11,null],[13,"Walking","","",11,null],[13,"Biking","","",11,null],[13,"Parking","","",11,null],[13,"WaitingForBus","","",11,null],[13,"RidingBus","","What stop did they board at?",11,null],[13,"Cancelled","","",11,null],[13,"Finished","","",11,null],[13,"DelayedStart","","",11,null],[11,"describe","","",11,[[["map",3]],["string",3]]],[0,"make","sim","Everything needed to setup a simulation. …",null,null],[0,"activity_model","sim::make","An activity model creates \\\"people\\\" that follow a set …",null,null],[5,"create_prole","sim::make::activity_model","",null,[[["xorshiftrng",3],["tripendpoint",4],["map",3]],[["personspec",3],["result",6]]]],[5,"select_trip_mode","","",null,[[["distance",3],["xorshiftrng",3]],["tripmode",4]]],[5,"rand_time","","",null,[[["xorshiftrng",3],["time",3]],["time",3]]],[0,"external","sim::make","Some users of the API …",null,null],[3,"ExternalPerson","sim::make::external","",null,null],[12,"origin","","",12,null],[12,"trips","","",12,null],[3,"ExternalTrip","","",null,null],[12,"departure","","",13,null],[12,"destination","","",13,null],[12,"mode","","",13,null],[12,"purpose","","",13,null],[4,"ExternalTripEndpoint","","",null,null],[13,"TripEndpoint","","",14,null],[13,"Position","","",14,null],[11,"import","","Import external scenario data. The main difference …",12,[[["vec",3],["externalperson",3],["map",3],["bool",15]],[["result",6],["vec",3]]]],[3,"MapBorders","","Lists all border intersections of the map, broken down by …",null,null],[12,"incoming_walking","","",15,null],[12,"incoming_driving","","",15,null],[12,"incoming_biking","","",15,null],[12,"outgoing_walking","","",15,null],[12,"outgoing_driving","","",15,null],[12,"outgoing_biking","","",15,null],[11,"new","","",15,[[["map",3]],["mapborders",3]]],[11,"for_mode","","Returns the (incoming, outgoing) borders for the …",15,[[["tripmode",4]]]],[0,"generator","sim::make","This is a much more primitive way to randomly generate …",null,null],[3,"ScenarioGenerator","sim::make::generator","",null,null],[12,"scenario_name","","",16,null],[12,"only_seed_buses","","",16,null],[12,"spawn_over_time","","",16,null],[12,"border_spawn_over_time","","",16,null],[3,"SpawnOverTime","","",null,null],[12,"num_agents","","",17,null],[12,"start_time","","",17,null],[12,"stop_time","","",17,null],[12,"goal","","",17,null],[12,"percent_driving","","",17,null],[12,"percent_biking","","",17,null],[12,"percent_use_transit","","",17,null],[3,"BorderSpawnOverTime","","",null,null],[12,"num_peds","","",18,null],[12,"num_cars","","",18,null],[12,"num_bikes","","",18,null],[12,"percent_use_transit","","",18,null],[12,"start_time","","",18,null],[12,"stop_time","","",18,null],[12,"start_from_border","","",18,null],[12,"goal","","",18,null],[11,"generate","","",16,[[["timer",3],["xorshiftrng",3],["map",3]],["scenario",3]]],[11,"small_run","","",16,[[["map",3]],["scenariogenerator",3]]],[11,"empty","","",16,[[["str",15]],["scenariogenerator",3]]],[11,"spawn_agent","","",17,[[["scenario",3],["xorshiftrng",3],["map",3]]]],[11,"spawn","","",18,[[["xorshiftrng",3],["tripmode",4],["map",3],["scenario",3]]]],[5,"rand_time","","",null,[[["xorshiftrng",3],["time",3]],["time",3]]],[0,"load","sim::make","",null,null],[3,"SimFlags","sim::make::load","SimFlags specifies a simulation to setup.",null,null],[12,"load","","A path to some file.",19,null],[12,"modifiers","","",19,null],[12,"rng_seed","","",19,null],[12,"opts","","",19,null],[18,"RNG_SEED","","",19,null],[11,"from_args","","",19,[[["cmdargs",3]],["simflags",3]]],[11,"for_test","","",19,[[["str",15]],["simflags",3]]],[11,"make_rng","","",19,[[],["xorshiftrng",3]]],[11,"load_synchronously","","Loads a map and simulation. 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Otherwise the route name must …",22,null],[3,"PersonSpec","","",null,null],[12,"orig_id","","Just used for debugging",23,null],[12,"origin","","The first trip starts here",23,null],[12,"trips","","Each trip starts at the destination of the previous trip",23,null],[3,"IndividTrip","","",null,null],[12,"depart","","",24,null],[12,"destination","","",24,null],[12,"mode","","",24,null],[12,"purpose","","",24,null],[12,"cancelled","","",24,null],[12,"modified","","Did a ScenarioModifier affect this?",24,null],[11,"new","","",24,[[["time",3],["tripmode",4],["trippurpose",4],["tripendpoint",4]],["individtrip",3]]],[4,"TripPurpose","","Lifted from Seattle\'s Soundcast model, but seems general 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Note \\\"car\\\" is a misnomer; it …",null,null],[12,"vehicle","","",35,null],[12,"state","","",35,null],[12,"router","","",35,null],[12,"trip_and_person","","None for buses",35,null],[12,"started_at","","",35,null],[12,"total_blocked_time","","",35,null],[12,"last_steps","","In reverse order -- most recently left is first. 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