abstreet/docs/TODO_ux.md
2020-05-27 09:08:00 -07:00

2.2 KiB

TODO - GUI and UX

Fix existing stuff

  • if a lane could feasibly have multiple turn options but doesnt, print "ONLY"

  • audit all panics

  • tune text color, size, padding

  • click cycle diagram to edit duration

  • yellow or flashing red/yellow for yields

  • text box entry: highlight char looks like replace mode; draw it btwn chars

General ezgui stuff

  • arbitrary viewports?!
  • tiling wm

New features

  • collapse smaller roads/neighborhoods and just show aggregate stats about them (in/out flow, moving/blocked within)

Better rendering

Performance

  • it's a pity we have to redo DrawCar work for all those parked cars every tick
  • show FPS or some kind of measure of lag
  • sleep better in the event loop
    • first make UserInput borrow state and not need to consume
  • more speculative performance ideas

Depicting traffic unzoomed

  • strange things to depict
    • cars partly straddling roads
    • some lanes backed up, others moving
    • peds (lots of them in one position maybe!)
    • intersections (simultaneous turns, some blocked, others not)
    • peds waiting for bus
  • general ideas
    • darked colors (contrast map bg and road)
    • show min/max bounds (exact max is hard, but could calculate best-case easily)
    • percentage of capacity instead of an exact, moving length
  • criteria
    • at low zoom, easily pinpoint where things are moving and stuck
    • include all agents