abstreet/release/build.sh

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#!/bin/bash
# Called by Github Actions workflow
set -e
output=$1;
runner=$2;
game_binary=$3;
importer_binary=$4;
headless_binary=$5;
cargo run --bin updater
mkdir $output
cp book/src/howto/README.md $output/INSTRUCTIONS.txt
cp release/$runner $output
# Put the importer and headless in the root directory, but hide game to
# encourage people to use the runner script. It will capture output logs. But
# if somebody runs the game binary directly, it'll still work.
mkdir $output/game
cp $game_binary $output/game
cp $importer_binary $output
cp $headless_binary $output
mkdir $output/data
cp -Rv data/system $output/data/system
cp data/MANIFEST.json $output/data
# Windows doesn't have zip?!
if [[ "$output" != "abst_windows" ]]; then
# TODO Github will double-zip this, but if we just pass the directory, then the
# chmod +x bits get lost
zip -r $output $output
rm -rf release_data.zip $output
fi